| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | This program is distributed in the hope that it will be useful, | 
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| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 14 | GNU General Public License for more details. | 
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| 15 |  | 
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| 16 | You should have received a copy of the GNU General Public License | 
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| 17 | along with this program; if not, write to the Free Software Foundation, | 
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| 18 | Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | 
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| 19 |  | 
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| 20 |  | 
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| 21 | ### File Specific: | 
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| 22 | main-programmer: Benjamin Grauer | 
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| 23 |  | 
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| 24 | */ | 
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| 25 |  | 
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| 26 | #include "gui_audio.h" | 
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| 27 |  | 
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| 28 | #include "gui_gtk.h" | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | *  Creates an Audio-Frame | 
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| 32 | */ | 
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| 33 | GuiAudio::GuiAudio() | 
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| 34 | { | 
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| 35 | Frame* audioFrame;        //!< The Frame that holds the audio Options. | 
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| 36 |  | 
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| 37 | audioFrame = new Frame("Audio-Options:"); | 
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| 38 | audioFrame->setGroupName(CONFIG_SECTION_AUDIO); | 
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| 39 | { | 
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| 40 | Box* audioBox;            //!< The Box that holds the audio Options. | 
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| 41 | audioBox = new Box('v'); | 
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| 42 | { | 
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| 43 | CheckButton* enableSound; //!< A Ckeckbutton for enabling Sound. | 
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| 44 | Slider* audioChannels;    //!< A Slider for the count of audio-channels. | 
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| 45 | Slider* musicVolume;      //!< A Slider for music volume. | 
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| 46 | Slider* effectsVolume;    //!< A Slider for effects volume. | 
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| 47 |  | 
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| 48 | enableSound = new CheckButton(CONFIG_NAME_DISABLE_AUDIO); | 
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| 49 | enableSound->setFlagName ("no-sound", 0); | 
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| 50 | enableSound->setDescription("Disables Sound", "Check this to disable Sound in Orxonox"); | 
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| 51 | enableSound->setDefaultValue(0); | 
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| 52 | enableSound->saveability(); | 
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| 53 | audioBox->fill(enableSound); | 
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| 54 |  | 
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| 55 | Label* audioChannelsLabel = new Label(CONFIG_NAME_AUDIO_CHANNELS); | 
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| 56 | audioBox->fill(audioChannelsLabel); | 
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| 57 | audioChannels = new Slider(CONFIG_NAME_AUDIO_CHANNELS, 0, 32); | 
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| 58 | audioChannels->setFlagName("channels", "c", 32); | 
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| 59 | audioChannels->setDescription("Sets the count of channels in the game"); | 
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| 60 | audioChannels->saveability(); | 
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| 61 | audioBox->fill (audioChannels); | 
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| 62 |  | 
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| 63 |  | 
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| 64 | Label* musicVolumeLabel = new Label(CONFIG_NAME_MUSIC_VOLUME); | 
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| 65 | audioBox->fill(musicVolumeLabel); | 
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| 66 | musicVolume = new Slider(CONFIG_NAME_MUSIC_VOLUME, 0, 100); | 
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| 67 | musicVolume->setFlagName("music-volume", "m", 80); | 
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| 68 | musicVolume->setDescription("Sets the volume of the ingame music"); | 
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| 69 | musicVolume->saveability(); | 
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| 70 | audioBox->fill (musicVolume); | 
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| 71 |  | 
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| 72 | Label* effectsVolumeLabel = new Label (CONFIG_NAME_EFFECTS_VOLUME); | 
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| 73 | audioBox->fill (effectsVolumeLabel); | 
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| 74 | effectsVolume = new Slider (CONFIG_NAME_EFFECTS_VOLUME, 0, 100); | 
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| 75 | effectsVolume->setFlagName ("effects-volume", "e", 80); | 
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| 76 | effectsVolume->setDescription("Sets the volune of the ingame SoundEffects"); | 
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| 77 | effectsVolume->saveability(); | 
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| 78 | audioBox->fill (effectsVolume); | 
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| 79 | } | 
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| 80 | audioFrame->fill(audioBox); | 
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| 81 | } | 
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| 82 | setMainWidget(audioFrame); | 
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| 83 | } | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | *  Destructs the Audio-Stuff | 
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| 87 | */ | 
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| 88 | GuiAudio::~GuiAudio() | 
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| 89 | { | 
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| 90 | // nothing to do here. | 
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| 91 | } | 
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