| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | */ |
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| 14 | |
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION |
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| 16 | |
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| 17 | #include "collision_tube.h" |
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| 18 | |
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| 19 | #include "world_entity.h" |
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| 20 | |
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| 21 | #include "collision.h" |
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| 22 | #include "collision_event.h" |
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| 23 | #include "collision_reaction.h" |
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| 24 | |
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| 25 | #include "cr_object_damage.h" |
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| 26 | #include "cr_physics_ground_walk.h" |
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| 27 | #include "cr_physics_full_walk.h" |
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| 28 | |
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| 29 | #include "debug.h" |
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| 30 | |
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| 31 | |
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| 32 | namespace CoRe |
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| 33 | { |
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| 34 | |
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| 35 | ObjectListDefinition(CollisionTube); |
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| 36 | |
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| 37 | CollisionTube* CollisionTube::singletonRef = NULL; |
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| 38 | |
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| 39 | |
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| 40 | /** |
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| 41 | * standard constructor |
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| 42 | * @todo this constructor is not jet implemented - do it |
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| 43 | */ |
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| 44 | CollisionTube::CollisionTube () |
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| 45 | { |
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| 46 | this->registerObject(this, CollisionTube::_objectList); |
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| 47 | } |
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| 48 | |
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| 49 | |
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| 50 | /** |
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| 51 | * standard deconstructor |
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| 52 | */ |
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| 53 | CollisionTube::~CollisionTube () |
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| 54 | { |
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| 55 | this->reset(); |
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| 56 | } |
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| 57 | |
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| 58 | |
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| 59 | |
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| 60 | /** |
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| 61 | * resets the collision tube after each collision detection cycle |
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| 62 | */ |
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| 63 | void CollisionTube::reset() |
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| 64 | { |
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| 65 | this->_collisionList.clear(); |
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| 66 | } |
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| 67 | |
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| 68 | |
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| 69 | /** |
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| 70 | * gets the collision object useable for collision events registarations |
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| 71 | * @param entityA collision partner 1 |
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| 72 | * @param entityB collision partner 2 |
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| 73 | * @return the collision object to be used |
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| 74 | */ |
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| 75 | Collision* CollisionTube::registerCollision(WorldEntity* entityA, WorldEntity* entityB) |
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| 76 | { |
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| 77 | assert( entityA != NULL && entityB != NULL); |
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| 78 | |
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| 79 | Collision* collision = NULL; |
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| 80 | if( !this->_collisionList.empty()) |
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| 81 | collision = this->_collisionList.back(); |
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| 82 | |
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| 83 | // check if there is already a collision defined between these objects or this is the first collision at all |
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| 84 | if( collision == NULL || !collision->same(*entityA, *entityB)) |
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| 85 | { |
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| 86 | collision = CREngine::getInstance()->popCollisionObject(); |
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| 87 | collision->collide( entityA, entityB); |
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| 88 | this->_collisionList.push_back(collision); |
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| 89 | } |
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| 90 | |
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| 91 | return collision; |
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| 92 | } |
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| 93 | |
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| 94 | |
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| 95 | /** |
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| 96 | * registers a new CollisionEvent |
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| 97 | * @param entityA one collision object |
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| 98 | * @param entityB the other collision objectName |
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| 99 | * @param bvA bounding volume of object A |
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| 100 | * @param bvB bounding volume of object B |
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| 101 | * |
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| 102 | * this function doesn't check if the entities in question actualy are registered for any collisions |
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| 103 | */ |
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| 104 | void CollisionTube::registerCollisionEvent(WorldEntity* entityA, WorldEntity* entityB, BoundingVolume* bvA, BoundingVolume* bvB) |
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| 105 | { |
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| 106 | // first get a useable collision object |
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| 107 | Collision* collision = this->registerCollision(entityA, entityB); |
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| 108 | |
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| 109 | // now register the new collision event |
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| 110 | CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); |
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| 111 | collisionEvent->collide( CREngine::CR_COLLISION_TYPE_OBB, entityA, entityB, bvA, bvB); |
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| 112 | collision->registerCollisionEvent( collisionEvent); |
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| 113 | } |
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| 114 | |
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| 115 | |
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| 116 | /** |
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| 117 | * registers a new CollisionEvent, only used by ground to object collision (eg. bsp model) |
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| 118 | * @param type type of collision as stated in cr_def.h |
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| 119 | * @param entity the WorldEntity colliding with the ground |
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| 120 | * @param groundEntity the WorldEntity representing the ground |
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| 121 | * @param normal the normal vector for the ground (up) - not always specified |
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| 122 | * @param position the position of the collision relative to the object center |
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| 123 | * @param bInWall true if the entity is in the ground material |
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| 124 | */ |
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| 125 | void CollisionTube::registerCollisionEvent(CREngine::CollisionType type, WorldEntity* entity, WorldEntity* groundEntity, |
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| 126 | const Vector& normal, const Vector& position, bool bInWall) |
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| 127 | { |
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| 128 | // first get a useable collision object |
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| 129 | Collision* collision = this->registerCollision(entity, groundEntity); |
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| 130 | |
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| 131 | // now register the new collision event |
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| 132 | CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); |
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| 133 | collisionEvent->collide( type, entity, groundEntity, normal, position, bInWall); |
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| 134 | collision->registerCollisionEvent( collisionEvent); |
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| 135 | } |
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| 136 | |
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| 137 | |
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| 138 | |
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| 139 | }// namespace end |
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| 140 | |
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