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source: orxonox.OLD/branches/proxy/src/lib/network/synchronizeable.h @ 9386

Last change on this file since 9386 was 9386, checked in by bensch, 18 years ago

orxonox/proxy: removed the dependency of the netdefs in pnode, which should decrease compile time enormously.

File size: 3.3 KB
Line 
1/*!
2 * @file synchronizeable.h
3 * @brief interface for all classes that have to be synchronized
4 */
5
6#ifndef _SYNCHRONIZEABLE_H
7#define _SYNCHRONIZEABLE_H
8
9#include "base_object.h"
10
11#include "synchronizeable_var/synchronizeable_var.h"
12#include "synchronizeable_var/synchronizeable_vector.h"
13#include "synchronizeable_var/synchronizeable_quaternion.h"
14#include "synchronizeable_var/synchronizeable_string.h"
15#include "synchronizeable_var/synchronizeable_int.h"
16#include "synchronizeable_var/synchronizeable_float.h"
17#include "synchronizeable_var/synchronizeable_bool.h"
18#include "synchronizeable_var/synchronizeable_uint.h"
19#include "synchronizeable_var/synchronizeable_ip.h"
20
21#include <vector>
22#include <list>
23
24//State constants: They have to be of the form 2^n
25#define STATE_SERVER 1
26
27struct StateHistoryEntry
28{
29  int             stateId;
30  byte *          data;
31  int             dataLength;
32  std::list<int>  sizeList;
33};
34
35typedef std::list<StateHistoryEntry*> StateHistory;
36
37typedef std::vector<StateHistory> UserStateHistory;
38
39typedef std::vector<SynchronizeableVar*> SyncVarList;
40
41class NetworkStream;
42
43class Synchronizeable : virtual public BaseObject
44{
45
46  public:
47    Synchronizeable();
48    virtual ~Synchronizeable();
49
50//     void setIsServer( bool isServer );
51//     bool isServer();
52
53    virtual void varChangeHandler( std::list<int> & id );
54
55    virtual int getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH );
56    virtual int setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId );
57    virtual void cleanUpUser( int userId );
58    virtual void handleSentState( int userId, int stateId, int fromStateId );
59    virtual void handleRecvState( int userId, int stateId, int fromStateId );
60
61    void registerVar( SynchronizeableVar * var );
62    int registerVarId( SynchronizeableVar * var );
63
64    inline void setUniqueID( int id ){ uniqueID = id; }
65    inline int  getUniqueID() const { return uniqueID; }
66
67    inline int getOwner(){ return owner; }
68    inline void setOwner(int owner){ this->owner = owner; }
69
70    /** @returns true if this Synchronizeable wants to be synchronized over network */
71    inline bool beSynchronized() { return this->bSynchronize; }
72    /** @param bSynchronize sets the Synchronizeable to be sunchronized or not */
73    inline void setSynchronized(bool bSynchronize) { this->bSynchronize = bSynchronize; }
74
75    inline void setNetworkStream(NetworkStream* stream) { this->networkStream = stream; }
76    inline NetworkStream* getNetworkStream() { return this->networkStream; }
77
78
79  protected:
80    NetworkStream*    networkStream;  //!< reference network stream we are connected to
81//     int               state;
82
83  private:
84    int               uniqueID;       //!< unique id assigned to synchronizeable
85    int               mLeafClassId;   //!< store leafClassId to send via states
86    int               owner;          //!< hostId of owner ( 0 if none / server )
87    bool              bSynchronize;   //!< do we need beeing synchronized?
88
89    SyncVarList       syncVarList;    //!< list containing variables to synchronize
90
91    UserStateHistory  sentStates;     //!< store already sent states to create diffs from, offset corresponds to the user id
92    UserStateHistory  recvStates;     //!< store recieved states to apply diffs, offset corresponds to the user id
93
94};
95#endif /* _SYNCHRONIZEABLE_H */
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