| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Knecht | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /* include Data_stream Header */ | 
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| 17 | #include "data_stream.h" | 
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| 18 |  | 
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| 19 |  | 
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| 20 | /* using namespace std is default, this needs to be here */ | 
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| 21 |  | 
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| 22 | ObjectListDefinition(DataStream); | 
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| 23 |  | 
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| 24 | /** | 
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| 25 |  * This is the empty constructor | 
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| 26 |  */ | 
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| 27 | DataStream::DataStream() | 
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| 28 | { | 
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| 29 |   this->upBuffer = new byte[DATA_STREAM_BUFFER_SIZE]; | 
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| 30 |   this->downBuffer = new byte[DATA_STREAM_BUFFER_SIZE]; | 
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| 31 | } | 
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| 32 |  | 
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| 33 | /** | 
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| 34 |  * This constructor creates a new DataStream and connects it to both streams (upStream, downStream) | 
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| 35 |  */ | 
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| 36 | DataStream::DataStream(DataStream& inStream, DataStream& outStream) | 
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| 37 | { | 
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| 38 |   this->registerObject(this, DataStream::_objectList); | 
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| 39 |     this->downStream = &outStream; | 
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| 40 |     this->upStream = &inStream; | 
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| 41 |  | 
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| 42 |     if( this->upBuffer) | 
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| 43 |       delete[] this->upBuffer; | 
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| 44 |     if( this->downBuffer) | 
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| 45 |       delete[] this->downBuffer; | 
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| 46 | } | 
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| 47 |  | 
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| 48 | /** | 
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| 49 |  *  standart deconstructor | 
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| 50 |  */ | 
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| 51 | DataStream::~DataStream() | 
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| 52 | { | 
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| 53 |   delete [] this->upBuffer; | 
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| 54 |   this->upBuffer = NULL; | 
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| 55 |   delete [] this->downBuffer; | 
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| 56 |   this->downBuffer = NULL; | 
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| 57 | } | 
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| 58 |  | 
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| 59 |  | 
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| 60 | /** | 
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| 61 |  * This function connects this stream to another stream. The connected DataStream is an up-stream, meaning | 
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| 62 |  * that the stream is "further away" from the NetworkSocket. The local reference upStream will be set to this | 
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| 63 |  * Stream | 
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| 64 |  */ | 
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| 65 | void DataStream::connectUpStream(DataStream& upStream) | 
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| 66 | { | 
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| 67 |  | 
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| 68 | } | 
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| 69 |  | 
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| 70 | /** | 
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| 71 |  * This function connects this stream to another stream. The connected DataStream is an down-stream, meaning | 
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| 72 |  * that the stream is "closer" to the NetworkSocket. | 
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| 73 |  */ | 
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| 74 | void DataStream::connectDownStream(DataStream& upStream) | 
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| 75 | { | 
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| 76 |  | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 |  * This function disconnects the upStream and sets it to NULL | 
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| 81 |  */ | 
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| 82 | void DataStream::disconnectUpStream() | 
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| 83 | { | 
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| 84 |  | 
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| 85 | } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 |  * This function disconnects the downStream and sets it to NULL | 
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| 89 |  */ | 
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| 90 | void DataStream::disconnectDownStream() | 
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| 91 | { | 
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| 92 |  | 
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| 93 | } | 
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| 94 |  | 
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| 95 |  | 
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| 96 | /** | 
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| 97 |  * Following functions are protected and only visible inside the object and from derived classes | 
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| 98 |  */ | 
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| 99 |  | 
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| 100 | /** | 
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| 101 |  * This function writes the binary data to the local data. You will have to copy each byte and not only dublicate | 
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| 102 |  * it. | 
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| 103 |  * | 
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| 104 |  * @param data: the binary array | 
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| 105 |  * @param length: the length of the array | 
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| 106 |  */ | 
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| 107 | void passDown(byte* data, int length) | 
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| 108 | { | 
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| 109 |  | 
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| 110 | } | 
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| 111 |  | 
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| 112 |  | 
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| 113 | /** | 
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| 114 |  * This function returns a reference to the local upData data array. So it can be read by an upper Stream | 
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| 115 |  * The reading function will have to copy the whole data and musn't just reference it! | 
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| 116 |  * This function is only called from other connected DataStreams to read the data. | 
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| 117 |  * | 
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| 118 |  * @param data: the binary array | 
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| 119 |  * @return: the length of the data | 
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| 120 |  */ | 
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| 121 | int passUp(byte* data) | 
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| 122 | { | 
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| 123 |   return 0; | 
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| 124 | } | 
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