| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3610] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3610] | 18 | #include "graphics_engine.h" | 
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| [7193] | 19 | #include "util/loading/resource_manager.h" | 
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| [4817] | 20 | #include "event_handler.h" | 
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| [6441] | 21 | #include "state.h" | 
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| [1853] | 22 |  | 
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| [6142] | 23 | #include "world_entity.h" | 
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 | 24 |  | 
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| [4849] | 25 | #include "render_2d.h" | 
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| [5347] | 26 | #include "text_engine.h" | 
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| [4850] | 27 | #include "light.h" | 
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| [5347] | 28 | #include "shader.h" | 
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| [3611] | 29 | #include "debug.h" | 
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| [5347] | 30 |  | 
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| [5944] | 31 | #include "parser/ini_parser/ini_parser.h" | 
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| [4770] | 32 | #include "substring.h" | 
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| [5344] | 33 | #include "text.h" | 
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| [4770] | 34 |  | 
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| [5819] | 35 | #include "globals.h" | 
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| [5857] | 36 | #include "texture.h" | 
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| [5755] | 37 |  | 
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| [6753] | 38 | #include "effects/graphics_effect.h" | 
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| [6772] | 39 | #include "effects/fog_effect.h" | 
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| [6884] | 40 | #include "effects/lense_flare.h" | 
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| [6753] | 41 |  | 
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| [6522] | 42 | #include "shell_command.h" | 
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 | 43 |  | 
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| [6815] | 44 |  | 
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 | 45 | #include "parser/tinyxml/tinyxml.h" | 
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| [7193] | 46 | #include "util/loading/load_param.h" | 
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 | 47 | #include "util/loading/factory.h" | 
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| [6979] | 48 | #include "class_list.h" | 
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| [6815] | 49 |  | 
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| [5755] | 50 | #ifdef __WIN32__ | 
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| [6162] | 51 |  #include "static_model.h" | 
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| [5755] | 52 | #endif | 
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| [1856] | 53 | using namespace std; | 
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| [1853] | 54 |  | 
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| [6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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 | 56 |  | 
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| [6976] | 57 |  | 
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| [3245] | 58 | /** | 
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| [4836] | 59 |  *  standard constructor | 
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| [5262] | 60 |  */ | 
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| [4597] | 61 | GraphicsEngine::GraphicsEngine () | 
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| [3365] | 62 | { | 
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| [4597] | 63 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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 | 64 |   this->setName("GraphicsEngine"); | 
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| [4784] | 65 |  | 
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 | 66 |   this->isInit = false; | 
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 | 67 |  | 
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| [4245] | 68 |   this->bDisplayFPS = false; | 
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 | 69 |   this->minFPS = 9999; | 
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 | 70 |   this->maxFPS = 0; | 
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| [4135] | 71 |  | 
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| [5079] | 72 |   this->geTextCFPS = NULL; | 
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 | 73 |   this->geTextMaxFPS = NULL; | 
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 | 74 |   this->geTextMinFPS = NULL; | 
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 | 75 |  | 
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| [4768] | 76 |   this->fullscreenFlag = 0; | 
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| [5225] | 77 |   this->videoFlags = 0; | 
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 | 78 |   this->screen = NULL; | 
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| [5260] | 79 |  | 
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| [6979] | 80 |   // initialize the Modules | 
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| [5285] | 81 |   TextEngine::getInstance(); | 
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| [6979] | 82 |   this->graphicsEffects = NULL; | 
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 | 83 |  | 
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| [3611] | 84 | } | 
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| [3610] | 85 |  | 
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| [3621] | 86 | /** | 
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| [4836] | 87 |  *  The Pointer to this GraphicsEngine | 
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| [3621] | 88 | */ | 
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| [3611] | 89 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| [3610] | 90 |  | 
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| [3621] | 91 | /** | 
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| [4836] | 92 |  *  destructs the graphicsEngine. | 
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| [3611] | 93 | */ | 
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| [4597] | 94 | GraphicsEngine::~GraphicsEngine () | 
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| [3611] | 95 | { | 
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 | 96 |   // delete what has to be deleted here | 
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| [7029] | 97 |   this->displayFPS( false ); | 
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| [4849] | 98 |  | 
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| [5286] | 99 |   //TextEngine | 
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| [5285] | 100 |   delete TextEngine::getInstance(); | 
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| [5347] | 101 |   // render 2D | 
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 | 102 |   delete Render2D::getInstance(); | 
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| [5079] | 103 |  | 
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| [5225] | 104 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| [6979] | 105 |   //   if (this->screen != NULL) | 
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 | 106 |   //     SDL_FreeSurface(this->screen); | 
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| [5240] | 107 |  | 
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| [4849] | 108 |   GraphicsEngine::singletonRef = NULL; | 
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| [3611] | 109 | } | 
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 | 110 |  | 
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| [6815] | 111 |  | 
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| [4830] | 112 | /** | 
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| [6815] | 113 |  * loads the GraphicsEngine Specific Parameters. | 
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 | 114 |  * @param root: the XML-Element to load the Data From | 
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 | 115 |  */ | 
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 | 116 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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 | 117 | { | 
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| [6979] | 118 |   LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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 | 119 |   .describe("loads a graphics effect"); | 
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| [6815] | 120 | } | 
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 | 121 |  | 
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 | 122 |  | 
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| [6980] | 123 |  | 
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 | 124 |  | 
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| [6815] | 125 | /** | 
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| [6980] | 126 |  * @param root The XML-element to load GraphicsEffects from | 
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 | 127 |  */ | 
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 | 128 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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 | 129 | { | 
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 | 130 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 131 |   { | 
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| [7035] | 132 |     PRINTF(4)("element is: %s\n", element->Value()); | 
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| [6980] | 133 |     Factory::fabricate(element); | 
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 | 134 |   } | 
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 | 135 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 136 | } | 
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 | 137 |  | 
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 | 138 |  | 
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 | 139 |  | 
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 | 140 | /** | 
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| [4830] | 141 |  * initializes the GraphicsEngine with default settings. | 
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 | 142 |  */ | 
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| [4784] | 143 | int GraphicsEngine::init() | 
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 | 144 | { | 
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| [4830] | 145 |   if (this->isInit) | 
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 | 146 |     return -1; | 
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 | 147 |   this->initVideo(640, 480, 16); | 
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| [4784] | 148 | } | 
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 | 149 |  | 
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| [3611] | 150 | /** | 
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| [4830] | 151 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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 | 152 |  * @param iniParser the iniParser to load from | 
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 | 153 |  * @param section the Section in the ini-file to load from | 
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 | 154 |  * @returns nothing usefull | 
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 | 155 |  */ | 
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 | 156 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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 | 157 | { | 
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 | 158 |   // looking if we are in fullscreen-mode | 
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| [7221] | 159 |   const std::string fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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 | 160 |   if (fullscreen[0] == '1' || fullscreen == "true") | 
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| [4830] | 161 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 162 |  | 
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 | 163 |   // looking if we are in fullscreen-mode | 
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| [7221] | 164 |   const std::string textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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 | 165 |   if (textures[0] == '1' || textures == "true") | 
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 | 166 |     Texture::setTextureEnableState(true); | 
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| [4830] | 167 |   else | 
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| [5857] | 168 |     Texture::setTextureEnableState(false); | 
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| [4830] | 169 |  | 
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 | 170 |   // searching for a usefull resolution | 
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| [7221] | 171 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480").c_str(), 'x'); ///FIXME | 
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| [4833] | 172 |   //resolution.debug(); | 
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| [7221] | 173 |   MultiType x = resolution.getString(0), y = resolution.getString(1); | 
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 | 174 |   this->initVideo(x.getInt(), y.getInt(), 16); | 
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| [4833] | 175 |  | 
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| [6979] | 176 |   //   GraphicsEffect* fe = new FogEffect(NULL); | 
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 | 177 |   //   this->loadGraphicsEffect(fe); | 
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 | 178 |   //   fe->activate(); | 
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 | 179 |   //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| [6884] | 180 |  | 
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| [6967] | 181 |   //LenseFlare* ge = new LenseFlare(); | 
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 | 182 |   //this->loadGraphicsEffect(ge); | 
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| [6884] | 183 |  | 
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| [6967] | 184 |   //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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 | 185 |   //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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 | 186 |   //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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 | 187 |   //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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 | 188 |   //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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 | 189 |   //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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 | 190 |   //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| [6884] | 191 |  | 
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| [6966] | 192 |   //ge->activate(); | 
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| [4830] | 193 | } | 
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 | 194 |  | 
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 | 195 |  | 
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 | 196 |  | 
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 | 197 | /** | 
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| [4836] | 198 |  *  initializes the Video for openGL. | 
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| [5346] | 199 |  * | 
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 | 200 |  * This has to be done only once when starting orxonox. | 
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 | 201 |  */ | 
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| [4784] | 202 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| [3611] | 203 | { | 
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| [4784] | 204 |   if (this->isInit) | 
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 | 205 |     return -1; | 
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| [5024] | 206 |   //   initialize SDL_VIDEO | 
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| [5225] | 207 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| [5024] | 208 |   { | 
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 | 209 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| [6979] | 210 |     //      return -1; | 
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| [5024] | 211 |   } | 
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| [3617] | 212 |   // initialize SDL_GL-settings | 
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 | 213 |   this->setGLattribs(); | 
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| [3610] | 214 |  | 
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| [3617] | 215 |   // setting the Video Flags. | 
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| [5225] | 216 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| [3610] | 217 |  | 
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 | 218 |   /* query SDL for information about our video hardware */ | 
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 | 219 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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 | 220 |   if( videoInfo == NULL) | 
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| [6979] | 221 |   { | 
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 | 222 |     PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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 | 223 |     SDL_Quit (); | 
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 | 224 |   } | 
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| [3610] | 225 |   if( videoInfo->hw_available) | 
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| [3611] | 226 |     this->videoFlags |= SDL_HWSURFACE; | 
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| [4597] | 227 |   else | 
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| [3611] | 228 |     this->videoFlags |= SDL_SWSURFACE; | 
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| [3610] | 229 |   /* | 
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| [3619] | 230 |   if(VideoInfo -> blit_hw) | 
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| [3610] | 231 |     VideoFlags |= SDL_HWACCEL; | 
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 | 232 |   */ | 
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| [6979] | 233 |   // setting up the Resolution | 
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| [4784] | 234 |   this->setResolution(resX, resY, bbp); | 
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| [3611] | 235 |  | 
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| [5260] | 236 |   // GRABBING ALL GL-extensions | 
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 | 237 |   this->grabHardwareSettings(); | 
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 | 238 |  | 
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| [3621] | 239 |   // Enable default GL stuff | 
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 | 240 |   glEnable(GL_DEPTH_TEST); | 
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| [4784] | 241 |  | 
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| [4849] | 242 |   Render2D::getInstance(); | 
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| [4833] | 243 |  | 
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| [4784] | 244 |   this->isInit = true; | 
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| [3365] | 245 | } | 
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| [1853] | 246 |  | 
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| [4770] | 247 | /** | 
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| [4619] | 248 |  * sets the Window Captions and the Name of the icon. | 
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 | 249 |  * @param windowName The name of the Window | 
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 | 250 |  * @param icon The name of the Icon on the Disc | 
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 | 251 |  */ | 
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| [7221] | 252 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) | 
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| [4619] | 253 | { | 
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| [7221] | 254 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); | 
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| [5240] | 255 |   if (iconSurf != NULL) | 
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 | 256 |   { | 
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| [5241] | 257 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| [5240] | 258 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| [7221] | 259 |     SDL_WM_SetIcon(iconSurf, NULL); | 
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| [5240] | 260 |     SDL_FreeSurface(iconSurf); | 
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 | 261 |   } | 
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| [5024] | 262 |  | 
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| [7221] | 263 |   SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); | 
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| [4619] | 264 | } | 
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 | 265 |  | 
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 | 266 |  | 
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 | 267 | /** | 
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| [4836] | 268 |  *  Sets the GL-attributes | 
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| [5346] | 269 |  */ | 
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| [4746] | 270 | int GraphicsEngine::setGLattribs() | 
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| [3617] | 271 | { | 
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 | 272 |   // Set video mode | 
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 | 273 |   // TO DO: parse arguments for settings | 
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 | 274 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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 | 275 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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 | 276 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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 | 277 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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 | 278 |  | 
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| [4597] | 279 |  | 
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 | 280 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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 | 281 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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 | 282 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| [3617] | 283 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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 | 284 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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 | 285 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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 | 286 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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 | 287 | } | 
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 | 288 |  | 
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| [5261] | 289 | /** | 
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 | 290 |  * grabs the Hardware Specifics | 
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 | 291 |  * checks for all the different HW-types | 
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 | 292 |  */ | 
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| [5260] | 293 | void GraphicsEngine::grabHardwareSettings() | 
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 | 294 | { | 
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 | 295 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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 | 296 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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 | 297 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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 | 298 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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 | 299 |  | 
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| [6979] | 300 |   //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| [5260] | 301 |  | 
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| [7221] | 302 |   if (renderer != NULL) | 
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| [5260] | 303 |   { | 
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| [7221] | 304 |     this->hwRenderer == renderer; | 
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| [5260] | 305 |   } | 
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| [7221] | 306 |   if (vendor != NULL) | 
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| [5260] | 307 |   { | 
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| [7221] | 308 |     this->hwVendor == vendor; | 
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| [5260] | 309 |   } | 
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| [7221] | 310 |   if (version != NULL) | 
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| [5260] | 311 |   { | 
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| [7221] | 312 |     this->hwVersion == version; | 
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| [5260] | 313 |   } | 
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 | 314 |  | 
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| [7221] | 315 |   if (extensions != NULL) | 
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 | 316 |     this->hwExtensions.split(extensions, " \n\t,"); | 
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| [5260] | 317 |  | 
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| [6634] | 318 |   PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| [5260] | 319 |   PRINT(4)("Extensions:\n"); | 
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| [7221] | 320 |   for (unsigned int i = 0; i < this->hwExtensions.getCount(); i++) | 
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 | 321 |     PRINT(4)("%d: %s\n", i, this->hwExtensions.getString(i).c_str()); | 
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| [5263] | 322 |  | 
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 | 323 |  | 
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 | 324 |   // inizializing GLEW | 
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 | 325 |   GLenum err = glewInit(); | 
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 | 326 |   if (GLEW_OK != err) | 
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 | 327 |   { | 
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 | 328 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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 | 329 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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 | 330 |   } | 
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 | 331 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| [5260] | 332 | } | 
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 | 333 |  | 
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| [6162] | 334 |  | 
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| [3621] | 335 | /** | 
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| [4836] | 336 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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 | 337 |  * @param width The width of the window | 
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 | 338 |  * @param height The height of the window | 
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 | 339 |  * @param bpp bits per pixel | 
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| [5346] | 340 |  */ | 
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| [3619] | 341 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| [3610] | 342 | { | 
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| [3611] | 343 |   this->resolutionX = width; | 
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 | 344 |   this->resolutionY = height; | 
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 | 345 |   this->bitsPerPixel = bpp; | 
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| [6441] | 346 |   State::setResolution( width, height); | 
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| [4739] | 347 |  | 
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| [5255] | 348 |   if (this->screen != NULL) | 
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| [5237] | 349 |     SDL_FreeSurface(screen); | 
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| [4769] | 350 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| [6979] | 351 |   { | 
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 | 352 |     PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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 | 353 |     //    SDL_Quit(); | 
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 | 354 |     //    return -1; | 
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 | 355 |   } | 
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 | 356 |   glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| [5755] | 357 |  | 
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| [5790] | 358 | #ifdef __WIN32__ | 
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| [7229] | 359 |   // renewing GL-settings | 
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 | 360 |   glEnable(GL_DEPTH_TEST); | 
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 | 361 |  | 
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| [6979] | 362 |   // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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 | 363 |   const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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 | 364 |   if (texList != NULL) | 
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 | 365 |   { | 
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 | 366 |     std::list<BaseObject*>::const_iterator reTex; | 
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 | 367 |     for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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 | 368 |       dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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 | 369 |   } | 
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 | 370 |   // REBUILDING MODELS | 
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 | 371 |   const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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 | 372 |   if (texList != NULL) | 
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 | 373 |   { | 
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 | 374 |     std::list<BaseObject*>::const_iterator reModel; | 
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 | 375 |     for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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 | 376 |       dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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 | 377 |   } | 
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| [5755] | 378 | #endif /* __WIN32__ */ | 
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| [4135] | 379 | } | 
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| [3610] | 380 |  | 
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| [4458] | 381 | /** | 
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| [4836] | 382 |  *  sets Fullscreen mode | 
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 | 383 |  * @param fullscreen true if fullscreen, false if windowed | 
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| [4458] | 384 | */ | 
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| [4135] | 385 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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 | 386 | { | 
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| [4768] | 387 |   if (fullscreen) | 
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| [5789] | 388 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| [4768] | 389 |   else | 
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| [5789] | 390 |     this->fullscreenFlag = 0; | 
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| [4135] | 391 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| [3543] | 392 | } | 
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| [3617] | 393 |  | 
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| [4458] | 394 | /** | 
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| [4836] | 395 |  *  sets the background color | 
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 | 396 |  * @param red the red part of the background | 
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 | 397 |  * @param blue the blue part of the background | 
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 | 398 |  * @param green the green part of the background | 
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 | 399 |  * @param alpha the alpha part of the background | 
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| [5346] | 400 |  */ | 
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| [4374] | 401 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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 | 402 | { | 
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 | 403 |   glClearColor(red, green, blue, alpha); | 
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 | 404 | } | 
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 | 405 |  | 
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| [3621] | 406 | /** | 
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| [4836] | 407 |  *  Signalhandler, for when the resolution has changed | 
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 | 408 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| [5346] | 409 |  */ | 
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| [4782] | 410 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| [3619] | 411 | { | 
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| [4782] | 412 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| [3619] | 413 | } | 
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| [3617] | 414 |  | 
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| [3622] | 415 | /** | 
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| [4833] | 416 |  | 
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 | 417 | /** | 
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| [4836] | 418 |  *  entering 2D Mode | 
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| [4597] | 419 |  | 
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| [3790] | 420 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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 | 421 | */ | 
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| [4746] | 422 | void GraphicsEngine::enter2DMode() | 
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| [3790] | 423 | { | 
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| [4955] | 424 |   //GraphicsEngine::storeMatrices(); | 
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| [3790] | 425 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| [4597] | 426 |  | 
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| [3790] | 427 |   /* Note, there may be other things you need to change, | 
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 | 428 |      depending on how you have your OpenGL state set up. | 
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 | 429 |   */ | 
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 | 430 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 431 |   glDisable(GL_DEPTH_TEST); | 
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 | 432 |   glDisable(GL_CULL_FACE); | 
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 | 433 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| [3617] | 434 |  | 
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| [3790] | 435 |   glMatrixMode(GL_PROJECTION); | 
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 | 436 |   glPushMatrix(); | 
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 | 437 |   glLoadIdentity(); | 
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 | 438 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| [4597] | 439 |  | 
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| [3790] | 440 |   glMatrixMode(GL_MODELVIEW); | 
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 | 441 |   glPushMatrix(); | 
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 | 442 |   glLoadIdentity(); | 
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 | 443 | } | 
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| [3617] | 444 |  | 
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| [3790] | 445 | /** | 
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| [5346] | 446 |  *  leaves the 2DMode again also @see Font::enter2DMode() | 
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 | 447 |  */ | 
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| [4746] | 448 | void GraphicsEngine::leave2DMode() | 
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| [3790] | 449 | { | 
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| [4597] | 450 |  | 
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| [4834] | 451 |   glMatrixMode(GL_MODELVIEW); | 
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| [3790] | 452 |   glPopMatrix(); | 
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| [4597] | 453 |  | 
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| [6780] | 454 |   glMatrixMode(GL_PROJECTION); | 
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 | 455 |   glPopMatrix(); | 
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 | 456 |  | 
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| [3790] | 457 |   glPopAttrib(); | 
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 | 458 | } | 
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| [3622] | 459 |  | 
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| [6522] | 460 | void GraphicsEngine::wireframe() | 
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 | 461 | { | 
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| [6523] | 462 |   glPolygonMode(GL_FRONT, GL_LINE); | 
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| [6522] | 463 | } | 
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 | 464 |  | 
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| [3844] | 465 | /** | 
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| [4836] | 466 |  *  stores the GL_matrices | 
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| [5346] | 467 |  */ | 
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| [4746] | 468 | void GraphicsEngine::storeMatrices() | 
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| [3844] | 469 | { | 
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 | 470 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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 | 471 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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 | 472 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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 | 473 | } | 
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| [3622] | 474 |  | 
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| [3844] | 475 | //! the stored ModelView Matrix. | 
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 | 476 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 477 | //! the stored Projection Matrix | 
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 | 478 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 479 | //! The ViewPort | 
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 | 480 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| [3790] | 481 |  | 
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 | 482 |  | 
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| [3844] | 483 |  | 
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| [3617] | 484 | /** | 
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| [4836] | 485 |  *  outputs all the Fullscreen modes. | 
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| [5346] | 486 |  */ | 
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| [4746] | 487 | void GraphicsEngine::listModes() | 
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| [3617] | 488 | { | 
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 | 489 |   /* Get available fullscreen/hardware modes */ | 
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 | 490 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| [4597] | 491 |  | 
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| [3617] | 492 |   /* Check is there are any modes available */ | 
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| [6979] | 493 |   if(this->videoModes == (SDL_Rect **)0) | 
|---|
 | 494 |   { | 
|---|
| [3617] | 495 |     PRINTF(1)("No modes available!\n"); | 
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 | 496 |     exit(-1); | 
|---|
 | 497 |   } | 
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| [4597] | 498 |  | 
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| [3617] | 499 |   /* Check if our resolution is restricted */ | 
|---|
| [6979] | 500 |   if(this->videoModes == (SDL_Rect **)-1) | 
|---|
 | 501 |   { | 
|---|
| [4135] | 502 |     PRINTF(2)("All resolutions available.\n"); | 
|---|
| [3617] | 503 |   } | 
|---|
| [6979] | 504 |   else | 
|---|
 | 505 |   { | 
|---|
| [3617] | 506 |     /* Print valid modes */ | 
|---|
 | 507 |     PRINT(0)("Available Resoulution Modes are\n"); | 
|---|
 | 508 |     for(int i = 0; this->videoModes[i]; ++i) | 
|---|
| [4135] | 509 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
|---|
| [3617] | 510 |   } | 
|---|
| [4245] | 511 | } | 
|---|
 | 512 |  | 
|---|
| [4458] | 513 | /** | 
|---|
| [5261] | 514 |  * checks wether a certain extension is availiable | 
|---|
 | 515 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
|---|
 | 516 |  * @return true if it is, false otherwise | 
|---|
 | 517 |  */ | 
|---|
| [7221] | 518 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) | 
|---|
| [5261] | 519 | { | 
|---|
| [7221] | 520 |   for (unsigned int i = 0; i < this->hwExtensions.getCount(); i++) | 
|---|
 | 521 |     if ( this->hwExtensions.getString(i) == extension) | 
|---|
 | 522 |       return true; | 
|---|
| [5261] | 523 |   return false; | 
|---|
 | 524 | } | 
|---|
 | 525 |  | 
|---|
 | 526 | /** | 
|---|
| [5084] | 527 |  * updates everything that is to be updated in the GraphicsEngine | 
|---|
 | 528 |  */ | 
|---|
 | 529 | void GraphicsEngine::update(float dt) | 
|---|
 | 530 | { | 
|---|
| [5406] | 531 |   Render2D::getInstance()->update(dt); | 
|---|
| [5084] | 532 | } | 
|---|
 | 533 |  | 
|---|
 | 534 |  | 
|---|
 | 535 | /** | 
|---|
| [4836] | 536 |  *  ticks the Text | 
|---|
 | 537 |  * @param dt the time passed | 
|---|
| [5346] | 538 |  */ | 
|---|
 | 539 | void GraphicsEngine::tick(float dt) | 
|---|
| [4245] | 540 | { | 
|---|
| [4458] | 541 |   if( unlikely(this->bDisplayFPS)) | 
|---|
| [4849] | 542 |   { | 
|---|
 | 543 |     this->currentFPS = 1.0/dt; | 
|---|
 | 544 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
|---|
 | 545 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
|---|
| [4597] | 546 |  | 
|---|
| [4536] | 547 | #ifndef NO_TEXT | 
|---|
| [6979] | 548 |     char tmpChar1[20]; | 
|---|
 | 549 |     sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
|---|
 | 550 |     this->geTextCFPS->setText(tmpChar1); | 
|---|
 | 551 |     char tmpChar2[20]; | 
|---|
 | 552 |     sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
|---|
 | 553 |     this->geTextMaxFPS->setText(tmpChar2); | 
|---|
 | 554 |     char tmpChar3[20]; | 
|---|
 | 555 |     sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
|---|
 | 556 |     this->geTextMinFPS->setText(tmpChar3); | 
|---|
| [4536] | 557 | #endif /* NO_TEXT */ | 
|---|
| [4849] | 558 |  | 
|---|
| [6815] | 559 |   } | 
|---|
| [4849] | 560 |  | 
|---|
 | 561 |   Render2D::getInstance()->tick(dt); | 
|---|
| [6815] | 562 |  | 
|---|
 | 563 |   // tick the graphics effects | 
|---|
| [6979] | 564 |   if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
|---|
 | 565 |   { | 
|---|
 | 566 |     std::list<BaseObject*>::const_iterator it; | 
|---|
 | 567 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 568 |       dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
|---|
 | 569 |   } | 
|---|
| [4245] | 570 | } | 
|---|
| [4597] | 571 |  | 
|---|
| [4849] | 572 |  | 
|---|
 | 573 | void GraphicsEngine::draw() const | 
|---|
 | 574 | { | 
|---|
| [7221] | 575 |   //  LightManager::getInstance()->draw(); | 
|---|
| [6778] | 576 |  | 
|---|
| [6780] | 577 |   GraphicsEngine::storeMatrices(); | 
|---|
| [5318] | 578 |   Shader::suspendShader(); | 
|---|
| [5417] | 579 |  | 
|---|
| [5397] | 580 |   Render2D::getInstance()->draw(E2D_LAYER_ALL); | 
|---|
| [5318] | 581 |   Shader::restoreShader(); | 
|---|
| [6815] | 582 |  | 
|---|
| [6979] | 583 |   if (this->graphicsEffects != NULL) | 
|---|
 | 584 |   { | 
|---|
 | 585 |     //draw the graphics effects | 
|---|
 | 586 |     list<BaseObject*>::const_iterator it; | 
|---|
 | 587 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 588 |       dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
|---|
 | 589 |   } | 
|---|
| [4849] | 590 | } | 
|---|
 | 591 |  | 
|---|
| [6142] | 592 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const | 
|---|
 | 593 | { | 
|---|
 | 594 |   std::list<WorldEntity*>::const_iterator entity; | 
|---|
 | 595 |   for (entity = drawList.begin(); entity != drawList.end(); entity++) | 
|---|
| [6222] | 596 |     if ((*entity)->isVisible()) | 
|---|
 | 597 |       (*entity)->draw(); | 
|---|
| [6142] | 598 | } | 
|---|
 | 599 |  | 
|---|
 | 600 |  | 
|---|
| [4458] | 601 | /** | 
|---|
| [5346] | 602 |  * displays the Frames per second | 
|---|
| [4836] | 603 |  * @param display if the text should be displayed | 
|---|
| [4458] | 604 | */ | 
|---|
| [4245] | 605 | void GraphicsEngine::displayFPS(bool display) | 
|---|
 | 606 | { | 
|---|
| [4536] | 607 | #ifndef NO_TEXT | 
|---|
| [5346] | 608 |   if( display ) | 
|---|
 | 609 |   { | 
|---|
| [6979] | 610 |     if (this->geTextCFPS == NULL) | 
|---|
 | 611 |     { | 
|---|
 | 612 |       this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 613 |       this->geTextCFPS->setName("curFPS"); | 
|---|
 | 614 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 615 |       this->geTextCFPS->setAbsCoor2D(5, 0); | 
|---|
 | 616 |     } | 
|---|
 | 617 |     if (this->geTextMaxFPS == NULL) | 
|---|
 | 618 |     { | 
|---|
 | 619 |       this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 620 |       this->geTextMaxFPS->setName("MaxFPS"); | 
|---|
 | 621 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 622 |       this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
|---|
 | 623 |     } | 
|---|
 | 624 |     if (this->geTextMinFPS == NULL) | 
|---|
 | 625 |     { | 
|---|
 | 626 |       this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 627 |       this->geTextMinFPS->setName("MinFPS"); | 
|---|
 | 628 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 629 |       this->geTextMinFPS->setAbsCoor2D(5, 40); | 
|---|
 | 630 |     } | 
|---|
| [5346] | 631 |   } | 
|---|
| [6979] | 632 |   else | 
|---|
| [5346] | 633 |   { | 
|---|
| [6979] | 634 |     delete this->geTextCFPS; | 
|---|
 | 635 |     this->geTextCFPS = NULL; | 
|---|
 | 636 |     delete this->geTextMaxFPS; | 
|---|
 | 637 |     this->geTextMaxFPS = NULL; | 
|---|
 | 638 |     delete this->geTextMinFPS; | 
|---|
 | 639 |     this->geTextMinFPS = NULL; | 
|---|
| [5346] | 640 |   } | 
|---|
 | 641 |   this->bDisplayFPS = display; | 
|---|
 | 642 | #else | 
|---|
 | 643 |   this->bDisplayFPS = false; | 
|---|
| [4536] | 644 | #endif /* NO_TEXT */ | 
|---|
| [3617] | 645 | } | 
|---|
| [4245] | 646 |  | 
|---|
| [4597] | 647 |  | 
|---|
| [4817] | 648 | /** | 
|---|
| [5346] | 649 |   processes the events for the GraphicsEngine class | 
|---|
| [4836] | 650 | * @param the event to handle | 
|---|
| [4817] | 651 |  */ | 
|---|
 | 652 | void GraphicsEngine::process(const Event &event) | 
|---|
 | 653 | { | 
|---|
 | 654 |   switch (event.type) | 
|---|
 | 655 |   { | 
|---|
| [7221] | 656 |   case EV_VIDEO_RESIZE: | 
|---|
 | 657 |     this->resolutionChanged(event.resize); | 
|---|
 | 658 |     break; | 
|---|
| [4817] | 659 |   } | 
|---|
| [6753] | 660 | } | 
|---|