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| 1 | /*! |
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| 2 | * @file glgui_fixedposition_box.h |
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| 3 | * The gl_fixedposition_box widget of th openglGUi |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _GLGUI_FIXEDPOSITION_BOX_H |
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| 7 | #define _GLGUI_FIXEDPOSITION_BOX_H |
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| 8 | |
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| 9 | #include "glgui_box.h" |
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| 10 | #include "event_listener.h" |
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| 11 | |
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| 12 | namespace OrxGui |
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| 13 | { |
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| 14 | //! This is BOX part of the openglGUI class |
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| 15 | /** |
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| 16 | * The Box is always positioned at the designated position on the screen |
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| 17 | * |
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| 18 | * @note If you pack the box or move it with setRel/AbsCoor2D the |
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| 19 | * behaviour of positioning is not predictable! |
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| 20 | */ |
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| 21 | class GLGuiFixedpositionBox : public OrxGui::GLGuiBox, EventListener |
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| 22 | { |
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| 23 | ObjectListDeclaration(GLGuiFixedpositionBox); |
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| 24 | public: |
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| 25 | GLGuiFixedpositionBox(OrxGui::Position position = OrxGui::Center, OrxGui::Orientation orientation = OrxGui::Vertical); |
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| 26 | |
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| 27 | inline OrxGui::Position position() const { return this->_position; }; |
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| 28 | void setPosition(OrxGui::Position position); |
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| 29 | |
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| 30 | protected: |
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| 31 | virtual void resize(); |
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| 32 | virtual void process(const Event& event); //!< from eventListener |
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| 33 | |
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| 34 | private: |
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| 35 | OrxGui::Position _position; //!< The Fixed position of the Widget. |
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| 36 | }; |
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| 37 | } |
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| 38 | #endif /* _GLGUI_FIXEDPOSITION_BOX_H */ |
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