| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: hdavid, amaechler | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #include "snow_effect.h" | 
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| 16 |  | 
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| 17 | #include "util/loading/load_param.h" | 
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| 18 | #include "util/loading/factory.h" | 
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| 19 | #include "util/loading/resource_manager.h" | 
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| 20 |  | 
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| 21 | #include "glincl.h" | 
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| 22 | #include "debug.h" | 
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| 23 |  | 
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| 24 | #include "p_node.h" | 
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| 25 | #include "state.h" | 
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| 26 | #include "sprite_particles.h" | 
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| 27 | #include "plane_emitter.h" | 
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| 28 | #include "shell_command.h" | 
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| 29 |  | 
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| 30 | #include "parser/tinyxml/tinyxml.h" | 
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| 31 |  | 
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| 32 | SHELL_COMMAND(activate, SnowEffect, activateSnow); | 
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| 33 | SHELL_COMMAND(deactivate, SnowEffect, deactivateSnow); | 
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| 34 |  | 
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| 35 | using namespace std; | 
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| 36 |  | 
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| 37 | CREATE_FACTORY(SnowEffect, CL_SNOW_EFFECT); | 
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| 38 |  | 
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| 39 | SnowEffect::SnowEffect(const TiXmlElement* root) | 
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| 40 | { | 
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| 41 | this->setClassID(CL_SNOW_EFFECT, "SnowEffect"); | 
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| 42 |  | 
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| 43 | this->init(); | 
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| 44 |  | 
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| 45 | if (root != NULL) | 
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| 46 | this->loadParams(root); | 
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| 47 |  | 
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| 48 | //load wind sound | 
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| 49 | if (this->snowWindForce > 1) { | 
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| 50 | if (this->windBuffer != NULL) | 
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| 51 | ResourceManager::getInstance()->unload(this->windBuffer); | 
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| 52 | this->windBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/wind.wav", WAV); | 
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| 53 | } | 
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| 54 |  | 
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| 55 | if(snowActivate) | 
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| 56 | this->activate(); | 
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| 57 | } | 
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| 58 |  | 
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| 59 |  | 
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| 60 | SnowEffect::~SnowEffect() | 
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| 61 | { | 
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| 62 | this->deactivate(); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | SpriteParticles* SnowEffect::snowParticles = NULL; | 
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| 66 |  | 
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| 67 | void SnowEffect::loadParams(const TiXmlElement* root) | 
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| 68 | { | 
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| 69 | WeatherEffect::loadParams(root); | 
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| 70 |  | 
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| 71 | LoadParam(root, "numParticles", this, SnowEffect, numParticles); | 
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| 72 | LoadParam(root, "materialTexture", this, SnowEffect, materialTexture); | 
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| 73 | LoadParam(root, "lifeSpans", this, SnowEffect, lifeSpan); | 
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| 74 | LoadParam(root, "radius", this, SnowEffect, radius); | 
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| 75 | LoadParam(root, "mass", this, SnowEffect, mass); | 
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| 76 | LoadParam(root, "emissionRate", this, SnowEffect, emissionRate); | 
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| 77 | LoadParam(root, "emissionVelocity", this, SnowEffect, emissionVelocity); | 
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| 78 | LoadParam(root, "wind", this, SnowEffect, wind); | 
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| 79 | LoadParam(root, "size", this, SnowEffect, size); | 
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| 80 | LoadParam(root, "coord", this, SnowEffect, coord); | 
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| 81 |  | 
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| 82 | LOAD_PARAM_START_CYCLE(root, element); | 
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| 83 | { | 
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| 84 | LoadParam_CYCLE(element, "option", this, SnowEffect, setSnowOption); | 
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| 85 | } | 
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| 86 | LOAD_PARAM_END_CYCLE(element); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | bool SnowEffect::init() | 
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| 90 | { | 
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| 91 | this->emitter = new PlaneEmitter(); | 
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| 92 |  | 
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| 93 | // Default values | 
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| 94 | this->snowActivate = false; | 
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| 95 | this->snowMove = false; | 
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| 96 | this->particles = 12000; | 
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| 97 | this->texture = "maps/snow_flake_01_32x32.png"; | 
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| 98 | this->life = 8; | 
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| 99 | this->randomLife = 2; | 
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| 100 | this->snowRadius = 3.5; | 
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| 101 | this->randomRadius = 1; | 
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| 102 | this->snowMass = 1.0; | 
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| 103 | this->randomMass = 0.3; | 
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| 104 | this->rate = 900; | 
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| 105 | this->velocity = -100; | 
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| 106 | this->randomVelocity = 5; | 
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| 107 | this->angle = 0.5; | 
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| 108 | this->randomAngle = 0.2; | 
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| 109 | this->alpha = 0.5; | 
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| 110 | this->snowSize = Vector2D(2500, 2500); | 
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| 111 | this->snowCoord = Vector(100,450,400); | 
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| 112 | this->snowWindForce = 1; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | bool SnowEffect::activate() | 
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| 116 | { | 
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| 117 | PRINTF(0)("Activating SnowEffect\n"); | 
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| 118 |  | 
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| 119 | this->snowActivate = true; | 
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| 120 |  | 
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| 121 | SnowEffect::snowParticles = new SpriteParticles(particles); | 
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| 122 | SnowEffect::snowParticles->setName("SnowEffectTrailParticles"); | 
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| 123 | SnowEffect::snowParticles->setMaterialTexture(texture); | 
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| 124 | SnowEffect::snowParticles->setLifeSpan(life, randomLife); | 
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| 125 | SnowEffect::snowParticles->setRadius(0.0, snowRadius, randomRadius); | 
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| 126 | SnowEffect::snowParticles->setRadius(0.2, snowRadius, randomRadius*0.8); | 
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| 127 | SnowEffect::snowParticles->setRadius(1.0, snowRadius, randomRadius*0.5); | 
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| 128 | SnowEffect::snowParticles->setMass(0, snowMass, randomMass); | 
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| 129 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 130 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 131 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 132 |  | 
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| 133 | this->emitter->setSystem(SnowEffect::snowParticles); | 
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| 134 |  | 
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| 135 | this->emitter->setRelCoor(snowCoord); | 
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| 136 | this->emitter->setEmissionRate(rate); | 
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| 137 | this->emitter->setEmissionVelocity(velocity, randomVelocity); | 
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| 138 | this->emitter->setSpread(angle * this->snowWindForce , randomAngle * this->snowWindForce); | 
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| 139 | this->emitter->setSize(snowSize); | 
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| 140 |  | 
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| 141 | // SnowEffect::snowParticles->precache(8); | 
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| 142 |  | 
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| 143 | if (this->snowWindForce > 1) | 
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| 144 | this->soundSource.loop(this->windBuffer); | 
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| 145 | } | 
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| 146 |  | 
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| 147 |  | 
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| 148 | bool SnowEffect::deactivate() | 
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| 149 | { | 
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| 150 | PRINTF(0)("Deactivating SnowEffect\n"); | 
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| 151 |  | 
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| 152 | this->snowActivate = false; | 
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| 153 | this->emitter->setSystem(NULL); | 
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| 154 |  | 
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| 155 | if (this->windBuffer != NULL) | 
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| 156 | ResourceManager::getInstance()->unload(this->windBuffer); | 
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| 157 |  | 
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| 158 | } | 
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| 159 |  | 
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| 160 | void SnowEffect::draw() const | 
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| 161 | { | 
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| 162 | if (!this->snowActivate) | 
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| 163 | return; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void SnowEffect::tick(float dt) | 
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| 167 | { | 
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| 168 | if (!this->snowActivate) | 
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| 169 | return; | 
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| 170 |  | 
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| 171 | /* | 
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| 172 | float distance = (State::getCameraNode()->getAbsCoor() - Vector(snowCoord.x, State::getCameraNode()->getAbsCoor().y, snowCoord.z)).len(); | 
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| 173 |  | 
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| 174 | if(activated) | 
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| 175 | { | 
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| 176 | if(distance > 0.3*snowSize.x || distance > 0.3*snowSize.y) | 
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| 177 | this->deactivate(); | 
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| 178 | else if(distance > 0.25*snowSize.x || distance > 0.25*snowSize.y) | 
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| 179 | this->alpha = 0.15; | 
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| 180 | else if(distance > 0.2*snowSize.x || distance > 0.2*snowSize.y) | 
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| 181 | this->alpha = 0.25; | 
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| 182 | else if(distance > 0.1*snowSize.x || distance > 0.1*snowSize.y) | 
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| 183 | this->alpha = 0.4; | 
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| 184 |  | 
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| 185 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 186 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 187 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 188 | } | 
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| 189 | else | 
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| 190 | { | 
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| 191 | if(distance < 0.3*snowSize.x || distance < 0.3*snowSize.y ) | 
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| 192 | this->activate(); | 
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| 193 | if( distance < 0.25*snowSize.x || distance < 0.25*snowSize.y ) | 
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| 194 | this->alpha = 0.25; | 
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| 195 | else if( distance < 0.2*snowSize.x || distance < 0.2*snowSize.y ) | 
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| 196 | this->alpha = 0.4; | 
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| 197 | else if( distance < 0.1*snowSize.x || distance < 0.1*snowSize.y ) | 
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| 198 | this->alpha = 0.5; | 
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| 199 |  | 
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| 200 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 201 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 202 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 203 | }*/ | 
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| 204 |  | 
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| 205 | if (this->snowMove) { | 
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| 206 | this->snowCoord = State::getCameraNode()->getAbsCoor(); | 
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| 207 | this->emitter->setRelCoor(this->snowCoord.x , this->snowCoord.y+300, this->snowCoord.z); | 
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| 208 | } | 
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| 209 | } | 
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