| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | #include "udp_socket.h" |
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| 17 | #include "udp_server_socket.h" |
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| 18 | #include "debug.h" |
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| 19 | |
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| 20 | |
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| 21 | void UdpSocket::init( ) |
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| 22 | { |
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| 23 | //TODO setClassId |
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| 24 | this->serverSocket = NULL; |
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| 25 | this->socket = NULL; |
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| 26 | this->packet = NULL; |
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| 27 | this->randomByte = 0; |
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| 28 | } |
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| 29 | |
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| 30 | |
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| 31 | /** |
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| 32 | * constructor - connects to give host |
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| 33 | * @param host host |
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| 34 | * @param port port |
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| 35 | */ |
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| 36 | UdpSocket::UdpSocket( std::string host, int port ) |
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| 37 | { |
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| 38 | init(); |
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| 39 | this->packet = SDLNet_AllocPacket( UDP_PACKET_SIZE ); |
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| 40 | |
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| 41 | assert( this->packet ); |
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| 42 | |
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| 43 | memset( packet->data, 0, UDP_PACKET_SIZE ); |
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| 44 | PRINTF(0)("PACKET DATA: %x\n", packet->data); |
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| 45 | |
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| 46 | this->connectToServer( host, port ); |
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| 47 | } |
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| 48 | |
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| 49 | /** |
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| 50 | * default constructor. use this one if you want to call connecttoServer |
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| 51 | */ |
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| 52 | UdpSocket::UdpSocket( ) |
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| 53 | { |
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| 54 | this->init(); |
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| 55 | this->packet = SDLNet_AllocPacket( UDP_PACKET_SIZE ); |
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| 56 | |
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| 57 | if ( !packet ) |
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| 58 | { |
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| 59 | PRINTF(1)("SDLNet_AllocPacket: %s\n", SDLNet_GetError()); |
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| 60 | |
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| 61 | assert( false ); |
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| 62 | bOk = false; |
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| 63 | } |
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| 64 | |
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| 65 | } |
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| 66 | |
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| 67 | /** |
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| 68 | * constructor. used by UdpServerSocket |
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| 69 | * @param serverSocket pointer to serverSocket |
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| 70 | * @param ip client's ip address |
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| 71 | * @param userId userid used by serverSocket |
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| 72 | */ |
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| 73 | UdpSocket::UdpSocket( UdpServerSocket * serverSocket, IPaddress ip, int userId, byte randomByte ) |
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| 74 | { |
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| 75 | this->init(); |
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| 76 | this->ip = ip; |
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| 77 | this->serverSocket = serverSocket; |
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| 78 | this->userId = userId; |
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| 79 | this->randomByte = randomByte; |
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| 80 | } |
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| 81 | |
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| 82 | /** |
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| 83 | * destructor |
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| 84 | */ |
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| 85 | UdpSocket::~UdpSocket( ) |
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| 86 | { |
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| 87 | this->disconnectServer(); |
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| 88 | |
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| 89 | if ( serverSocket ) |
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| 90 | serverSocket->removeUser( userId ); |
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| 91 | |
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| 92 | if ( this->packet ) |
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| 93 | SDLNet_FreePacket( this->packet ); |
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| 94 | |
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| 95 | if ( socket ) |
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| 96 | SDLNet_UDP_Close( socket ); |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | * connect to server |
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| 101 | * @param host host name |
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| 102 | * @param port port number |
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| 103 | */ |
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| 104 | void UdpSocket::connectToServer( std::string host, int port ) |
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| 105 | { |
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| 106 | assert( serverSocket == NULL ); |
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| 107 | |
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| 108 | this->randomByte = generateNewRandomByte(); |
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| 109 | |
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| 110 | PRINTF(0)("connect to server %s on port %d\n", host.c_str(), port); |
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| 111 | |
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| 112 | if ( SDLNet_ResolveHost( &this->ip, host.c_str(), port ) != 0 ) |
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| 113 | { |
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| 114 | PRINTF(1)("SDLNet_ResolveHost: %s\n", SDLNet_GetError() ); |
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| 115 | bOk = false; |
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| 116 | return; |
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| 117 | } |
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| 118 | |
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| 119 | socket = SDLNet_UDP_Open(0); |
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| 120 | if ( !socket ) |
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| 121 | { |
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| 122 | PRINTF(1)("SDLNet_UDP_Open: %s\n", SDLNet_GetError() ); |
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| 123 | bOk = false; |
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| 124 | return; |
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| 125 | } |
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| 126 | |
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| 127 | int channel = SDLNet_UDP_Bind(socket, 1, &this->ip); |
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| 128 | if ( channel == -1 ) |
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| 129 | { |
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| 130 | PRINTF(1)("SDLNet_UDP_Bind: %s\n", SDLNet_GetError()); |
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| 131 | bOk = false; |
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| 132 | return; |
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| 133 | } |
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| 134 | } |
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| 135 | |
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| 136 | /** |
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| 137 | * disconnect from server |
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| 138 | */ |
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| 139 | void UdpSocket::disconnectServer( ) |
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| 140 | { |
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| 141 | PRINTF(0)("disconnect\n"); |
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| 142 | byte cmd = this->randomByte | UDPCMD_DISCONNECT; |
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| 143 | writeRawPacket( &cmd, 1 ); |
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| 144 | SDLNet_UDP_Unbind( socket, -1 ); |
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| 145 | SDLNet_UDP_Close( socket ); |
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| 146 | bOk = false; |
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| 147 | socket = NULL; |
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| 148 | |
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| 149 | this->ip.host = 0; |
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| 150 | this->ip.port = 0; |
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| 151 | } |
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| 152 | |
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| 153 | |
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| 154 | /** |
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| 155 | * reconnects to |
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| 156 | * @param host new server address |
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| 157 | * @param port new port number |
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| 158 | * |
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| 159 | * this terminates the current connection and starts a new connection to the new server |
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| 160 | */ |
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| 161 | void UdpSocket::reconnectToServer( std::string host, int port) |
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| 162 | { |
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| 163 | // first disconnect the old server |
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| 164 | this->disconnectServer(); |
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| 165 | |
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| 166 | // now connect to the new |
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| 167 | this->connectToServer( host, port); |
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| 168 | } |
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| 169 | |
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| 170 | |
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| 171 | /** |
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| 172 | * reconnects to |
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| 173 | * @param host new server address |
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| 174 | * @param port new port number |
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| 175 | * |
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| 176 | * this terminates the current connection and starts a new connection to the new server |
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| 177 | */ |
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| 178 | void UdpSocket::reconnectToServerSoft( std::string host, int port) |
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| 179 | {} |
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| 180 | |
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| 181 | |
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| 182 | /** |
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| 183 | * send one packet to other host |
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| 184 | * @param data pointer to data which will be sent |
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| 185 | * @param length length of data |
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| 186 | * @return true on success |
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| 187 | */ |
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| 188 | bool UdpSocket::writePacket( byte * data, int length ) |
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| 189 | { |
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| 190 | byte * buf = new byte[length+1]; |
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| 191 | if ( length > 0 ) |
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| 192 | memcpy( buf+1, data, length ); |
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| 193 | buf[0] = this->randomByte; |
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| 194 | return writeRawPacket( buf, length+1 ); |
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| 195 | } |
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| 196 | |
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| 197 | /** |
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| 198 | * recieve one packet from another host |
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| 199 | * @param data pointer to buffer to copy data into |
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| 200 | * @param maxLength maximal length of buffer |
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| 201 | * @return less than 0 on error, number bytes read else |
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| 202 | */ |
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| 203 | int UdpSocket::readPacket( byte * data, int maxLength ) |
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| 204 | { |
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| 205 | assert( maxLength <= UDP_PACKET_SIZE ); |
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| 206 | |
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| 207 | if ( serverSocket ) |
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| 208 | { |
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| 209 | NetworkPacket networkPacket = serverSocket->getPacket( this->userId ); |
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| 210 | |
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| 211 | byte udpCmd = 0; |
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| 212 | |
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| 213 | if ( networkPacket.length > 0 ) |
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| 214 | { |
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| 215 | assert( maxLength > networkPacket.length ); |
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| 216 | |
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| 217 | memcpy( data, networkPacket.data+1, networkPacket.length-1 ); |
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| 218 | udpCmd = networkPacket.data[0]; |
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| 219 | } |
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| 220 | else |
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| 221 | return 0; |
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| 222 | |
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| 223 | if ( !checkRandomByte( networkPacket.data[0] ) ) |
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| 224 | return 0; |
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| 225 | |
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| 226 | if ( networkPacket.data ) |
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| 227 | { |
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| 228 | free( networkPacket.data ); |
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| 229 | networkPacket.data = NULL; |
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| 230 | } |
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| 231 | |
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| 232 | if ( !checkUdpCmd( udpCmd ) ) |
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| 233 | return 0; |
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| 234 | |
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| 235 | return networkPacket.length-1; |
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| 236 | } |
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| 237 | else |
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| 238 | { |
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| 239 | int numrecv = SDLNet_UDP_Recv( socket, packet); |
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| 240 | |
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| 241 | byte udpCmd = 0; |
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| 242 | |
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| 243 | if ( numrecv > 0) |
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| 244 | { |
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| 245 | assert( packet->len <= maxLength ); |
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| 246 | |
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| 247 | if ( packet->len > 0 ) |
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| 248 | memcpy( data, packet->data+1, packet->len-1 ); |
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| 249 | else |
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| 250 | return 0; |
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| 251 | |
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| 252 | if ( !checkRandomByte( packet->data[0] ) ) |
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| 253 | return 0; |
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| 254 | |
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| 255 | if ( !checkUdpCmd( udpCmd ) ) |
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| 256 | return 0; |
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| 257 | |
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| 258 | return packet->len-1; |
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| 259 | } |
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| 260 | else if ( numrecv < 0 ) |
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| 261 | { |
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| 262 | PRINTF(1)("SDLNet_UDP_Recv: %s\n", SDLNet_GetError()); |
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| 263 | bOk = false; |
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| 264 | return -1; |
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| 265 | } |
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| 266 | else |
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| 267 | { |
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| 268 | return 0; |
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| 269 | } |
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| 270 | } |
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| 271 | |
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| 272 | return 0; |
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| 273 | } |
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| 274 | |
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| 275 | bool UdpSocket::writeRawPacket( byte * data, int length ) |
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| 276 | { |
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| 277 | if ( serverSocket ) |
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| 278 | { |
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| 279 | NetworkPacket networkPacket; |
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| 280 | networkPacket.length = length; |
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| 281 | networkPacket.data = data; |
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| 282 | if ( !serverSocket->sendPacket( networkPacket, this->userId ) ) |
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| 283 | { |
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| 284 | bOk = false; |
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| 285 | return false; |
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| 286 | } |
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| 287 | else |
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| 288 | return true; |
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| 289 | } |
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| 290 | else |
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| 291 | { |
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| 292 | assert( length <= packet->maxlen ); |
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| 293 | |
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| 294 | memcpy( packet->data, data, length ); |
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| 295 | packet->len = length; |
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| 296 | |
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| 297 | if ( socket && SDLNet_UDP_Send( socket, 1, packet) == 0 ) |
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| 298 | { |
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| 299 | PRINTF(1)("SDLNet_UDP_Send: %s\n", SDLNet_GetError()); |
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| 300 | bOk = false; |
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| 301 | return false; |
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| 302 | } |
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| 303 | |
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| 304 | return true; |
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| 305 | } |
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| 306 | } |
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| 307 | |
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| 308 | bool UdpSocket::checkUdpCmd( byte udpCmd ) |
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| 309 | { |
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| 310 | if ( udpCmd & UDPCMD_DISCONNECT ) |
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| 311 | { |
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| 312 | this->disconnectServer(); |
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| 313 | PRINTF(0)("received disconnect byte\n"); |
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| 314 | return false; |
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| 315 | } |
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| 316 | |
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| 317 | if ( !this->serverSocket && ( udpCmd & UDPCMD_INVALIDRNDBYTE ) ) |
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| 318 | { |
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| 319 | PRINTF(0)("received invlid random number byte\n"); |
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| 320 | byte cmd = this->randomByte | UDPCMD_DISCONNECT; |
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| 321 | writeRawPacket( &cmd, 1 ); |
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| 322 | this->randomByte = generateNewRandomByte(); |
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| 323 | return false; |
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| 324 | } |
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| 325 | |
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| 326 | return true; |
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| 327 | } |
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| 328 | |
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| 329 | byte UdpSocket::generateNewRandomByte( ) |
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| 330 | { |
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| 331 | srand( SDL_GetTicks() ); |
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| 332 | byte res = ( rand() & 0xFC ); |
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| 333 | |
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| 334 | PRINTF(0)("generated random byte: %x\n", res); |
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| 335 | |
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| 336 | return res; |
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| 337 | } |
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| 338 | |
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| 339 | bool UdpSocket::checkRandomByte( byte rndByte ) |
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| 340 | { |
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| 341 | if ( ( rndByte & 0xFC ) == this->randomByte ) |
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| 342 | { |
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| 343 | return true; |
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| 344 | } |
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| 345 | else |
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| 346 | { |
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| 347 | PRINTF(2)("wrong random byte: %x\n", ( rndByte & 0xFC )); |
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| 348 | return false; |
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| 349 | } |
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| 350 | } |
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| 351 | |
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| 352 | |
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| 353 | |
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