| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "util/loading/resource_manager.h" | 
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| 20 | #include "state.h" | 
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| 21 |  | 
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| 22 | #include "world_entity.h" | 
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| 23 |  | 
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| 24 | #include "render_2d.h" | 
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| 25 | #include "text_engine.h" | 
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| 26 | #include "light.h" | 
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| 27 | #include "shader.h" | 
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| 28 | #include "debug.h" | 
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| 29 |  | 
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| 30 | #include "util/preferences.h" | 
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| 31 | #include "substring.h" | 
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| 32 | #include "text.h" | 
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| 33 |  | 
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| 34 | #include "globals.h" | 
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| 35 | #include "texture.h" | 
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| 36 |  | 
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| 37 | #include "effects/graphics_effect.h" | 
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| 38 | #include "effects/fog_effect.h" | 
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| 39 | #include "effects/lense_flare.h" | 
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| 40 |  | 
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| 41 | #include "shell_command.h" | 
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| 42 |  | 
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| 43 |  | 
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| 44 | #include "parser/tinyxml/tinyxml.h" | 
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| 45 | #include "util/loading/load_param.h" | 
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| 46 | #include "util/loading/factory.h" | 
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| 47 | #include "class_list.h" | 
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| 48 |  | 
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| 49 | #ifdef __WIN32__ | 
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| 50 | #include "static_model.h" | 
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| 51 | #endif | 
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| 52 | using namespace std; | 
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| 53 |  | 
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| 54 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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| 55 |  | 
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| 56 |  | 
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| 57 | /** | 
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| 58 | * @brief standard constructor | 
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| 59 | */ | 
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| 60 | GraphicsEngine::GraphicsEngine () | 
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| 61 | { | 
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| 62 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 63 | this->setName("GraphicsEngine"); | 
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| 64 |  | 
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| 65 | this->isInit = false; | 
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| 66 |  | 
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| 67 | this->bDisplayFPS = false; | 
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| 68 | this->minFPS = 9999; | 
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| 69 | this->maxFPS = 0; | 
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| 70 |  | 
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| 71 | this->geTextCFPS = NULL; | 
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| 72 | this->geTextMaxFPS = NULL; | 
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| 73 | this->geTextMinFPS = NULL; | 
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| 74 |  | 
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| 75 | this->fullscreenFlag = 0; | 
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| 76 | this->videoFlags = 0; | 
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| 77 | this->screen = NULL; | 
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| 78 |  | 
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| 79 | // initialize the Modules | 
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| 80 | TextEngine::getInstance(); | 
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| 81 | this->graphicsEffects = NULL; | 
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| 82 |  | 
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| 83 | } | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | * @brief The Pointer to this GraphicsEngine | 
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| 87 | */ | 
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| 88 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | * @brief destructs the graphicsEngine. | 
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| 92 | */ | 
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| 93 | GraphicsEngine::~GraphicsEngine () | 
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| 94 | { | 
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| 95 | // delete what has to be deleted here | 
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| 96 | this->displayFPS( false ); | 
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| 97 |  | 
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| 98 | //TextEngine | 
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| 99 | delete TextEngine::getInstance(); | 
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| 100 | // render 2D | 
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| 101 | delete Render2D::getInstance(); | 
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| 102 |  | 
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| 103 | SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| 104 | //   if (this->screen != NULL) | 
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| 105 | //     SDL_FreeSurface(this->screen); | 
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| 106 |  | 
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| 107 | GraphicsEngine::singletonRef = NULL; | 
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| 108 | } | 
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| 109 |  | 
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| 110 |  | 
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| 111 | /** | 
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| 112 | * @brief loads the GraphicsEngine Specific Parameters. | 
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| 113 | * @param root: the XML-Element to load the Data From | 
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| 114 | */ | 
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| 115 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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| 116 | { | 
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| 117 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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| 118 | .describe("loads a graphics effect"); | 
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| 119 | } | 
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| 120 |  | 
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| 121 |  | 
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| 122 |  | 
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| 123 |  | 
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| 124 | /** | 
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| 125 | * @param root The XML-element to load GraphicsEffects from | 
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| 126 | */ | 
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| 127 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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| 128 | { | 
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| 129 | LOAD_PARAM_START_CYCLE(root, element); | 
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| 130 | { | 
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| 131 | PRINTF(4)("element is: %s\n", element->Value()); | 
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| 132 | Factory::fabricate(element); | 
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| 133 | } | 
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| 134 | LOAD_PARAM_END_CYCLE(element); | 
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| 135 | } | 
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| 136 |  | 
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| 137 |  | 
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| 138 |  | 
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| 139 | /** | 
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| 140 | * @brief initializes the GraphicsEngine with default settings. | 
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| 141 | */ | 
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| 142 | int GraphicsEngine::init() | 
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| 143 | { | 
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| 144 | if (this->isInit) | 
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| 145 | return -1; | 
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| 146 | this->initVideo(640, 480, 16); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | /** | 
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| 150 | * @brief loads the GraphicsEngine's settings from a given ini-file and section | 
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| 151 | * @returns nothing usefull | 
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| 152 | */ | 
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| 153 | int GraphicsEngine::initFromPreferences() | 
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| 154 | { | 
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| 155 | // looking if we are in fullscreen-mode | 
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| 156 | MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); | 
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| 157 |  | 
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| 158 | if (fullscreen.getBool()) | 
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| 159 | this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 160 |  | 
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| 161 | // looking if we are in fullscreen-mode | 
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| 162 | MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); | 
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| 163 | Texture::setTextureEnableState(textures.getBool()); | 
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| 164 |  | 
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| 165 | // searching for a usefull resolution | 
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| 166 | SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME | 
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| 167 | //resolution.debug(); | 
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| 168 | MultiType x = resolution.getString(0), y = resolution.getString(1); | 
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| 169 | this->initVideo(x.getInt(), y.getInt(), 16); | 
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| 170 |  | 
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| 171 | //   GraphicsEffect* fe = new FogEffect(NULL); | 
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| 172 | //   this->loadGraphicsEffect(fe); | 
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| 173 | //   fe->activate(); | 
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| 174 | //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| 175 |  | 
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| 176 | //LenseFlare* ge = new LenseFlare(); | 
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| 177 | //this->loadGraphicsEffect(ge); | 
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| 178 |  | 
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| 179 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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| 180 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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| 181 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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| 182 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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| 183 | //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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| 184 | //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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| 185 | //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| 186 |  | 
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| 187 | //ge->activate(); | 
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| 188 | } | 
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| 189 |  | 
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| 190 |  | 
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| 191 |  | 
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| 192 | /** | 
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| 193 | * @brief initializes the Video for openGL. | 
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| 194 | * | 
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| 195 | * This has to be done only once when starting orxonox. | 
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| 196 | */ | 
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| 197 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| 198 | { | 
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| 199 | if (this->isInit) | 
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| 200 | return -1; | 
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| 201 | //   initialize SDL_VIDEO | 
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| 202 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| 203 | { | 
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| 204 | PRINTF(1)("could not initialize SDL Video\n"); | 
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| 205 | //      return -1; | 
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| 206 | } | 
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| 207 | // initialize SDL_GL-settings | 
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| 208 | this->setGLattribs(); | 
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| 209 |  | 
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| 210 | // setting the Video Flags. | 
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| 211 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; | 
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| 212 |  | 
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| 213 | /* query SDL for information about our video hardware */ | 
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| 214 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 215 | if( videoInfo == NULL) | 
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| 216 | { | 
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| 217 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| 218 | SDL_Quit (); | 
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| 219 | } | 
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| 220 | if( videoInfo->hw_available) | 
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| 221 | this->videoFlags |= SDL_HWSURFACE; | 
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| 222 | else | 
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| 223 | this->videoFlags |= SDL_SWSURFACE; | 
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| 224 | /* | 
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| 225 | if(VideoInfo -> blit_hw) | 
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| 226 | VideoFlags |= SDL_HWACCEL; | 
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| 227 | */ | 
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| 228 | // setting up the Resolution | 
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| 229 | this->setResolution(resX, resY, bbp); | 
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| 230 |  | 
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| 231 | // GRABBING ALL GL-extensions | 
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| 232 | this->grabHardwareSettings(); | 
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| 233 |  | 
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| 234 | // Enable default GL stuff | 
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| 235 | glEnable(GL_DEPTH_TEST); | 
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| 236 |  | 
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| 237 | Render2D::getInstance(); | 
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| 238 |  | 
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| 239 | this->isInit = true; | 
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| 240 | } | 
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| 241 |  | 
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| 242 | /** | 
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| 243 | * @brief sets the Window Captions and the Name of the icon. | 
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| 244 | * @param windowName The name of the Window | 
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| 245 | * @param icon The name of the Icon on the Disc | 
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| 246 | */ | 
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| 247 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) | 
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| 248 | { | 
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| 249 | SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); | 
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| 250 | if (iconSurf != NULL) | 
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| 251 | { | 
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| 252 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| 253 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| 254 | SDL_WM_SetIcon(iconSurf, NULL); | 
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| 255 | SDL_FreeSurface(iconSurf); | 
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| 256 | } | 
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| 257 |  | 
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| 258 | SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); | 
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| 259 | } | 
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| 260 |  | 
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| 261 |  | 
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| 262 | /** | 
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| 263 | * @brief Sets the GL-attributes | 
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| 264 | */ | 
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| 265 | int GraphicsEngine::setGLattribs() | 
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| 266 | { | 
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| 267 | // Set video mode | 
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| 268 | // TO DO: parse arguments for settings | 
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| 269 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 270 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 271 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 272 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 273 |  | 
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| 274 |  | 
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| 275 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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| 276 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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| 277 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| 278 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 279 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 280 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 281 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 282 |  | 
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| 283 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);      //Use at least 5 bits of Red | 
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| 284 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);    //Use at least 5 bits of Green | 
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| 285 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);     //Use at least 5 bits of Blue | 
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| 286 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);   //Use at least 16 bits for the depth buffer | 
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| 287 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);  //Enable double buffering | 
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| 288 |  | 
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| 289 | glEnable(GL_CULL_FACE); | 
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| 290 | glCullFace(GL_FRONT); | 
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| 291 | } | 
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| 292 |  | 
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| 293 | /** | 
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| 294 | * @brief grabs the Hardware Specifics | 
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| 295 | * | 
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| 296 | * checks for all the different HW-types | 
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| 297 | */ | 
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| 298 | void GraphicsEngine::grabHardwareSettings() | 
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| 299 | { | 
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| 300 | const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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| 301 | const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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| 302 | const char* version  = (const char*) glGetString(GL_VERSION); | 
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| 303 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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| 304 |  | 
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| 305 | //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| 306 |  | 
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| 307 | if (renderer != NULL) | 
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| 308 | { | 
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| 309 | this->hwRenderer == renderer; | 
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| 310 | } | 
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| 311 | if (vendor != NULL) | 
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| 312 | { | 
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| 313 | this->hwVendor == vendor; | 
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| 314 | } | 
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| 315 | if (version != NULL) | 
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| 316 | { | 
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| 317 | this->hwVersion == version; | 
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| 318 | } | 
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| 319 |  | 
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| 320 | if (extensions != NULL) | 
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| 321 | this->hwExtensions.split(extensions, " \n\t,"); | 
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| 322 |  | 
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| 323 | PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| 324 | PRINT(4)("Extensions:\n"); | 
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| 325 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
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| 326 | PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); | 
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| 327 |  | 
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| 328 |  | 
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| 329 | // inizializing GLEW | 
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| 330 | GLenum err = glewInit(); | 
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| 331 | if (GLEW_OK != err) | 
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| 332 | { | 
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| 333 | /* Problem: glewInit failed, something is seriously wrong. */ | 
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| 334 | PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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| 335 | } | 
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| 336 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| 337 | } | 
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| 338 |  | 
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| 339 |  | 
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| 340 | /** | 
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| 341 | * @brief sets the Resolution of the Screen to display the Graphics to. | 
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| 342 | * @param width The width of the window | 
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| 343 | * @param height The height of the window | 
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| 344 | * @param bpp bits per pixel | 
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| 345 | */ | 
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| 346 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 347 | { | 
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| 348 | this->resolutionX = width; | 
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| 349 | this->resolutionY = height; | 
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| 350 | this->bitsPerPixel = bpp; | 
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| 351 | State::setResolution( width, height); | 
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| 352 |  | 
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| 353 | if (this->screen != NULL) | 
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| 354 | SDL_FreeSurface(screen); | 
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| 355 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| 356 | { | 
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| 357 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 358 | //    SDL_Quit(); | 
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| 359 | //    return -1; | 
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| 360 | } | 
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| 361 | glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| 362 |  | 
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| 363 | #ifdef __WIN32__ | 
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| 364 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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| 365 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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| 366 | if (texList != NULL) | 
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| 367 | { | 
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| 368 | std::list<BaseObject*>::const_iterator reTex; | 
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| 369 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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| 370 | dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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| 371 | } | 
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| 372 | // REBUILDING MODELS | 
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| 373 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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| 374 | if (texList != NULL) | 
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| 375 | { | 
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| 376 | std::list<BaseObject*>::const_iterator reModel; | 
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| 377 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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| 378 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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| 379 | } | 
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| 380 | #endif /* __WIN32__ */ | 
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| 381 | } | 
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| 382 |  | 
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| 383 | /** | 
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| 384 | * @brief sets Fullscreen mode | 
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| 385 | * @param fullscreen true if fullscreen, false if windowed | 
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| 386 | */ | 
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| 387 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 388 | { | 
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| 389 | if (fullscreen) | 
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| 390 | this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 391 | else | 
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| 392 | this->fullscreenFlag = 0; | 
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| 393 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 394 | } | 
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| 395 |  | 
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| 396 | /** | 
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| 397 | * @brief sets the background color | 
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| 398 | * @param red the red part of the background | 
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| 399 | * @param blue the blue part of the background | 
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| 400 | * @param green the green part of the background | 
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| 401 | * @param alpha the alpha part of the background | 
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| 402 | */ | 
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| 403 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 404 | { | 
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| 405 | glClearColor(red, green, blue, alpha); | 
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| 406 | } | 
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| 407 |  | 
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| 408 | /** | 
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| 409 | * @brief Signalhandler, for when the resolution has changed | 
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| 410 | * @param resizeInfo SDL information about the size of the new screen size | 
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| 411 | */ | 
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| 412 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| 413 | { | 
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| 414 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| 415 | } | 
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| 416 |  | 
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| 417 | /** | 
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| 418 |  | 
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| 419 | /** | 
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| 420 | * @brief entering 2D Mode | 
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| 421 | * this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 422 | */ | 
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| 423 | void GraphicsEngine::enter2DMode() | 
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| 424 | { | 
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| 425 | //GraphicsEngine::storeMatrices(); | 
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| 426 | SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 427 |  | 
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| 428 | /* Note, there may be other things you need to change, | 
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| 429 | depending on how you have your OpenGL state set up. | 
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| 430 | */ | 
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| 431 | glPushAttrib(GL_ENABLE_BIT); | 
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| 432 | glDisable(GL_DEPTH_TEST); | 
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| 433 | glDisable(GL_CULL_FACE); | 
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| 434 | glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 435 |  | 
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| 436 | glMatrixMode(GL_PROJECTION); | 
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| 437 | glPushMatrix(); | 
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| 438 | glLoadIdentity(); | 
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| 439 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 440 |  | 
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| 441 | glMatrixMode(GL_MODELVIEW); | 
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| 442 | glPushMatrix(); | 
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| 443 | glLoadIdentity(); | 
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| 444 | } | 
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| 445 |  | 
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| 446 | /** | 
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| 447 | * @brief leaves the 2DMode again also @see Font::enter2DMode() | 
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| 448 | */ | 
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| 449 | void GraphicsEngine::leave2DMode() | 
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| 450 | { | 
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| 451 |  | 
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| 452 | glMatrixMode(GL_MODELVIEW); | 
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| 453 | glPopMatrix(); | 
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| 454 |  | 
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| 455 | glMatrixMode(GL_PROJECTION); | 
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| 456 | glPopMatrix(); | 
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| 457 |  | 
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| 458 | glPopAttrib(); | 
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| 459 | } | 
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| 460 |  | 
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| 461 | /** | 
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| 462 | * @brief changes to wireframe-mode. | 
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| 463 | */ | 
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| 464 | void GraphicsEngine::wireframe() | 
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| 465 | { | 
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| 466 | glPolygonMode(GL_FRONT, GL_LINE); | 
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| 467 | } | 
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| 468 |  | 
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| 469 | /** | 
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| 470 | * @brief stores the GL_matrices | 
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| 471 | */ | 
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| 472 | void GraphicsEngine::storeMatrices() | 
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| 473 | { | 
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| 474 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 475 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 476 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 477 | } | 
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| 478 |  | 
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| 479 | //! the stored ModelView Matrix. | 
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| 480 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 481 | //! the stored Projection Matrix | 
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| 482 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 483 | //! The ViewPort | 
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| 484 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 485 |  | 
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| 486 |  | 
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| 487 |  | 
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| 488 | /** | 
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| 489 | * @brief outputs all the Fullscreen modes. | 
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| 490 | */ | 
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| 491 | void GraphicsEngine::listModes() | 
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| 492 | { | 
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| 493 | /* Get available fullscreen/hardware modes */ | 
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| 494 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 495 |  | 
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| 496 | /* Check is there are any modes available */ | 
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| 497 | if(this->videoModes == (SDL_Rect **)0) | 
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| 498 | { | 
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| 499 | PRINTF(1)("No modes available!\n"); | 
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| 500 | exit(-1); | 
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| 501 | } | 
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| 502 |  | 
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| 503 | /* Check if our resolution is restricted */ | 
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| 504 | if(this->videoModes == (SDL_Rect **)-1) | 
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| 505 | { | 
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| 506 | PRINTF(2)("All resolutions available.\n"); | 
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| 507 | } | 
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| 508 | else | 
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| 509 | { | 
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| 510 | /* Print valid modes */ | 
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| 511 | PRINT(0)("Available Resoulution Modes are\n"); | 
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| 512 | for(int i = 0; this->videoModes[i]; ++i) | 
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| 513 | PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 514 | } | 
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| 515 | } | 
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| 516 |  | 
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| 517 | /** | 
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| 518 | * @brief checks wether a certain extension is availiable | 
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| 519 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
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| 520 | * @return true if it is, false otherwise | 
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| 521 | */ | 
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| 522 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) | 
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| 523 | { | 
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| 524 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
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| 525 | if ( this->hwExtensions.getString(i) == extension) | 
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| 526 | return true; | 
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| 527 | return false; | 
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| 528 | } | 
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| 529 |  | 
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| 530 | /** | 
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| 531 | * @brief updates everything that is to be updated in the GraphicsEngine | 
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| 532 | */ | 
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| 533 | void GraphicsEngine::update(float dt) | 
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| 534 | { | 
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| 535 | Render2D::getInstance()->update(dt); | 
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| 536 | } | 
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| 537 |  | 
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| 538 |  | 
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| 539 | /** | 
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| 540 | * @brief ticks the Text | 
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| 541 | * @param dt the time passed | 
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| 542 | */ | 
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| 543 | void GraphicsEngine::tick(float dt) | 
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| 544 | { | 
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| 545 | if( unlikely(this->bDisplayFPS)) | 
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| 546 | { | 
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| 547 | this->currentFPS = 1.0/dt; | 
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| 548 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 549 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 550 |  | 
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| 551 | #ifndef NO_TEXT | 
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| 552 | char tmpChar1[20]; | 
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| 553 | sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 554 | this->geTextCFPS->setText(tmpChar1); | 
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| 555 | char tmpChar2[20]; | 
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| 556 | sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 557 | this->geTextMaxFPS->setText(tmpChar2); | 
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| 558 | char tmpChar3[20]; | 
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| 559 | sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 560 | this->geTextMinFPS->setText(tmpChar3); | 
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| 561 | #endif /* NO_TEXT */ | 
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| 562 |  | 
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| 563 | } | 
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| 564 |  | 
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| 565 | Render2D::getInstance()->tick(dt); | 
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| 566 |  | 
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| 567 | // tick the graphics effects | 
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| 568 | if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
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| 569 | { | 
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| 570 | std::list<BaseObject*>::const_iterator it; | 
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| 571 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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| 572 | dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
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| 573 | } | 
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| 574 | } | 
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| 575 |  | 
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| 576 | /** | 
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| 577 | * @brief draws all Elements that should be displayed on the Background. | 
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| 578 | */ | 
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| 579 | void GraphicsEngine::drawBackgroundElements() const | 
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| 580 | { | 
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| 581 | GraphicsEngine::storeMatrices(); | 
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| 582 |  | 
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| 583 | Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); | 
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| 584 | } | 
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| 585 |  | 
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| 586 | void GraphicsEngine::draw() const | 
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| 587 | { | 
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| 588 | //  LightManager::getInstance()->draw(); | 
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| 589 |  | 
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| 590 | if (this->graphicsEffects != NULL) | 
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| 591 | { | 
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| 592 | //draw the graphics effects | 
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| 593 | list<BaseObject*>::const_iterator it; | 
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| 594 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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| 595 | dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
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| 596 | } | 
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| 597 | GraphicsEngine::storeMatrices(); | 
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| 598 | Shader::suspendShader(); | 
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| 599 | Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); | 
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| 600 | Shader::restoreShader(); | 
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| 601 | } | 
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| 602 |  | 
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| 603 |  | 
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| 604 | /** | 
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| 605 | * @brief displays the Frames per second | 
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| 606 | * @param display if the text should be displayed | 
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| 607 | */ | 
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| 608 | void GraphicsEngine::displayFPS(bool display) | 
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| 609 | { | 
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| 610 | #ifndef NO_TEXT | 
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| 611 | if( display ) | 
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| 612 | { | 
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| 613 | if (this->geTextCFPS == NULL) | 
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| 614 | { | 
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| 615 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 616 | this->geTextCFPS->setName("curFPS"); | 
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| 617 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 618 | this->geTextCFPS->setAbsCoor2D(5, 0); | 
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| 619 | } | 
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| 620 | if (this->geTextMaxFPS == NULL) | 
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| 621 | { | 
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| 622 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 623 | this->geTextMaxFPS->setName("MaxFPS"); | 
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| 624 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 625 | this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
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| 626 | } | 
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| 627 | if (this->geTextMinFPS == NULL) | 
|---|
| 628 | { | 
|---|
| 629 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 630 | this->geTextMinFPS->setName("MinFPS"); | 
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| 631 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 632 | this->geTextMinFPS->setAbsCoor2D(5, 40); | 
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| 633 | } | 
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| 634 | } | 
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| 635 | else | 
|---|
| 636 | { | 
|---|
| 637 | delete this->geTextCFPS; | 
|---|
| 638 | this->geTextCFPS = NULL; | 
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| 639 | delete this->geTextMaxFPS; | 
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| 640 | this->geTextMaxFPS = NULL; | 
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| 641 | delete this->geTextMinFPS; | 
|---|
| 642 | this->geTextMinFPS = NULL; | 
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| 643 | } | 
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| 644 | this->bDisplayFPS = display; | 
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| 645 | #else | 
|---|
| 646 | this->bDisplayFPS = false; | 
|---|
| 647 | #endif /* NO_TEXT */ | 
|---|
| 648 | } | 
|---|
| 649 |  | 
|---|
| 650 |  | 
|---|
| 651 | /** | 
|---|
| 652 | * @brief processes the events for the GraphicsEngine class | 
|---|
| 653 | * @param the event to handle | 
|---|
| 654 | */ | 
|---|
| 655 | void GraphicsEngine::process(const Event &event) | 
|---|
| 656 | { | 
|---|
| 657 | switch (event.type) | 
|---|
| 658 | { | 
|---|
| 659 | case EV_VIDEO_RESIZE: | 
|---|
| 660 | this->resolutionChanged(event.resize); | 
|---|
| 661 | break; | 
|---|
| 662 | } | 
|---|
| 663 | } | 
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