| 1 | /*! | 
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| 2 |  * @file glgui_defs.h | 
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| 3 |  * Definitions for the GLGui. | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _GLGUI_DEFS_H | 
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| 7 | #define _GLGUI_DEFS_H | 
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| 8 |  | 
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| 9 | #include <string> | 
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| 10 |  | 
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| 11 | /// TODO MOVE TO ORXGUI_TYPES | 
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| 12 | namespace OrxGui | 
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| 13 | { | 
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| 14 |   //! if the Element should be visible by default. | 
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| 15 | #define GLGUI_WIDGET_DEFAULT_VISIBLE       false | 
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| 16 |  | 
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| 17 |  | 
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| 18 |   //! An enumeration for the Orientation of an Element. | 
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| 19 |   typedef enum { | 
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| 20 |     Horizontal,       //!< Horizontal Orientation. | 
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| 21 |     Vertical          //!< Vertical Orientation. | 
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| 22 |   } Orientation; | 
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| 23 |  | 
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| 24 |   //! Names of Orientations | 
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| 25 |   const std::string OrientationString[] = | 
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| 26 |     { | 
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| 27 |       "Horizontal", | 
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| 28 |       "Vertical" | 
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| 29 |     }; | 
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| 30 |  | 
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| 31 |   //! An enumeration for the Positions of some Elements (FixedPositionBox as an example). | 
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| 32 |   typedef enum { | 
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| 33 |     Left,               //!< Left | 
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| 34 |     Right,              //!< Right | 
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| 35 |     Top,                //!< Top | 
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| 36 |     Bottom,             //!< Bottom | 
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| 37 |     TopLeft,            //!< TopLeft | 
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| 38 |     TopRight,           //!< TopRight | 
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| 39 |     BottomLeft,         //!< BottomLeft | 
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| 40 |     BottomRight,        //!< BottomRight | 
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| 41 |     Center,             //!< Centered | 
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| 42 |   } Position; | 
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| 43 |  | 
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| 44 |   //! Names of Positions | 
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| 45 |   const std::string PositionString[] = | 
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| 46 |     { | 
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| 47 |       "Left", | 
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| 48 |       "Right", | 
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| 49 |       "Top", | 
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| 50 |       "Bottom", | 
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| 51 |       "TopLeft", | 
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| 52 |       "TopRight", | 
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| 53 |       "BottomLeft", | 
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| 54 |       "BottomRight", | 
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| 55 |       "Center" | 
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| 56 |     }; | 
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| 57 |  | 
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| 58 |  | 
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| 59 |   //! An enumerator that defines the different states Widgets may be in. | 
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| 60 |   typedef enum { | 
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| 61 |     Normal,           //!< Normal state of the GUI's Widgets. | 
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| 62 |     Focused,           //!< If the widget is Active. | 
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| 63 |     Selected,         //!< If the Widget is Selected. | 
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| 64 |     Insensitive       //!< If the Widget is insensitive. | 
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| 65 |   } State; | 
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| 66 |   //! The count of States a GUI-Element can be in. | 
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| 67 | #define GLGUI_STATE_COUNT   4 | 
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| 68 | #define GLGUI_DEFAULT_STYLE OrxGui::Normal | 
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| 69 |  | 
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| 70 |   //! names of the States. | 
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| 71 |   const std::string StateString[] = | 
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| 72 |     { | 
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| 73 |       "Normal", | 
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| 74 |       "Focused", | 
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| 75 |       "Selected", | 
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| 76 |       "Insensitive" | 
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| 77 |     }; | 
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| 78 |  | 
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| 79 |   //! Where a Certain feature will be positioned at. | 
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| 80 |   typedef enum { | 
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| 81 |     FeatureLeft,          //!< On the Left side. | 
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| 82 |     FeatureRight,         //!< On the Right side. | 
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| 83 |     FeatureTop,           //!< On Top of the rest of the Widget. | 
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| 84 |     FeatureBottom,        //!< At the Bottom of the rest of the Widget. | 
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| 85 |   } FeaturePosition; | 
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| 86 |  | 
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| 87 |   //! Names of Feature-Positions | 
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| 88 |   const std::string FeaturePositionString[] = | 
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| 89 |     { | 
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| 90 |       "Left", | 
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| 91 |       "Right", | 
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| 92 |       "Top", | 
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| 93 |       "Bottom" | 
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| 94 |     }; | 
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| 95 |  | 
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| 96 |  | 
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| 97 |  | 
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| 98 | }; | 
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| 99 |  | 
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| 100 |  | 
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| 101 | #endif /* _GLGUI_DEFS_H */ | 
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