| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: Christian Meyer |
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| 14 | |
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| 15 | This code was inspired by the command_node.cc code from Christian Meyer in revision |
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| 16 | 4386 and earlier. |
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| 17 | */ |
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| 18 | |
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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| 20 | |
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| 21 | #include "key_mapper.h" |
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| 22 | |
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| 23 | #include "event_def.h" |
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| 24 | |
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| 25 | #include "globals.h" |
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| 26 | #include "parser/ini_parser/ini_parser.h" |
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| 27 | #include "parser/preferences/preferences.h" |
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| 28 | #include "key_names.h" |
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| 29 | #include "event_def.h" |
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| 30 | #include "debug.h" |
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| 31 | |
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| 32 | |
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| 33 | |
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| 34 | ObjectListDefinition(KeyMapper); |
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| 35 | |
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| 36 | /* initialize all variables to a reasonable value*/ |
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| 37 | int KeyMapper::PEV_FORWARD = EV_UNKNOWN; |
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| 38 | int KeyMapper::PEV_BACKWARD = EV_UNKNOWN; |
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| 39 | int KeyMapper::PEV_LEFT = EV_UNKNOWN; |
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| 40 | int KeyMapper::PEV_RIGHT = EV_UNKNOWN; |
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| 41 | int KeyMapper::PEV_UP = EV_UNKNOWN; |
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| 42 | int KeyMapper::PEV_DOWN = EV_UNKNOWN; |
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| 43 | int KeyMapper::PEV_ROLL_LEFT = EV_UNKNOWN; |
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| 44 | int KeyMapper::PEV_ROLL_RIGHT = EV_UNKNOWN; |
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| 45 | int KeyMapper::PEV_STRAFE_LEFT = EV_UNKNOWN; |
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| 46 | int KeyMapper::PEV_STRAFE_RIGHT = EV_UNKNOWN; |
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| 47 | int KeyMapper::PEV_JUMP = EV_UNKNOWN; |
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| 48 | |
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| 49 | int KeyMapper::PEV_FIRE1 = EV_UNKNOWN; |
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| 50 | int KeyMapper::PEV_FIRE2 = EV_UNKNOWN; |
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| 51 | int KeyMapper::PEV_PREVIOUS_WEAPON = EV_UNKNOWN; |
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| 52 | int KeyMapper::PEV_NEXT_WEAPON = EV_UNKNOWN; |
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| 53 | |
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| 54 | int KeyMapper::PEV_CHANGE_SHIP = EV_UNKNOWN; |
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| 55 | |
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| 56 | int KeyMapper::PEV_VIEW0 = EV_UNKNOWN; |
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| 57 | int KeyMapper::PEV_VIEW1 = EV_UNKNOWN; |
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| 58 | int KeyMapper::PEV_VIEW2 = EV_UNKNOWN; |
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| 59 | int KeyMapper::PEV_VIEW3 = EV_UNKNOWN; |
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| 60 | int KeyMapper::PEV_VIEW4 = EV_UNKNOWN; |
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| 61 | int KeyMapper::PEV_VIEW5 = EV_UNKNOWN; |
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| 62 | |
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| 63 | int KeyMapper::PEV_NEXT_WORLD = EV_UNKNOWN; |
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| 64 | int KeyMapper::PEV_PREVIOUS_WORLD = EV_UNKNOWN; |
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| 65 | |
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| 66 | int KeyMapper::PEV_PAUSE = EV_UNKNOWN; |
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| 67 | int KeyMapper::PEV_QUIT = EV_UNKNOWN; |
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| 68 | |
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| 69 | |
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| 70 | |
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| 71 | //! this is the mapping array from names to ids: enter all orxonox.conf keys here |
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| 72 | /** @todo use globals.h for this.... everything is done there for those Options, |
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| 73 | * and you do not have to care about The namings, as they might change |
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| 74 | */ |
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| 75 | KeyMapper::KeyMapping KeyMapper::map[] = { |
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| 76 | {&KeyMapper::PEV_FORWARD, CONFIG_NAME_PLAYER_FORWARD, SDLK_w}, |
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| 77 | {&KeyMapper::PEV_BACKWARD, CONFIG_NAME_PLAYER_BACKWARD, SDLK_s}, |
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| 78 | {&KeyMapper::PEV_UP, CONFIG_NAME_PLAYER_UP, SDLK_r}, |
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| 79 | {&KeyMapper::PEV_DOWN, CONFIG_NAME_PLAYER_DOWN, SDLK_f}, |
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| 80 | {&KeyMapper::PEV_LEFT, CONFIG_NAME_PLAYER_LEFT, SDLK_a}, |
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| 81 | {&KeyMapper::PEV_RIGHT, CONFIG_NAME_PLAYER_RIGHT, SDLK_d}, |
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| 82 | {&KeyMapper::PEV_ROLL_RIGHT, CONFIG_NAME_PLAYER_ROLL_LEFT, SDLK_z}, |
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| 83 | {&KeyMapper::PEV_ROLL_LEFT, CONFIG_NAME_PLAYER_ROLL_RIGHT, SDLK_c}, |
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| 84 | {&KeyMapper::PEV_STRAFE_LEFT, "StrafeLeft", SDLK_q}, |
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| 85 | {&KeyMapper::PEV_STRAFE_RIGHT, "StrafeRight", SDLK_e}, |
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| 86 | {&KeyMapper::PEV_JUMP, "Jump", SDLK_SPACE}, |
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| 87 | |
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| 88 | {&KeyMapper::PEV_FIRE1, CONFIG_NAME_PLAYER_FIRE, EV_MOUSE_BUTTON_LEFT}, |
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| 89 | {&KeyMapper::PEV_FIRE2, "Fire2", EV_MOUSE_BUTTON_RIGHT}, |
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| 90 | {&KeyMapper::PEV_NEXT_WEAPON, CONFIG_NAME_PLAYER_NEXT_WEAPON, EV_MOUSE_BUTTON_WHEELUP}, |
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| 91 | {&KeyMapper::PEV_PREVIOUS_WEAPON, CONFIG_NAME_PLAYER_PREV_WEAPON, EV_MOUSE_BUTTON_WHEELDOWN}, |
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| 92 | |
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| 93 | {&KeyMapper::PEV_CHANGE_SHIP, CONFIG_NAME_PLAYER_CHANGE_SHIP, SDLK_g}, |
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| 94 | |
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| 95 | |
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| 96 | {&KeyMapper::PEV_VIEW0, CONFIG_NAME_VIEW0, SDLK_1}, |
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| 97 | {&KeyMapper::PEV_VIEW1, CONFIG_NAME_VIEW1, SDLK_2}, |
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| 98 | {&KeyMapper::PEV_VIEW2, CONFIG_NAME_VIEW2, SDLK_3}, |
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| 99 | {&KeyMapper::PEV_VIEW3, CONFIG_NAME_VIEW3, SDLK_4}, |
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| 100 | {&KeyMapper::PEV_VIEW4, CONFIG_NAME_VIEW4, SDLK_5}, |
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| 101 | {&KeyMapper::PEV_VIEW5, CONFIG_NAME_VIEW5, SDLK_6}, |
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| 102 | |
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| 103 | {&KeyMapper::PEV_NEXT_WORLD, CONFIG_NAME_NEXT_WORLD, SDLK_x}, |
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| 104 | {&KeyMapper::PEV_PREVIOUS_WORLD, CONFIG_NAME_PREV_WORLD, SDLK_z}, |
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| 105 | |
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| 106 | {&KeyMapper::PEV_PAUSE, CONFIG_NAME_PAUSE, SDLK_p}, |
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| 107 | {&KeyMapper::PEV_QUIT, CONFIG_NAME_QUIT, SDLK_ESCAPE}, |
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| 108 | {NULL, "", 0} |
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| 109 | }; |
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| 110 | |
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| 111 | |
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| 112 | |
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| 113 | /** |
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| 114 | * standard constructor |
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| 115 | */ |
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| 116 | KeyMapper::KeyMapper () |
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| 117 | { |
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| 118 | this->registerObject(this, KeyMapper::_objectList); |
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| 119 | } |
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| 120 | |
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| 121 | |
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| 122 | /** |
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| 123 | * standard deconstructor |
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| 124 | */ |
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| 125 | KeyMapper::~KeyMapper () |
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| 126 | {} |
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| 127 | |
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| 128 | |
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| 129 | /** |
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| 130 | * loads new key bindings from a file |
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| 131 | * @param filename: The path and name of the file to load the bindings from |
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| 132 | */ |
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| 133 | void KeyMapper::loadKeyBindings (const std::string& fileName) |
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| 134 | { |
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| 135 | IniParser parser(fileName); |
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| 136 | this->loadKeyBindings(&parser); |
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| 137 | } |
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| 138 | |
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| 139 | void KeyMapper::loadKeyBindings(IniParser* iniParser) |
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| 140 | { |
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| 141 | IniParser::Section* section = iniParser->getSection (CONFIG_SECTION_CONTROL); |
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| 142 | if( section == NULL) |
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| 143 | { |
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| 144 | PRINTF(1)("Could not find key bindings " CONFIG_SECTION_CONTROL "\n"); |
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| 145 | return; |
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| 146 | } |
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| 147 | int* index; |
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| 148 | |
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| 149 | |
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| 150 | for(IniParser::Entry::iterator entry = section->begin(); |
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| 151 | entry != section->end(); |
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| 152 | ++entry) |
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| 153 | { |
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| 154 | PRINTF(3)("Keys: Parsing %s, %s now.\n", (*entry).name().c_str(), (*entry).value().c_str()); |
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| 155 | // map the name to an sdl index |
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| 156 | index = nameToIndex ((*entry).value()); |
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| 157 | // map the index to a internal name |
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| 158 | this->mapKeys((*entry).name(), index); |
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| 159 | } |
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| 160 | |
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| 161 | |
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| 162 | // PARSE MISC SECTION |
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| 163 | // if( !iniParser->getSection (CONFIG_SECTION_MISC_KEYS)) |
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| 164 | // { |
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| 165 | // PRINTF(1)("Could not find key bindings" CONFIG_SECTION_MISC_KEYS "\n"); |
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| 166 | // return; |
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| 167 | // } |
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| 168 | // |
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| 169 | // iniParser->firstVar(); |
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| 170 | // while( iniParser->getCurrentName() != "" ) |
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| 171 | // { |
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| 172 | // PRINTF(3)("MISC: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue()); |
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| 173 | // index = nameToIndex (iniParser->getCurrentValue()); |
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| 174 | // this->mapKeys(iniParser->getCurrentName(), index); |
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| 175 | // iniParser->nextVar(); |
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| 176 | // } |
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| 177 | } |
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| 178 | |
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| 179 | void KeyMapper::loadKeyBindings() |
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| 180 | { |
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| 181 | if( !Preferences::getInstance()->sectionExists(CONFIG_SECTION_CONTROL)) |
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| 182 | { |
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| 183 | PRINTF(1)("Could not find key bindings " CONFIG_SECTION_CONTROL "\n"); |
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| 184 | return; |
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| 185 | } |
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| 186 | int* index; |
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| 187 | |
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| 188 | std::list<std::string> keys = Preferences::getInstance()->listKeys(CONFIG_SECTION_CONTROL); |
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| 189 | for ( std::list<std::string>::const_iterator it = keys.begin(); it!=keys.end(); it++ ) |
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| 190 | { |
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| 191 | PRINTF(3)("Keys: Parsing %s, %s now.\n", it->c_str(), Preferences::getInstance()->getString(CONFIG_SECTION_CONTROL, *it, "").c_str()); |
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| 192 | // map the name to an sdl index |
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| 193 | index = nameToIndex (Preferences::getInstance()->getString(CONFIG_SECTION_CONTROL, *it, "")); |
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| 194 | // map the index to a internal name |
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| 195 | this->mapKeys(*it, index); |
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| 196 | } |
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| 197 | } |
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| 198 | |
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| 199 | /** |
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| 200 | * this function looks up name to key index |
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| 201 | * @param the name of the button |
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| 202 | */ |
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| 203 | int* KeyMapper::nameToIndex (const std::string& name) |
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| 204 | { |
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| 205 | coord[0] = -1; |
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| 206 | coord[1] = -1; |
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| 207 | int c; |
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| 208 | if( (c = keynameToSDLK (name)) != -1) |
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| 209 | { |
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| 210 | coord[1] = c; |
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| 211 | coord[0] = 0; |
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| 212 | } |
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| 213 | if( (c = buttonnameToSDLB (name)) != -1) |
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| 214 | { |
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| 215 | coord[1] = c; |
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| 216 | coord[0] = 1; |
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| 217 | } |
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| 218 | return coord; |
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| 219 | } |
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| 220 | |
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| 221 | |
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| 222 | /** |
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| 223 | * the function maps name to key ids |
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| 224 | * @param name of the key |
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| 225 | * @param id of the key |
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| 226 | */ |
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| 227 | void KeyMapper::mapKeys(const std::string& name, int* index) |
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| 228 | { |
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| 229 | for( int i = 0; map[i].pValue != NULL; ++i ) |
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| 230 | { |
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| 231 | if( name == map[i].pName) |
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| 232 | { |
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| 233 | if( index[0] == 0) |
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| 234 | { |
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| 235 | *map[i].pValue = index[1]; |
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| 236 | PRINTF(4)("Mapping %s to '%s' (id %i)\n", name.c_str(), SDLKToKeyname(index[1]).c_str(), index[1]); |
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| 237 | break; |
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| 238 | } |
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| 239 | else |
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| 240 | { |
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| 241 | *map[i].pValue = index[1]; |
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| 242 | PRINTF(4)("Mapping %s to '%s' (id %i)\n", name.c_str(), SDLBToButtonname(index[1]).c_str(), index[1]); |
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| 243 | break; |
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| 244 | } |
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| 245 | } |
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| 246 | } |
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| 247 | } |
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| 248 | |
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| 249 | |
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| 250 | /** |
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| 251 | * this function gives some debug information about the key mapper class |
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| 252 | */ |
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| 253 | void KeyMapper::debug() |
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| 254 | { |
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| 255 | PRINT(0)("\n==========================| KeyMapper::debug() |===\n"); |
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| 256 | for(int i = 0; map[i].pValue != NULL; ++i) |
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| 257 | { |
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| 258 | PRINT(0)("%s = %i\n",map[i].pName.c_str(), *map[i].pValue); |
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| 259 | } |
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| 260 | PRINT(0)("=======================================================\n"); |
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| 261 | } |
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