| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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| 15 | */ |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 17 | |
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| 18 | #include "explosion.h" |
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| 19 | |
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| 20 | #include "fast_factory.h" |
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| 21 | |
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| 22 | #include "state.h" |
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| 23 | #include "class_list.h" |
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| 24 | |
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| 25 | #include "box_emitter.h" |
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| 26 | #include "sprite_particles.h" |
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| 27 | |
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| 28 | |
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| 29 | using namespace std; |
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| 30 | |
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| 31 | CREATE_FAST_FACTORY_STATIC(Explosion, CL_EXPLOSION); |
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| 32 | |
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| 33 | |
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| 34 | /** |
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| 35 | * standard constructor |
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| 36 | */ |
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| 37 | Explosion::Explosion () |
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| 38 | { |
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| 39 | this->setClassID(CL_EXPLOSION, "Explosion"); |
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| 40 | this->toList(OM_DEAD_TICK); |
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| 41 | |
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| 42 | this->emitter = new BoxEmitter(Vector(10,10,10), 500, 45, M_2_PI); |
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| 43 | this->emitter->addNodeFlags(PNODE_PROHIBIT_DELETE_WITH_PARENT); |
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| 44 | this->emitter->setParent(this); |
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| 45 | this->emitter->setSpread(M_PI, M_PI); |
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| 46 | |
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| 47 | this->lifeCycle = 0.0f; |
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| 48 | this->lifeTime = .5f; |
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| 49 | |
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| 50 | } |
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| 51 | |
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| 52 | |
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| 53 | /** |
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| 54 | * standard deconstructor |
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| 55 | */ |
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| 56 | Explosion::~Explosion () |
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| 57 | { |
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| 58 | delete this->emitter; |
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| 59 | |
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| 60 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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| 61 | if (Explosion::explosionParticles != NULL && ClassList::getList(CL_EXPLOSION)->size() <= 1) |
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| 62 | Explosion::explosionParticles = NULL; |
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| 63 | } |
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| 64 | |
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| 65 | SpriteParticles* Explosion::explosionParticles = NULL; |
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| 66 | |
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| 67 | void Explosion::explode(PNode* position, const Vector& size) |
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| 68 | { |
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| 69 | Explosion* explosion = dynamic_cast<Explosion*>(Explosion::fastFactory->resurrect()); |
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| 70 | explosion->setAbsCoor(position->getAbsCoor()); |
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| 71 | explosion->emitter->setSize(size); |
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| 72 | explosion->activate(); |
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| 73 | } |
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| 74 | |
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| 75 | |
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| 76 | void Explosion::activate() |
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| 77 | { |
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| 78 | if (unlikely(Explosion::explosionParticles == NULL)) |
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| 79 | { |
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| 80 | Explosion::explosionParticles = new SpriteParticles(5000); |
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| 81 | Explosion::explosionParticles->setName("ExplosionExplosionParticles"); |
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| 82 | Explosion::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 83 | Explosion::explosionParticles->setLifeSpan(1.5, .3); |
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| 84 | Explosion::explosionParticles->setRadius(0.0, 10); |
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| 85 | Explosion::explosionParticles->setRadius(.5, 15.0); |
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| 86 | Explosion::explosionParticles->setRadius(1.0, 10.0); |
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| 87 | Explosion::explosionParticles->setColor(0.0, 1,0,0,1); |
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| 88 | Explosion::explosionParticles->setColor(0.5, .8,.8,0,.5); |
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| 89 | Explosion::explosionParticles->setColor(0.8, .8,.8,.3,.3); |
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| 90 | Explosion::explosionParticles->setColor(1.0, 1,1,1,.0); |
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| 91 | } |
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| 92 | |
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| 93 | this->emitter->setSystem(Explosion::explosionParticles); |
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| 94 | this->emitter->updateNode(.01); |
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| 95 | this->emitter->updateNode(.01); |
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| 96 | this->toList(OM_DEAD_TICK); |
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| 97 | this->lifeCycle = 0.0; |
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| 98 | } |
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| 99 | |
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| 100 | |
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| 101 | void Explosion::deactivate() |
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| 102 | { |
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| 103 | this->emitter->setSystem(NULL); |
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| 104 | this->toList(OM_DEAD); |
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| 105 | Explosion::fastFactory->kill(this); |
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| 106 | } |
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| 107 | |
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| 108 | |
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| 109 | /** |
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| 110 | * signal tick, time dependent things will be handled here |
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| 111 | * @param time since last tick |
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| 112 | */ |
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| 113 | void Explosion::tick (float dt) |
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| 114 | { |
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| 115 | printf("%f %f\n", this->lifeCycle, this->lifeTime); |
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| 116 | this->lifeCycle += dt; |
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| 117 | if(this->lifeTime < this->lifeCycle) |
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| 118 | this->deactivate(); |
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| 119 | } |
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