| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION |
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| 17 | |
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| 18 | |
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| 19 | |
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| 20 | #include "collision.h" |
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| 21 | #include "collision_event.h" |
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| 22 | #include "collision_handle.h" |
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| 23 | #include "cr_defs.h" |
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| 24 | |
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| 25 | #include "cr_engine.h" |
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| 26 | |
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| 27 | #include "debug.h" |
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| 28 | |
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| 29 | using namespace std; |
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| 30 | |
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| 31 | |
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| 32 | /** |
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| 33 | * standard constructor |
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| 34 | */ |
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| 35 | CREngine::CREngine () |
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| 36 | : BaseObject() |
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| 37 | { |
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| 38 | this->setClassID(CL_CR_ENGINE, "CREngine"); |
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| 39 | this->setName("CREngine"); |
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| 40 | |
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| 41 | this->init(); |
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| 42 | } |
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| 43 | |
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| 44 | /** |
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| 45 | * the singleton reference to this class |
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| 46 | */ |
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| 47 | CREngine* CREngine::singletonRef = NULL; |
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| 48 | |
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| 49 | /** |
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| 50 | @brief standard deconstructor |
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| 51 | */ |
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| 52 | CREngine::~CREngine () |
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| 53 | { |
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| 54 | CREngine::singletonRef = NULL; |
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| 55 | |
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| 56 | if( this->collisionsUnused.size() != CR_MAX_COLLISIONS) |
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| 57 | PRINTF(0)("CollisionReaction Error: Collision cache size missmatch: %i of %i\n", this->collisionsUnused.size(), CR_MAX_COLLISIONS); |
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| 58 | if( this->collisionEventsUnused.size() != CR_MAX_COLLISION_EVENTS) |
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| 59 | PRINTF(0)("CollisionReaction Error: CollisionEvent cache size missmatch: %i of %i\n", this->collisionEventsUnused.size(), CR_MAX_COLLISION_EVENTS); |
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| 60 | |
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| 61 | this->reset(); |
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| 62 | |
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| 63 | vector<Collision*>::iterator it1 = this->collisionsUnused.begin(); |
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| 64 | for(; it1 < this->collisionsUnused.end(); it1++) |
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| 65 | delete *it1; |
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| 66 | vector<CollisionEvent*>::iterator it2 = this->collisionEventsUnused.begin(); |
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| 67 | for(; it2 < this->collisionEventsUnused.end(); it2++) |
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| 68 | delete *it2; |
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| 69 | |
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| 70 | this->collisionsUnused.clear(); |
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| 71 | this->collisionEventsUnused.clear(); |
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| 72 | } |
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| 73 | |
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| 74 | /** |
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| 75 | * inits the CREngine to a working state |
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| 76 | */ |
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| 77 | void CREngine::init() |
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| 78 | { |
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| 79 | // create a list of Collision events (precaching) |
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| 80 | for( int i = 0; i < CR_MAX_COLLISIONS; i++) |
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| 81 | this->collisionsUnused.push_back(new Collision()); |
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| 82 | for( int i = 0; i < CR_MAX_COLLISION_EVENTS; i++) |
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| 83 | this->collisionEventsUnused.push_back(new CollisionEvent()); |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | /** |
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| 88 | * flushes the CollisionHandles and restores the CREngine to the initial state |
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| 89 | */ |
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| 90 | void CREngine::reset() |
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| 91 | { |
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| 92 | // first clear all CollisionHandles |
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| 93 | |
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| 94 | vector<CollisionHandle*>::iterator it = this->collisionHandles.begin(); |
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| 95 | for(; it < this->collisionHandles.end(); it++) |
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| 96 | { |
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| 97 | (*it)->reset(); |
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| 98 | delete *it; |
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| 99 | } |
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| 100 | |
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| 101 | this->collisionHandles.clear(); |
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| 102 | } |
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| 103 | |
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| 104 | |
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| 105 | /** |
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| 106 | * subscribes a WorldEntity for a CollisionReaction |
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| 107 | * @param owner: the WE to subscribe |
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| 108 | * @param type: the type of collision reaction to perform |
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| 109 | * @return the newly created CollisionHandle |
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| 110 | */ |
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| 111 | CollisionHandle* CREngine::subscribeReaction(WorldEntity* owner, CRType type) |
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| 112 | { |
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| 113 | CollisionHandle* ch = new CollisionHandle(owner, type); |
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| 114 | this->collisionHandles.push_back(ch); |
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| 115 | |
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| 116 | return ch; |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | /** |
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| 121 | * unsubscribe reaction from the reaction list |
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| 122 | * @param collisionHandle the CollisionHandle to remove |
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| 123 | * @param returns true if worked collrectly |
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| 124 | */ |
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| 125 | bool CREngine::unsubscribeReaction(CollisionHandle* collisionHandle) |
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| 126 | { |
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| 127 | std::vector<CollisionHandle*>::iterator it; |
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| 128 | for( it = this->collisionHandles.begin(); it != this->collisionHandles.end(); it++) |
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| 129 | { |
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| 130 | if( *it == collisionHandle) |
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| 131 | { |
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| 132 | this->collisionHandles.erase(it); |
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| 133 | delete collisionHandle; |
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| 134 | return true; |
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| 135 | } |
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| 136 | } |
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| 137 | return false; |
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| 138 | } |
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| 139 | |
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| 140 | |
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| 141 | /** |
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| 142 | * processes the collisions by calling the EventHandlers |
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| 143 | */ |
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| 144 | void CREngine::handleCollisions() |
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| 145 | { |
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| 146 | std::vector<CollisionHandle*>::iterator it; |
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| 147 | for( it = this->collisionHandles.begin(); it != this->collisionHandles.end(); it++) |
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| 148 | { |
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| 149 | if( (*it)->isCollided() || (*it)->isContinuousPoll()) //does it have any collisions to report at all |
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| 150 | { |
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| 151 | (*it)->handleCollisions(); |
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| 152 | } |
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| 153 | } |
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| 154 | this->flushCollisions(); |
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| 155 | } |
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| 156 | |
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| 157 | |
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| 158 | /** |
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| 159 | * flushes all the collision lists and puts them to their initial state |
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| 160 | */ |
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| 161 | void CREngine::flushCollisions() |
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| 162 | { |
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| 163 | vector<Collision*>::iterator it1 = this->collisionsUsed.begin(); |
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| 164 | for(; it1 < this->collisionsUsed.end(); it1++) |
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| 165 | this->collisionsUnused.push_back(*it1); |
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| 166 | |
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| 167 | vector<CollisionEvent*>::iterator it2 = this->collisionEventsUsed.begin(); |
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| 168 | for(; it2 < this->collisionEventsUsed.end(); it2++) |
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| 169 | this->collisionEventsUnused.push_back(*it2); |
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| 170 | |
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| 171 | this->collisionsUsed.clear(); |
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| 172 | this->collisionEventsUsed.clear(); |
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| 173 | } |
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| 174 | |
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| 175 | |
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| 176 | void CREngine::debug() |
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| 177 | { |
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| 178 | |
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| 179 | } |
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| 180 | |
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