| 1 | /*! |
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| 2 | * @file udp_server_socket.h |
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| 3 | * waits for incoming connections |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _UDP_SERVER_SOCKET |
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| 8 | #define _UDP_SERVER_SOCKET |
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| 9 | |
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| 10 | /* include this file, it contains some default definitions */ |
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| 11 | #include "netdefs.h" |
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| 12 | |
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| 13 | |
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| 14 | /* include base_object.h since all classes are derived from this one */ |
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| 15 | #include "base_object.h" |
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| 16 | #include "server_socket.h" |
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| 17 | #include "udp_socket.h" |
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| 18 | |
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| 19 | #include <list> |
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| 20 | #include <vector> |
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| 21 | |
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| 22 | #define UDP_PACKET_SIZE 10240 |
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| 23 | #define MAX_NEW_CONNECTIONS 8 |
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| 24 | |
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| 25 | struct NetworkPacket |
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| 26 | { |
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| 27 | int length; |
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| 28 | byte * data; |
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| 29 | }; |
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| 30 | |
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| 31 | typedef std::list<NetworkPacket> NetworkPacketList; |
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| 32 | |
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| 33 | typedef std::vector<NetworkPacketList> PacketBuffer; |
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| 34 | |
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| 35 | |
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| 36 | //!< informations struct for each user |
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| 37 | struct UserInfo |
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| 38 | { |
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| 39 | IPaddress addr; //!< ip address of this user |
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| 40 | byte randomByte; //!< random byte of this user |
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| 41 | }; |
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| 42 | |
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| 43 | |
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| 44 | typedef std::vector<UserInfo> UserList; |
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| 45 | |
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| 46 | typedef std::list<UdpSocket*> UdpSocketList; |
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| 47 | |
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| 48 | |
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| 49 | //!< the upd server socket listening for incoming connections |
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| 50 | class UdpServerSocket : public ServerSocket |
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| 51 | { |
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| 52 | public: |
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| 53 | UdpServerSocket( int port); |
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| 54 | virtual ~UdpServerSocket(); |
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| 55 | |
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| 56 | /* server socket manipulations */ |
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| 57 | virtual bool listen( unsigned int port ); |
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| 58 | virtual NetworkSocket* getNewSocket( void ); |
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| 59 | virtual void close(); |
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| 60 | |
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| 61 | virtual void update(); |
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| 62 | |
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| 63 | /* network traffic interface */ |
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| 64 | NetworkPacket getPacket( int userId ); |
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| 65 | void removeUser( int userId ); |
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| 66 | bool sendPacket( NetworkPacket networkPacket, int userId ); |
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| 67 | |
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| 68 | |
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| 69 | private: |
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| 70 | void removeUserPackets( int userId ); |
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| 71 | int getPacketCount( int childId ); |
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| 72 | void initUser( int childId, IPaddress ip, byte randomByte ); |
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| 73 | |
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| 74 | |
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| 75 | private: |
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| 76 | UDPsocket socket; //!< will be used to send/recieve data to/from clients |
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| 77 | UDPpacket * packet; //!< packet structure to recieve packet |
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| 78 | PacketBuffer packetBuffer; //!< will store recieved packets for UdpSockets |
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| 79 | UserList userList; //!< contains information about clients |
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| 80 | UdpSocketList newSocketList; //!< contains new socket |
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| 81 | |
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| 82 | }; |
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| 83 | |
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| 84 | #endif |
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