| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Patrick Boenzli | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GAME_RULES | 
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| 17 |  | 
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| 18 | #include "mission_goal.h" | 
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| 19 | #include "game_rules.h" | 
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| 20 |  | 
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| 21 | #include "state.h" | 
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| 22 | #include "util/loading/load_param.h" | 
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| 23 |  | 
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| 24 | using namespace std; | 
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| 25 |  | 
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| 26 |  | 
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| 27 | /** | 
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| 28 | * standard constructor | 
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| 29 | * @todo this constructor is not jet implemented - do it | 
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| 30 | */ | 
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| 31 | MissionGoal::MissionGoal (const TiXmlElement* root) | 
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| 32 | { | 
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| 33 | this->setClassID(CL_MISSION_GOAL, "MissionGoal"); | 
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| 34 |  | 
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| 35 | this->missionState = MS_PASSIVE; | 
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| 36 | // add the mission to the current game rule | 
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| 37 | GameRules* gr = State::getGameRules(); | 
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| 38 | if( gr) | 
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| 39 | gr->addMissionGoal(this); | 
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| 40 |  | 
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| 41 | if( root != NULL) | 
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| 42 | this->loadParams(root); | 
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| 43 | } | 
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| 44 |  | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | * standard deconstructor | 
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| 48 | */ | 
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| 49 | MissionGoal::~MissionGoal () | 
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| 50 | { | 
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| 51 |  | 
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| 52 | } | 
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| 53 |  | 
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| 54 | /** | 
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| 55 | * loading parameter function: more help on the wiki pages | 
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| 56 | */ | 
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| 57 | void MissionGoal::loadParams(const TiXmlElement* root) | 
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| 58 | { | 
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| 59 | BaseObject::loadParams(root); | 
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| 60 |  | 
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| 61 | LoadParam(root, "title", this, MissionGoal, setMissionName) | 
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| 62 | .describe("sets the title of the mission"); | 
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| 63 | LoadParam(root, "description", this, MissionGoal, setMissionDescription) | 
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| 64 | .describe("sets the mission description"); | 
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| 65 | } | 
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| 66 |  | 
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