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Last change
on this file since 8093 was
7927,
checked in by patrick, 19 years ago
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trunk: added more cr framework, i will branche soon with this stuff so the trunk dosn't get involved to much in the development phase
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File size:
1.8 KB
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| 1 | /*! |
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| 2 | * @file cr_engine.h |
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| 3 | * @brief The collision reaction engine, defining generic collision reactions to collision events |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _CR_ENGINE_ |
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| 7 | #define _CR_ENGINE_ |
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| 8 | |
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| 9 | #include "base_object.h" |
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| 10 | #include <stdarg.h> |
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| 11 | #include <vector> |
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| 12 | |
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| 13 | // FORWARD DECLARATION |
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| 14 | class CollisionHandle; |
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| 15 | class Collision; |
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| 16 | class WorldEntity; |
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| 17 | |
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| 18 | //! A default singleton class. |
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| 19 | class CREngine : public BaseObject |
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| 20 | { |
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| 21 | |
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| 22 | public: |
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| 23 | typedef enum CRType { |
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| 24 | CR_PHYSICS_MOMENTUM = 0, |
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| 25 | CR_PHYSICS_GROUND, |
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| 26 | CR_PHYSICS_GROUND_WALK, |
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| 27 | |
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| 28 | CR_OBJECT_DAMAGE, |
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| 29 | CR_OBJECT_PICKUP, |
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| 30 | |
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| 31 | CR_VERTEX_TRAFO, |
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| 32 | |
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| 33 | CR_SPECIAL_CALLBACK, |
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| 34 | |
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| 35 | CR_NUMBER |
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| 36 | }; |
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| 37 | |
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| 38 | virtual ~CREngine(void); |
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| 39 | |
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| 40 | /** @returns a Pointer to the only object of this Class */ |
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| 41 | inline static CREngine* getInstance(void) { if (!singletonRef) singletonRef = new CREngine(); return singletonRef; }; |
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| 42 | |
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| 43 | |
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| 44 | CollisionHandle* subscribeReaction(WorldEntity* worldEntity, CRType type, int nrOfTargets, ...); |
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| 45 | |
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| 46 | bool unsubscribeReaction(WorldEntity* worldEntity); |
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| 47 | bool unsubscribeReaction(CollisionHandle* collisionHandle); |
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| 48 | |
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| 49 | |
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| 50 | void handleCollisions(); |
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| 51 | |
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| 52 | /** @returns an instance to a collision object. instead of creating new object this ones can be resycled */ |
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| 53 | inline Collision* getCollisionObject() { /* return the first element of the cache list*/ } |
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| 54 | /** @param collision: returns the Collision object back to the cache list */ |
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| 55 | inline void putCollisionObject(Collision* collision) { this->cachedCollisions.push_back(collision); } |
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| 56 | |
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| 57 | |
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| 58 | private: |
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| 59 | CREngine(void); |
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| 60 | |
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| 61 | |
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| 62 | private: |
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| 63 | std::vector<CollisionHandle*> collisionHandles; //!< list with the collision handles |
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| 64 | std::vector<Collision*> cachedCollisions; //!< a list of unused, cached collision events |
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| 65 | |
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| 66 | static CREngine* singletonRef; //!< the reference to the CREngine object (singleton) |
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| 67 | }; |
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| 68 | |
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| 69 | #endif /* _CR_ENGINE_ */ |
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