| 1 | //for testing | 
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| 2 | #include "luaincl.h" | 
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| 3 | #include "script_trigger.h" | 
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| 4 | #include "class_list.h" | 
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| 5 | #include "script.h" | 
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| 6 |  | 
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| 7 | #include "state.h" | 
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| 8 |  | 
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| 9 |  | 
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| 10 |  | 
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| 11 | ScriptTrigger::ScriptTrigger(const TiXmlElement* root) | 
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| 12 | { | 
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| 13 | this->setClassID(CL_SCRIPT_TRIGGER, "ScriptTrigger"); | 
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| 14 | this->toList(OM_COMMON); | 
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| 15 |  | 
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| 16 | doDebugDraw = false; | 
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| 17 | scriptCalled = false; | 
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| 18 | scriptIsOk = false; | 
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| 19 | loadParams(root); | 
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| 20 |  | 
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| 21 | } | 
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| 22 |  | 
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| 23 | ScriptTrigger::~ScriptTrigger() | 
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| 24 | { | 
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| 25 |  | 
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| 26 | } | 
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| 27 |  | 
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| 28 | void ScriptTrigger::loadParams(const TiXmlElement* root) | 
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| 29 | { | 
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| 30 | if(root != NULL) | 
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| 31 | { | 
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| 32 | WorldEntity ::loadParams(root); | 
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| 33 |  | 
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| 34 | LoadParam(root, "file", this, ScriptTrigger, setScript) | 
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| 35 | .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 36 | .defaultValues(""); | 
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| 37 | LoadParam(root, "function", this, ScriptTrigger, setFunction) | 
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| 38 | .describe("the function of the script, that should be triggered by this script trigger") | 
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| 39 | .defaultValues(""); | 
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| 40 | LoadParam(root, "abs-coor", this, ScriptTrigger, setAbsCoor) | 
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| 41 | .describe("where this script trigger should be located") | 
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| 42 | .defaultValues(""); | 
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| 43 | LoadParam(root, "radius", this, ScriptTrigger, setRadius) | 
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| 44 | .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 45 | .defaultValues(0); | 
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| 46 | LoadParam(root, "delay", this, ScriptTrigger, setDelay) | 
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| 47 | .describe("the delay after which the funtion sould be triggered") | 
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| 48 | .defaultValues(0); | 
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| 49 | LoadParam(root, "worldentity", this, ScriptTrigger, setTarget) | 
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| 50 | .describe("The name of the target as it is in the *.oxw file") | 
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| 51 | .defaultValues(""); | 
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| 52 | LoadParam(root, "triggerparent", this, ScriptTrigger, setTriggerParent) | 
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| 53 | .describe("The name of the parent as it is in the *.oxw file") | 
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| 54 | .defaultValues(""); | 
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| 55 | LoadParam(root, "callonce", this, ScriptTrigger, setCallOnce) | 
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| 56 | .describe("True if the script shoul only be called once") | 
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| 57 | .defaultValues(""); | 
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| 58 | LoadParam(root, "debugdraw", this, ScriptTrigger, setDebugDraw) | 
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| 59 | .describe("True if the script should only be called once") | 
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| 60 | .defaultValues(""); | 
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| 61 | } | 
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| 62 |  | 
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| 63 | } | 
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| 64 |  | 
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| 65 |  | 
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| 66 | void ScriptTrigger::setTarget(const std::string& target) | 
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| 67 | { | 
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| 68 | BaseObject* targetEntity = ClassList::getObject(target, CL_WORLD_ENTITY); | 
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| 69 |  | 
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| 70 | if (targetEntity != NULL) | 
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| 71 | { | 
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| 72 | this->setTarget(dynamic_cast<WorldEntity*>(targetEntity)); | 
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| 73 | } | 
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| 74 | else | 
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| 75 | { | 
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| 76 | PRINTF(2)("Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassName(), this->getName()); | 
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| 77 | } | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void ScriptTrigger::setTriggerParent(const std::string& parent) | 
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| 81 | { | 
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| 82 | BaseObject* parentEntity = ClassList::getObject(parent, CL_WORLD_ENTITY); | 
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| 83 |  | 
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| 84 | if (parentEntity != NULL) | 
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| 85 | { | 
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| 86 | this->setParent(dynamic_cast<WorldEntity*>(parentEntity)); | 
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| 87 | this->setParentMode(PNODE_MOVEMENT); | 
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| 88 | } | 
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| 89 | else | 
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| 90 | { | 
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| 91 | PRINTF(2)("Parent %s for %s::%s does not Exist\n", parent.c_str(), this->getClassName(), this->getName()); | 
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| 92 | } | 
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| 93 | } | 
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| 94 |  | 
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| 95 | void ScriptTrigger::tick(float timestep) | 
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| 96 | { | 
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| 97 |  | 
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| 98 | if( this->distance(target) < radius) | 
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| 99 | { | 
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| 100 | if(!callOnce) | 
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| 101 | { | 
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| 102 | executeAction(); | 
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| 103 | } | 
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| 104 | else if(callOnce && !scriptCalled) | 
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| 105 | { | 
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| 106 | executeAction(); | 
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| 107 | scriptCalled = true; | 
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| 108 | } | 
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| 109 | } | 
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| 110 | //else | 
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| 111 | //printf("SCRIPTTRIGGER: target out of range\n"); | 
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| 112 |  | 
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| 113 | } | 
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| 114 |  | 
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| 115 |  | 
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| 116 | void ScriptTrigger::executeAction() | 
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| 117 | { | 
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| 118 | if(scriptIsOk) | 
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| 119 | { | 
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| 120 | testScriptingFramework(); | 
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| 121 | /*if(!(script->selectFunction(this->functionName,0)) ) | 
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| 122 | printf("Error ScriptTrigger: Selection of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); | 
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| 123 | if( !(script->executeFunction()) ) | 
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| 124 | printf("Error ScriptTrigger: Execution of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str());*/ | 
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| 125 | } | 
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| 126 | } | 
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| 127 |  | 
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| 128 |  | 
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| 129 | void ScriptTrigger::setScript(const std::string& file) | 
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| 130 | { | 
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| 131 |  | 
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| 132 | ScriptManager* scriptManager = State::getScriptManager(); | 
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| 133 | if (scriptManager != NULL) | 
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| 134 | { | 
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| 135 |  | 
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| 136 | script = scriptManager->getScriptByFile(file); | 
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| 137 | if(script != NULL) | 
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| 138 | { | 
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| 139 | scriptIsOk = true; | 
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| 140 | } | 
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| 141 | } | 
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| 142 | } | 
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| 143 |  | 
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| 144 |  | 
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| 145 | void ScriptTrigger::testScriptingFramework() | 
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| 146 | { | 
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| 147 | std::string file("lunartest2.lua"); | 
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| 148 | //get script | 
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| 149 | Script* script = State::getScriptManager()->getScriptByFile(file); | 
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| 150 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 151 |  | 
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| 152 | //execute a function | 
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| 153 | printf("----------- main -----------\n"); | 
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| 154 | std::string main("main"); | 
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| 155 | if( script->selectFunction(main,3)) | 
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| 156 | printf("function %s selected\n",main.c_str()); | 
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| 157 |  | 
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| 158 | script->pushParam(3.14159,main); | 
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| 159 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 160 | script->executeFunction(); | 
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| 161 |  | 
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| 162 | int ret = script->getReturnedInt(); | 
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| 163 | printf("main returned %i\n",ret); | 
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| 164 |  | 
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| 165 | if(script->getReturnedBool()) | 
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| 166 | printf("main returned true\n"); | 
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| 167 | else | 
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| 168 | printf("main returned false\n"); | 
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| 169 |  | 
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| 170 | float retf = script->getReturnedFloat(); | 
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| 171 | printf("main returned %f\n",retf); | 
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| 172 |  | 
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| 173 |  | 
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| 174 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 175 | //execute a 2nd function | 
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| 176 | printf("----------- test -----------\n"); | 
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| 177 | std::string test("test"); | 
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| 178 | if( script->selectFunction(test,0)) | 
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| 179 | printf("function %s selected\n",test.c_str()); | 
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| 180 |  | 
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| 181 | script->executeFunction(); | 
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| 182 |  | 
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| 183 |  | 
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| 184 | //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); | 
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| 185 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 186 |  | 
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| 187 | } | 
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