| 1 | //for testing |
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| 2 | #include "luaincl.h" |
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| 3 | #include "script_trigger.h" |
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| 4 | #include "class_list.h" |
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| 5 | #include "script.h" |
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| 6 | |
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| 7 | #include "state.h" |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | ScriptTrigger::ScriptTrigger(const TiXmlElement* root) |
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| 12 | { |
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| 13 | scriptCalled = false; |
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| 14 | scriptIsOk = false; |
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| 15 | loadParams(root); |
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| 16 | |
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| 17 | |
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| 18 | } |
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| 19 | |
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| 20 | ScriptTrigger::~ScriptTrigger() |
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| 21 | { |
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| 22 | |
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| 23 | } |
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| 24 | |
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| 25 | void ScriptTrigger::loadParams(const TiXmlElement* root) |
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| 26 | { |
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| 27 | if(root != NULL) |
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| 28 | { |
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| 29 | WorldEntity ::loadParams(root); |
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| 30 | |
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| 31 | LoadParam(root, "file", this, ScriptTrigger, setScript) |
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| 32 | .describe("the fileName of the script, that should be triggered by this script trigger") |
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| 33 | .defaultValues(""); |
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| 34 | LoadParam(root, "function", this, ScriptTrigger, setFunction) |
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| 35 | .describe("the function of the script, that should be triggered by this script trigger") |
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| 36 | .defaultValues(""); |
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| 37 | LoadParam(root, "abs-coor", this, ScriptTrigger, setAbsCoor) |
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| 38 | .describe("where this script trigger should be located") |
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| 39 | .defaultValues(""); |
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| 40 | LoadParam(root, "radius", this, ScriptTrigger, setRadius) |
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| 41 | .describe("the fileName of the script, that should be triggered by this script trigger") |
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| 42 | .defaultValues(0); |
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| 43 | LoadParam(root, "delay", this, ScriptTrigger, setDelay) |
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| 44 | .describe("the delay after which the funtion sould be triggered") |
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| 45 | .defaultValues(0); |
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| 46 | LoadParam(root, "worldentity", this, ScriptTrigger, setTarget) |
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| 47 | .describe("The name of the target as it is in the *.oxw file") |
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| 48 | .defaultValues(""); |
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| 49 | LoadParam(root, "triggerparent", this, ScriptTrigger, setTriggerParent) |
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| 50 | .describe("The name of the parent as it is in the *.oxw file") |
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| 51 | .defaultValues(""); |
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| 52 | LoadParam(root, "callonce", this, ScriptTrigger, setCallOnce) |
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| 53 | .describe("True if the script shoul only be called once") |
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| 54 | .defaultValues(""); |
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| 55 | } |
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| 56 | |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | void ScriptTrigger::setTarget(const std::string& target) |
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| 61 | { |
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| 62 | BaseObject* targetEntity = ClassList::getObject(target, CL_WORLD_ENTITY); |
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| 63 | |
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| 64 | if (targetEntity != NULL) |
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| 65 | { |
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| 66 | this->setTarget(dynamic_cast<WorldEntity*>(targetEntity)); |
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| 67 | } |
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| 68 | else |
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| 69 | { |
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| 70 | PRINTF(2)("Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassName(), this->getName()); |
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| 71 | } |
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| 72 | } |
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| 73 | |
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| 74 | void ScriptTrigger::setTriggerParent(const std::string& parent) |
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| 75 | { |
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| 76 | BaseObject* parentEntity = ClassList::getObject(parent, CL_WORLD_ENTITY); |
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| 77 | |
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| 78 | if (parentEntity != NULL) |
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| 79 | { |
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| 80 | this->setParent(dynamic_cast<WorldEntity*>(parentEntity)); |
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| 81 | this->setParentMode(PNODE_MOVEMENT); |
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| 82 | } |
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| 83 | else |
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| 84 | { |
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| 85 | PRINTF(2)("Parent %s for %s::%s does not Exist\n", parent.c_str(), this->getClassName(), this->getName()); |
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| 86 | } |
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| 87 | } |
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| 88 | |
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| 89 | void ScriptTrigger::tick(float timestep) |
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| 90 | { |
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| 91 | printf("SCRIPTTRIGGER: tick called\n"); |
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| 92 | if((this->getAbsDirV()-target->getAbsDirV()).len() < radius) |
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| 93 | { |
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| 94 | if(!callOnce) |
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| 95 | { |
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| 96 | executeAction(); |
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| 97 | } |
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| 98 | else if(callOnce && !scriptCalled) |
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| 99 | { |
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| 100 | executeAction(); |
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| 101 | scriptCalled = true; |
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| 102 | } |
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| 103 | } |
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| 104 | |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | void ScriptTrigger::executeAction() |
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| 109 | { |
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| 110 | if(scriptIsOk) |
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| 111 | { |
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| 112 | testScriptingFramework(); |
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| 113 | if(!(script->selectFunction(this->functionName,0)) ) |
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| 114 | printf("Error ScriptTrigger: Selection of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); |
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| 115 | if( !(script->executeFunction()) ) |
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| 116 | printf("Error ScriptTrigger: Execution of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); |
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| 117 | } |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | void ScriptTrigger::setScript(const std::string& file) |
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| 122 | { |
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| 123 | ScriptManager* scriptManager = State::getScriptManager(); |
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| 124 | if (scriptManager != NULL) |
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| 125 | { |
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| 126 | script = scriptManager->getScriptByFile(file); |
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| 127 | if(script != NULL) |
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| 128 | scriptIsOk = true; |
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| 129 | } |
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| 130 | } |
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| 131 | |
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| 132 | |
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| 133 | void ScriptTrigger::testScriptingFramework() |
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| 134 | { |
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| 135 | std::string file("lunartest2.lua"); |
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| 136 | // Script script; |
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| 137 | Script* script = State::getScriptManager()->getScriptByFile(file); |
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| 138 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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| 139 | |
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| 140 | // Register classes with the script |
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| 141 | // Lunar<Account>::Register(&script); |
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| 142 | //Lunar<Object>::Register(&script); |
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| 143 | |
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| 144 | //Object* obj= new Object(); |
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| 145 | //Account a; |
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| 146 | //Account *b = new Account(30); |
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| 147 | |
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| 148 | // Add instances to the script |
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| 149 | //Lunar<Object>::insertObject(&script,obj,"Obj",true); |
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| 150 | //Lunar<Account>::insertObject(&script,&a,"a",false); |
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| 151 | //Lunar<Account>::insertObject(&script,b,"b",true); |
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| 152 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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| 153 | |
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| 154 | //Load a file |
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| 155 | //std::string file("lunartest2.lua"); |
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| 156 | |
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| 157 | //if(script.loadFile(file)) |
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| 158 | //printf("File %s succefully loaded\n", file.c_str()); |
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| 159 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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| 160 | |
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| 161 | //execute a function |
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| 162 | printf("----------- main -----------\n"); |
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| 163 | std::string main("main"); |
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| 164 | if( script->selectFunction(main,3)) |
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| 165 | printf("function %s selected\n",main.c_str()); |
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| 166 | |
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| 167 | script->pushParam(3.14159,main); |
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| 168 | script->executeFunction(); |
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| 169 | |
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| 170 | float retf = script->getReturnedFloat(); |
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| 171 | printf("main returned %f\n",retf); |
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| 172 | |
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| 173 | |
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| 174 | if(script->getReturnedBool()) |
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| 175 | printf("main returned true\n"); |
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| 176 | else |
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| 177 | printf("main returned false\n"); |
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| 178 | |
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| 179 | int ret = script->getReturnedInt(); |
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| 180 | printf("main returned %i\n",ret); |
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| 181 | |
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| 182 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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| 183 | //execute a 2nd function |
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| 184 | printf("----------- test -----------\n"); |
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| 185 | std::string test("test"); |
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| 186 | if( script->selectFunction(test,0)) |
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| 187 | printf("function %s selected\n",test.c_str()); |
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| 188 | |
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| 189 | script->executeFunction(); |
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| 190 | |
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| 191 | |
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| 192 | //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); |
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| 193 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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| 194 | |
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| 195 | } |
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