Last change
on this file since 8202 was
8202,
checked in by snellen, 18 years ago
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renamed scriptable to scriptclass, made ScriptManager create the script triggers
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File size:
1.3 KB
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1 | #ifndef _SCRIPT_TRIGGER_H |
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2 | #define _SCRIPT_TRIGGER_H |
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3 | |
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4 | #include <string> |
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5 | |
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6 | #include "world_entity.h" |
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7 | #include "loading/load_param.h" |
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8 | #include "vector.h" |
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9 | #include "script_manager.h" |
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10 | |
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11 | class ScriptTrigger : public WorldEntity |
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12 | { |
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13 | public: |
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14 | ScriptTrigger(const TiXmlElement* root); |
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15 | ~ScriptTrigger(); |
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16 | |
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17 | virtual void loadParams(const TiXmlElement* root); |
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18 | virtual void tick(float timestep); |
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19 | virtual void executeAction(); |
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20 | |
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21 | |
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22 | void setTarget(const std::string& targetName); |
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23 | void setTarget(WorldEntity* target) { if(target!=NULL) this->target=target; } |
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24 | |
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25 | void setCallOnce(bool call) { this->callOnce = call;} |
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26 | void setRadius(float radius) { if(radius>0) this->radius = radius;} |
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27 | void setDelay(float time){if(delay>0) this->delay = delay;} |
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28 | void setScript(std::string& script){this->scriptFile = script;} |
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29 | void setFunction(std::string& function){this->functionName = function;} |
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30 | |
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31 | std::string getTargetName(); |
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32 | |
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33 | private: |
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34 | |
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35 | std::string parentName; |
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36 | WorldEntity* target; |
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37 | bool worldEntityIsParent; |
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38 | bool callOnce; |
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39 | bool scriptCalled; |
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40 | float radius; |
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41 | float delay; |
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42 | std::string scriptFile; |
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43 | std::string functionName; |
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44 | |
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45 | bool callScript; |
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46 | bool triggered; |
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47 | float timer; |
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48 | |
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49 | }; |
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50 | |
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51 | #endif |
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