1 | #include "script.h" |
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2 | |
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3 | |
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4 | Script::Script() |
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5 | { |
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6 | returnCount = argumentCount = 0; |
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7 | |
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8 | luaState = lua_open(); |
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9 | |
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10 | luaopen_base(luaState); |
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11 | luaopen_table(luaState); |
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12 | luaopen_io(luaState); |
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13 | luaopen_string(luaState); |
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14 | luaopen_math(luaState); |
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15 | luaopen_debug(luaState); |
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16 | |
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17 | } |
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18 | |
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19 | |
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20 | Script::~Script() |
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21 | { |
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22 | lua_setgcthreshold(luaState, 0); // collected garbage |
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23 | lua_close(luaState); |
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24 | } |
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25 | |
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26 | |
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27 | bool Script::loadFile(std::string& filename) |
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28 | { |
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29 | |
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30 | if(currentFile.length() != 0) |
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31 | { |
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32 | printf("Could not load %s because an other file is already loaded: %s\n",filename.c_str(), currentFile.c_str()); |
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33 | return false; |
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34 | } |
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35 | |
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36 | int error = luaL_loadfile (luaState, filename.c_str()); |
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37 | |
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38 | if(error == 0) |
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39 | { |
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40 | error = lua_pcall(luaState, 0, 0, 0); |
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41 | |
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42 | if(error == 0) |
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43 | { |
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44 | currentFile = filename; |
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45 | return true; |
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46 | } |
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47 | else |
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48 | { |
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49 | reportError(error); |
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50 | } |
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51 | |
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52 | } |
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53 | else |
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54 | { |
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55 | reportError(error); |
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56 | } |
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57 | |
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58 | return false; |
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59 | } |
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60 | |
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61 | bool Script::executeFile() |
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62 | { |
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63 | if(currentFile.length() != 0) |
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64 | { |
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65 | int error = lua_pcall(luaState, 0, 0, 0); |
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66 | if( error == 0) |
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67 | return true; |
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68 | else |
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69 | { |
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70 | reportError(error); |
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71 | return false; |
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72 | } |
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73 | } |
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74 | return false; |
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75 | } |
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76 | |
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77 | bool Script::selectFunction(std::string& functionName, int retCount) |
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78 | { |
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79 | if(returnCount == 0 && currentFunction.length() == 0) //no return values left on the stack and no other function selected |
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80 | { |
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81 | lua_pushlstring(luaState, functionName.c_str(), functionName.size() ); |
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82 | lua_gettable(luaState, LUA_GLOBALSINDEX); |
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83 | |
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84 | if(lua_isfunction( luaState , -1)) |
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85 | { |
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86 | returnCount = retCount; |
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87 | argumentCount = 0; |
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88 | currentFunction = functionName; |
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89 | return true; |
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90 | } |
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91 | else |
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92 | return false; |
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93 | } |
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94 | else |
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95 | printf("There is an other function active ( %s ) or there are unremoved return values on the stack. Please remove them first.\n",currentFunction.c_str()); |
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96 | return false; |
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97 | } |
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98 | |
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99 | //return number of returned values |
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100 | bool Script::executeFunction() |
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101 | { |
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102 | if(currentFunction.length() != 0 ) |
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103 | { |
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104 | int error = lua_pcall(luaState, argumentCount, returnCount,0); |
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105 | if(error != 0) |
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106 | { |
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107 | reportError(error); |
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108 | return false; |
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109 | } |
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110 | else |
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111 | { |
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112 | currentFunction.assign("");//a function gets unusable after beeing called for the first time |
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113 | argumentCount = 0; |
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114 | return true; |
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115 | } |
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116 | } |
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117 | else |
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118 | printf("Error: no function selected.\n"); |
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119 | } |
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120 | |
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121 | |
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122 | //overload this function to add different types |
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123 | bool Script::pushParam(int param, std::string& toFunction) |
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124 | { |
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125 | if(currentFunction.compare(toFunction) == 0) |
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126 | { |
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127 | lua_pushnumber(luaState, (lua_Number) param); |
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128 | argumentCount++; |
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129 | return true; |
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130 | } |
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131 | else |
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132 | { |
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133 | printf("Couldn't add parameter because the wrong function is selected: %s instead of %s\n", currentFunction.c_str(), toFunction.c_str()); |
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134 | return false; |
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135 | } |
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136 | |
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137 | } |
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138 | |
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139 | |
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140 | bool Script::pushParam(float param, std::string& toFunction) |
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141 | { |
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142 | if(currentFunction.compare(toFunction) == 0) |
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143 | { |
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144 | lua_pushnumber(luaState,(lua_Number) param); |
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145 | argumentCount++; |
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146 | return true; |
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147 | } |
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148 | else |
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149 | { |
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150 | printf("Couldn't add parameter because the wrong function is selected: %s instead of %s\n", currentFunction.c_str(), toFunction.c_str()); |
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151 | return false; |
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152 | } |
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153 | |
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154 | } |
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155 | |
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156 | bool Script::pushParam(double param, std::string& toFunction) |
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157 | { |
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158 | if(currentFunction.compare(toFunction) == 0) |
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159 | { |
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160 | lua_pushnumber(luaState,(lua_Number) param); |
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161 | argumentCount++; |
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162 | return true; |
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163 | } |
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164 | else |
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165 | { |
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166 | printf("Couldn't add parameter because the wrong function is selected: %s instead of %s\n", currentFunction.c_str(), toFunction.c_str()); |
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167 | return false; |
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168 | } |
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169 | |
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170 | } |
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171 | |
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172 | int Script::getReturnedInt() |
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173 | { |
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174 | int returnValue; |
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175 | if(returnCount > 0) |
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176 | { |
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177 | if(lua_isnumber(luaState, -1)) |
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178 | { |
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179 | returnValue = (int)lua_tonumber(luaState, -1); |
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180 | returnCount--; |
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181 | lua_pop(luaState,1); |
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182 | } |
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183 | } |
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184 | return returnValue; |
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185 | } |
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186 | |
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187 | |
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188 | bool Script::getReturnedBool() |
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189 | { |
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190 | bool returnValue; |
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191 | if(returnCount > 0) |
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192 | { |
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193 | if(lua_isboolean(luaState, -1)) |
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194 | { |
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195 | returnValue = (bool)lua_toboolean(luaState, -1); |
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196 | returnCount--; |
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197 | lua_pop(luaState,1); |
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198 | } |
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199 | } |
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200 | return returnValue; |
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201 | } |
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202 | |
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203 | float Script::getReturnedFloat() |
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204 | { |
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205 | float returnValue; |
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206 | if(returnCount > 0) |
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207 | { |
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208 | if(lua_isnumber(luaState, -1)) |
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209 | { |
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210 | returnValue = (float)lua_tonumber(luaState, -1); |
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211 | returnCount--; |
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212 | lua_pop(luaState,1); |
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213 | } |
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214 | } |
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215 | return returnValue; |
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216 | } |
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217 | |
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218 | void Script::getReturnedString(std::string& string) |
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219 | { |
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220 | char* returnValue; |
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221 | if(returnCount > 0) |
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222 | { |
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223 | if(lua_istring(luaState, -1)) |
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224 | { |
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225 | returnValue = lua_tostring(luaState, -1); |
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226 | returnCount--; |
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227 | lua_pop(luaState,1); |
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228 | } |
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229 | } |
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230 | string.assign(returnValue); |
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231 | } |
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232 | |
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233 | int Script::reportError(int error) |
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234 | { |
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235 | if(error != 0) |
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236 | { |
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237 | const char *msg = lua_tostring(luaState, -1); |
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238 | if (msg == NULL) msg = "(error with no message)"; |
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239 | fprintf(stderr, "ERROR: %s\n", msg); |
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240 | lua_pop(luaState, 1); |
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241 | return error; |
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242 | } |
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243 | } |
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244 | |
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