| 1 | /*! |
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| 2 | * @file ogg_player.h |
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| 3 | * Ogg-Player definition |
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| 4 | */ |
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| 5 | |
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| 6 | |
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| 7 | #ifndef _OGG_PLAYER_H |
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| 8 | #define _OGG_PLAYER_H |
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| 9 | |
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| 10 | #include "base_object.h" |
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| 11 | |
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| 12 | #include "alincl.h" |
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| 13 | #include <ogg/ogg.h> |
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| 14 | #include <vorbis/vorbisfile.h> |
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| 15 | #include "threading.h" |
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| 16 | |
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| 17 | struct File; |
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| 18 | |
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| 19 | |
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| 20 | #define OGG_PLAYER_BUFFER_SIZE (8096 * 2) |
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| 21 | |
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| 22 | namespace OrxSound |
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| 23 | { |
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| 24 | // the definition of a Ogg-Player |
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| 25 | class OggPlayer : public BaseObject |
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| 26 | { |
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| 27 | public: |
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| 28 | /** |
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| 29 | * An enumerator defining in what State the OggPlayer is. |
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| 30 | * The OggPlayer can be in multiple States listed here. |
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| 31 | * It can as an example be in FileOpened and Stopped. |
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| 32 | */ |
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| 33 | typedef enum { |
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| 34 | None = 0x000, //!< Initialized |
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| 35 | FileOpened = 0x100, //!< File is Opened |
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| 36 | SourceAllocated = 0x200, //!< Source is Allocated. |
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| 37 | BuffersAllocated = 0x400, //!< 2 Buffers are Allocated. |
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| 38 | Stopped = 0x010, //!< OggPlayer is stopped. |
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| 39 | Playing = 0x020, //!< OggPlayer is Playing. |
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| 40 | Paused = 0x040, //!< OggPlayer is Paused. |
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| 41 | Error = 0x001, //!< An Error has occured. |
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| 42 | } State; |
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| 43 | |
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| 44 | OggPlayer(const std::string& fileName = ""); |
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| 45 | virtual ~OggPlayer(); |
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| 46 | /** @param state compare this State with the internal State @returns true on match */ |
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| 47 | bool operator==(OggPlayer::State state) { return this->state & state; }; |
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| 48 | |
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| 49 | bool open(const std::string& fileName = ""); |
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| 50 | |
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| 51 | bool play(); |
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| 52 | void stop(); |
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| 53 | void pause(); |
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| 54 | void rewind(); // convenience |
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| 55 | void jumpTo(float timeCode); |
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| 56 | |
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| 57 | float length(); |
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| 58 | bool isPlaying(); |
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| 59 | bool getState() { return this->state; }; |
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| 60 | |
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| 61 | void debug() const; |
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| 62 | void printState() const; |
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| 63 | const char* getVorbisError(int code); |
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| 64 | |
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| 65 | |
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| 66 | private: |
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| 67 | static int musicThread(void* oggPlayer); |
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| 68 | bool playback(); |
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| 69 | void suspend(); |
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| 70 | bool update(); |
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| 71 | |
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| 72 | void release(); |
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| 73 | |
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| 74 | bool stream(ALuint buffer); |
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| 75 | void empty(); |
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| 76 | |
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| 77 | private: |
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| 78 | FILE* oggFile; //!< general file-handler, to open the sound-file |
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| 79 | OggVorbis_File oggStream; //!< The stream this Ogg-player is playing back |
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| 80 | vorbis_info* vorbisInfo; //!< The information held in the opened ogg-file |
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| 81 | vorbis_comment* vorbisComment; //!< Comments about the ogg-file |
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| 82 | |
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| 83 | ALuint buffers[2]; //!< buffers that handle sequentially buffering of the audio |
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| 84 | ALuint source; //!< The source we play back on |
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| 85 | ALenum format; //!< The format we play back |
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| 86 | unsigned int state; //!< The States the OggPlayer is in (this can be multiple entries from OggPlayer::State). |
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| 87 | |
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| 88 | SDL_Thread* musicThreadID; //!< The Thread in which music is Played back. |
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| 89 | SDL_mutex* musicMutex; //!< A Mutex so that the two threads do not interfere. |
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| 90 | }; |
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| 91 | |
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| 92 | } |
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| 93 | #endif /* _OGG_PLAYER_H */ |
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