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Last change
on this file since 10586 was
10013,
checked in by patrick, 19 years ago
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merged the collision reaction branche back to trunk
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File size:
577 bytes
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| 1 | /*! |
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| 2 | * @file cr_object_damage.h |
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| 3 | * Definition of a collision reaction: dealing damage to an object |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _CR_OBJECT_DAMAGE_H |
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| 7 | #define _CR_OBJECT_DAMAGE_H |
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| 8 | |
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| 9 | |
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| 10 | #include "collision_reaction.h" |
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| 11 | |
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| 12 | |
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| 13 | namespace CoRe |
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| 14 | { |
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| 15 | |
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| 16 | class Collision; |
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| 17 | |
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| 18 | //! A class representing a reaction to a collision: dealing damage to an object |
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| 19 | class CRObjectDamage : public CollisionReaction |
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| 20 | { |
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| 21 | ObjectListDeclaration(CRObjectDamage); |
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| 22 | public: |
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| 23 | CRObjectDamage(); |
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| 24 | virtual ~CRObjectDamage(); |
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| 25 | |
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| 26 | virtual void reactToCollision(Collision* collision); |
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| 27 | |
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| 28 | }; |
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| 29 | } |
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| 30 | |
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| 31 | #endif /* _CR_OBJECT_DAMAGE_H */ |
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