| Last change
                  on this file since 8393 was
                  7711,
                  checked in by patrick, 19 years ago | 
        
          | 
trunk: merged the cd branche back to trunk
 | 
        | File size:
            980 bytes | 
      
      
        
  | Line |  | 
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| 1 | /*! | 
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| 2 | * @file bv_tree.h | 
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| 3 | *  Definition of a bounding volume tree | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _BV_TREE_H | 
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| 8 | #define _BV_TREE_H | 
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| 9 |  | 
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| 10 |  | 
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| 11 | #include "base_object.h" | 
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| 12 | #include "model.h" | 
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| 13 |  | 
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| 14 | // FORWARD DECLARATION | 
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| 15 | class BoundingVolume; | 
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| 16 | class BVTreeNode; | 
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| 17 | class PNode; | 
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| 18 | class WorldEntity; | 
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| 19 |  | 
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| 20 | //! draw mode for the bounding volume | 
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| 21 | typedef enum DrawMode | 
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| 22 | { | 
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| 23 | DRAW_ALL               = 1<<0, | 
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| 24 | DRAW_SINGLE            = 1<<1, | 
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| 25 |  | 
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| 26 | DRAW_SEPARATING_PLANE  = 1<<2, | 
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| 27 | DRAW_BV_AXIS           = 1<<3, | 
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| 28 | DRAW_BV_BLENDED        = 1<<4, | 
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| 29 | DRAW_BV_POLYGON        = 1<<5, | 
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| 30 | DRAW_MODEL             = 1<<6, | 
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| 31 | DRAW_POINTS            = 1<<7 | 
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| 32 | }; | 
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| 33 |  | 
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| 34 |  | 
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| 35 | //! A class that represents a bounding volume tree | 
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| 36 | class BVTree : public BaseObject | 
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| 37 | { | 
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| 38 |  | 
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| 39 | public: | 
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| 40 | BVTree(); | 
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| 41 | virtual ~BVTree(); | 
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| 42 |  | 
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| 43 | virtual void spawnBVTree(const modelInfo& modelInf) = 0; | 
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| 44 | virtual void flushTree() = 0; | 
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| 45 |  | 
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| 46 | virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2) = 0; | 
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| 47 |  | 
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| 48 | virtual void drawBV(int depth, int drawMode) const = 0; | 
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| 49 | }; | 
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| 50 |  | 
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| 51 | #endif /* _BV_TREE_H */ | 
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