Last change
on this file since 8044 was
8044,
checked in by snellen, 18 years ago
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calling scriptfunctions from c++ works now (includeing adding parameters)
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File size:
1.0 KB
|
Line | |
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1 | #ifndef _SCRIPT_H |
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2 | #define _SCRIPT_H |
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3 | |
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4 | |
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5 | #include <string> |
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6 | #include "base_object.h" |
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7 | |
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8 | #include "luaincl.h" |
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9 | |
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10 | |
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11 | class Script |
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12 | { |
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13 | public: |
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14 | Script(); |
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15 | ~Script(); |
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16 | |
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17 | bool loadFile(std::string& filename); |
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18 | bool executeFile(); |
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19 | |
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20 | lua_State* getLuaState() const{return luaState;} |
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21 | |
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22 | void selectFunction(std::string& functionName, int retCount); |
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23 | void executeFunction(); //return number of returned values |
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24 | bool pushParam(int param, std::string& toFunction);//overload this function to add different types |
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25 | bool pushParam(float param, std::string& toFunction); |
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26 | |
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27 | |
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28 | |
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29 | |
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30 | private: |
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31 | |
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32 | int reportError(int error); |
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33 | |
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34 | lua_State* luaState; //!< The lua_State that the Script works on |
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35 | std::string currentFunction; //!< The name of the current active function (the one that gets the pushed parameter) |
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36 | int argumentCount; //!< Number of arguments for the current function |
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37 | int returnCount; //!< Number of return values of the current function |
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38 | |
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39 | |
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40 | |
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41 | |
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42 | }; |
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43 | #endif /* _SCRIPT_H */ |
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