source:
orxonox.OLD/branches/script_engine/src/world_entities/npcs/npc.h
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  7963
        
        | Last change on this file since 7963 was 6981, checked in by bensch, 20 years ago | |
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| File size: 337 bytes | |
| Line | |
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| 1 | |
| 2 | #ifndef _NPC_H | 
| 3 | #define _NPC_H | 
| 4 | |
| 5 | #include "world_entity.h" | 
| 6 | #include "physics_interface.h" | 
| 7 | |
| 8 | class AI; | 
| 9 | |
| 10 | class NPC : public WorldEntity { | 
| 11 | |
| 12 | public: | 
| 13 | NPC (); | 
| 14 | virtual ~NPC (); | 
| 15 | |
| 16 | |
| 17 | void addAI(AI* ai); | 
| 18 | |
| 19 | virtual void collidesWith (WorldEntity* entity, const Vector& location); | 
| 20 | |
| 21 | |
| 22 | private: | 
| 23 | |
| 24 | WorldEntity* collider; | 
| 25 | |
| 26 | }; | 
| 27 | |
| 28 | #endif /* _NPC_H */ | 
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