| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | /*! |
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| 17 | * @file model.h |
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| 18 | * Definition of an abstract model. |
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| 19 | * containing all needed for other models |
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| 20 | */ |
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| 21 | |
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| 22 | #ifndef _MODEL_H |
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| 23 | #define _MODEL_H |
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| 24 | |
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| 25 | #include "base_object.h" |
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| 26 | #include "vector.h" |
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| 27 | |
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| 28 | |
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| 29 | //! holds the information about a triangle |
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| 30 | typedef struct |
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| 31 | { |
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| 32 | unsigned int indexToVertices[3]; //!< index to the vertices of the triangle |
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| 33 | unsigned int indexToNormals[3]; //!< index to the normals of the triangle |
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| 34 | unsigned int indexToTexCoor[3]; //!< index to the texture coordinates |
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| 35 | } sTriangleExt; |
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| 36 | |
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| 37 | |
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| 38 | //! Model Information definitions |
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| 39 | typedef struct |
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| 40 | { |
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| 41 | unsigned int numVertices; //!< number of Vertices in the Model |
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| 42 | unsigned int numTriangles; //!< number of triangles in the Model |
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| 43 | unsigned int numNormals; //!< how many Normals in the Model |
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| 44 | unsigned int numTexCoor; //!< how many Texture Coordinates in the Model |
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| 45 | |
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| 46 | const float* pVertices; //!< array of the Vertices |
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| 47 | sTriangleExt* pTriangles; //!< array of all triangles |
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| 48 | const float* pNormals; //!< array of the Normals |
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| 49 | const float* pTexCoor; //!< array of the Texture Coordinates |
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| 50 | |
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| 51 | } modelInfo; |
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| 52 | |
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| 53 | |
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| 54 | //! skeleton informations for all mount points |
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| 55 | typedef struct |
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| 56 | { |
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| 57 | std::string name; //!< the name of the mount point |
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| 58 | Vector up; //!< the up vector |
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| 59 | Vector forward; //!< the forward vector |
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| 60 | Vector center; //!< the center vector |
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| 61 | } mountPointSkeleton; |
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| 62 | |
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| 63 | |
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| 64 | |
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| 65 | //! This class defines the basic components of a model |
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| 66 | class Model : virtual public BaseObject { |
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| 67 | ObjectListDeclaration(Model); |
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| 68 | |
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| 69 | typedef std::list<mountPointSkeleton> mpList; |
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| 70 | |
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| 71 | public: |
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| 72 | virtual ~Model(); |
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| 73 | |
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| 74 | virtual void draw() const; |
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| 75 | |
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| 76 | inline const modelInfo* getModelInfo() const { return &this->pModelInfo; } |
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| 77 | |
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| 78 | /** @returns a Pointer to the Vertex-Array, if it was deleted it returns NULL */ |
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| 79 | inline const float* getVertexArray() const { return this->pModelInfo.pVertices; }; |
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| 80 | /** @returns the VertexCount of this Model */ |
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| 81 | inline unsigned int getVertexCount() const { return this->pModelInfo.numVertices; }; |
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| 82 | |
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| 83 | /** @returns a Pointer to the Normals-Array, if it was deleted it returns NULL */ |
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| 84 | inline const float* getNormalsArray() const { return this->pModelInfo.pNormals; }; |
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| 85 | /** @returns the NormalsCount of this Model */ |
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| 86 | inline unsigned int getNormalsCount() const { return this->pModelInfo.numNormals; }; |
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| 87 | |
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| 88 | /** @returns a Pointer to the TexCoord-Array, if it was deleted it returns NULL */ |
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| 89 | inline const float* getTexCoordArray() const { return this->pModelInfo.pTexCoor; }; |
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| 90 | /** @returns the TexCoord-Count of this Model */ |
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| 91 | inline unsigned int getTexCoordCount() const { return this->pModelInfo.numTexCoor; }; |
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| 92 | |
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| 93 | /** @returns the Array of triangles */ |
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| 94 | inline sTriangleExt* getTriangles() const { return this->pModelInfo.pTriangles; }; |
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| 95 | /** @returns the Count of Faces of this Model */ |
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| 96 | inline unsigned int getTriangleCount() const { return this->pModelInfo.numTriangles; }; |
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| 97 | |
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| 98 | /** function to extract the mount points from the model data */ |
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| 99 | virtual void extractMountPoints() {} |
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| 100 | /** @returns a list of mounting points */ |
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| 101 | inline const mpList& getMountPoints() const { return this->mountPoints; } |
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| 102 | void addMountPoint(const Vector& up, const Vector& forward, const Vector& center, const std::string& name); |
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| 103 | |
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| 104 | |
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| 105 | protected: |
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| 106 | Model(); |
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| 107 | |
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| 108 | |
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| 109 | protected: |
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| 110 | modelInfo pModelInfo; //!< Reference to the modelInfo |
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| 111 | mpList mountPoints; //!< a list of all mounting point skeletons |
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| 112 | }; |
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| 113 | |
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| 114 | #endif /* _MODEL_H */ |
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