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source: orxonox.OLD/branches/proxy/src/lib/network/synchronizeable.cc @ 9628

Last change on this file since 9628 was 9628, checked in by patrick, 18 years ago

another bug fix for the proxy permissions

File size: 21.6 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11
12### File Specific:
13   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
14   co-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
15*/
16
17#define DEBUG_MODULE_NETWORK
18
19#include "shared_network_data.h"
20#include "network_stream.h"
21#include "netdefs.h"
22#include "network_log.h"
23#include "network_game_manager.h"
24
25#include "state.h"
26
27#include <cassert>
28
29#include "synchronizeable.h"
30
31#include "converter.h"
32
33
34
35/**
36 *  default constructor
37 */
38Synchronizeable::Synchronizeable()
39{
40  this->setClassID(CL_SYNCHRONIZEABLE, "Synchronizeable");
41  this->owner = 0;
42//   this->setIsServer(SharedNetworkData::getInstance()->getHostID() == 0);
43  this->uniqueID = NET_UID_UNASSIGNED;
44  this->networkStream = NULL;
45  this->bSynchronize = false;
46
47  if( State::isOnline())
48  {
49    NetworkStream* nd = SharedNetworkData::getInstance()->getDefaultSyncStream();
50    assert(nd != NULL);
51    nd->connectSynchronizeable(*this);
52    this->setUniqueID(SharedNetworkData::getInstance()->getNewUniqueID());
53  }
54
55  /* make sure loadClassId is first synced var because this is read by networkStream */
56  assert( syncVarList.size() == 0 );
57  mLeafClassId = this->registerVarId( new SynchronizeableInt( (int*)&this->getLeafClassID(), (int*)&this->getLeafClassID(), "leafClassId", PERMISSION_MASTER_SERVER) );
58
59  this->registerVar( new SynchronizeableInt( &this->owner, &this->owner, "owner", PERMISSION_MASTER_SERVER ) );
60  this->registerVar( new SynchronizeableString( &this->objectName, &this->objectName, "objectName", PERMISSION_MASTER_SERVER ) );
61}
62
63
64
65/**
66 *  default destructor deletes all unneded stuff
67 */
68Synchronizeable::~Synchronizeable()
69{
70  if ( this->networkStream )
71  {
72    this->networkStream->disconnectSynchronizeable(*this);
73
74    // remove the message manager only by the server
75    if ( (SharedNetworkData::getInstance()->isMasterServer() )
76           && this->beSynchronized() && this->getUniqueID() > 0 && !this->isA( CL_MESSAGE_MANAGER ) )
77      NetworkGameManager::getInstance()->removeSynchronizeable( this->getUniqueID() );
78  }
79
80  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
81  {
82    delete *it;
83  }
84  syncVarList.clear();
85
86  for ( UserStateHistory::iterator it = recvStates.begin(); it != recvStates.end(); it++ )
87  {
88    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
89    {
90      if ( (*it2)->data )
91      {
92        delete [] (*it2)->data;
93        (*it2)->data = NULL;
94      }
95      delete *it2;
96    }
97
98  }
99
100  for ( UserStateHistory::iterator it = sentStates.begin(); it != sentStates.end(); it++ )
101  {
102    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
103    {
104      if ( (*it2)->data )
105      {
106        delete [] (*it2)->data;
107        (*it2)->data = NULL;
108      }
109      delete *it2;
110    }
111  }
112}
113
114
115
116/**
117 * creates a diff image from two states
118 * @param userId: the userid of the user where the image will be sent to
119 * @param data: the binary data array to write to
120 * @param maxLength: maximal length of the data written (length of available space in the array)
121 * @param stateId: the state id that this diff will represent
122 * @param priorityTH: the priority threshold: all syncs below this threshold won't be synchronized
123 *
124 * @todo check for permissions
125 */
126int Synchronizeable::getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH )
127{
128  //make sure this user has his history
129  if ( (int)sentStates.size() <= userId )
130    sentStates.resize( userId+1 );
131
132  //calculate needed memory
133  int neededSize = 0;
134
135  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
136  {
137    //PRINTF(0)("SIZE = %d %s\n", (*it)->getSize(), (*it)->getName().c_str());
138    neededSize += (*it)->getSize();
139  }
140
141  if ( !( neededSize <= maxLength ) )
142  {
143    PRINTF(0)( "%d > %d\n", neededSize, maxLength );
144    assert(false);
145  }
146
147  //remove older states from history than fromStateId
148  StateHistory::iterator it = sentStates[userId].begin();
149
150  while ( it != sentStates[userId].end() && (*it)->stateId < fromStateId )
151    it++;
152
153  if ( it != sentStates[userId].begin() )
154  {
155    for ( StateHistory::iterator it2 = sentStates[userId].begin(); it2 != it; it2++ )
156    {
157      if ( (*it2)->data != NULL )
158      {
159        delete [] (*it2)->data;
160        (*it2)->data = NULL;
161      }
162
163      delete *it2;
164    }
165    sentStates[userId].erase( sentStates[userId].begin(), it );
166  }
167
168  //find state to create diff from
169  StateHistoryEntry * stateFrom = NULL;
170
171  it = sentStates[userId].begin();
172  while ( it != sentStates[userId].end() && (*it)->stateId != fromStateId )
173    it++;
174
175  if ( it == sentStates[userId].end() )
176  {
177    StateHistoryEntry * initialEntry = new StateHistoryEntry();
178
179    initialEntry->stateId = fromStateId;
180    initialEntry->dataLength = 0;
181    initialEntry->data = NULL;
182
183    stateFrom = initialEntry;
184
185    sentStates[userId].push_back( stateFrom );
186  }
187  else
188    stateFrom = (*it);
189
190  StateHistoryEntry * stateTo = new StateHistoryEntry;
191
192  sentStates[userId].push_back( stateTo );
193
194  stateTo->stateId = stateId;
195  stateTo->dataLength = neededSize;
196  stateTo->data = new byte[ neededSize ];
197
198  std::list<int>::iterator sizeIter = stateFrom->sizeList.begin();
199
200  int i = 0;
201  int n;
202
203  bool sizeChanged = false;
204
205  // now do the actual synchronization: kick all variables to write into a common buffer
206  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
207  {
208
209    ////////////////////////////////
210    // Data SENDING Permissions
211    ////////////////////////////////
212    bool hasPermission = false;
213    bool b1, b2, b3, b4, b5, b6, b7, b8, b9;
214    b1 = b2 = b3 = b4 = b5 = b6 = b7 = b8 = b9 = false;
215
216
217    // Permission   OWNER accept if:
218    // I am the owner
219    if(       (*it)->checkPermission( PERMISSION_OWNER ) && this->owner == SharedNetworkData::getInstance()->getHostID()) {
220      hasPermission = true; b1 = true; }
221    // reciever != owner && owner is local
222    else if(  (*it)->checkPermission( PERMISSION_OWNER ) && userId != this->owner &&
223                (SharedNetworkData::getInstance()->isUserLocal(this->owner) || this->owner == SharedNetworkData::getInstance()->getHostID())) {
224      hasPermission = true; b2 = true; }
225
226
227    // Permission   MASTER_SERVER accept if:
228    // im MASTER_SERVER
229    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER ) && SharedNetworkData::getInstance()->isMasterServer()) {
230      hasPermission = true; b3 = true; }
231    // im PROXY_SERVER && reciever == CLIENT
232    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER ) && SharedNetworkData::getInstance()->isProxyServerActive() &&
233               SharedNetworkData::getInstance()->isUserClient( userId)) {
234      hasPermission = true;  b4 = true; }
235
236
237    // Pemission    SERVER accept if:
238    // i am server && reciever == CLIENT
239    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isClient() &&
240               SharedNetworkData::getInstance()->isUserClient( userId)) {
241      hasPermission = true; b5 = true; }
242    // i am SERVER && reciever == SERVER && reciever != owner && ( owner is local || i am owner)
243    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isClient() &&
244               userId != this->owner &&
245               ( SharedNetworkData::getInstance()->isUserLocal( userId) || this->owner ==  SharedNetworkData::getInstance()->getHostID())) {
246      hasPermission = true; b6 = true; }
247
248
249    // Permission   ALL accept if:
250    else if( (*it)->checkPermission( PERMISSION_ALL )) {
251      hasPermission = true; b7 = true; }
252    // or else refuse sending data
253    else
254      hasPermission = false;
255
256
257
258    if ( sizeIter == stateFrom->sizeList.end() || *sizeIter != (*it)->getSize() )
259      sizeChanged = true;
260
261    if ( ( hasPermission && (*it)->getPriority() >= priorityTH ) || sizeChanged )
262    {
263      n = (*it)->writeToBuf( stateTo->data+i, stateTo->dataLength - i );
264      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
265//       PRINTF(0)("sending %s %d\n", (*it)->getName().c_str(), n);
266
267//       if( this->isA(CL_PLAYABLE))
268//       {
269//         PRINTF(0)("ms: %i, ps: %i, c: %i, sender: %i, reciever: %i, owner: %i, perm: (ow %i, ms %i, s %i, a %i)\n",
270//         SharedNetworkData::getInstance()->isMasterServer(), SharedNetworkData::getInstance()->isProxyServerActive(), SharedNetworkData::getInstance()->isClient(),
271//         SharedNetworkData::getInstance()->getHostID(), userId, this->owner,
272//         (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_MASTER_SERVER ),
273//         (*it)->checkPermission( PERMISSION_SERVER ), (*it)->checkPermission( PERMISSION_ALL ));
274//         PRINTF(0)("hasPermission: %i, sizeChanged: %i, eval: %i, %i, %i, %i, %i, %i, %i\n", hasPermission, sizeChanged, b1, b2, b3, b4, b5, b6, b7);
275//         PRINTF(0)("sending %s %s %d\n", this->getClassCName(), (*it)->getName().c_str(), n);
276//       }
277
278
279      stateTo->sizeList.push_back( n );
280      // this is only for very hardcore debug sessions
281      // (*it)->debug();
282      i += n;
283    }
284    else
285    {
286      for ( int j = 0; j<(*sizeIter); j++ )
287      {
288        assert( i < stateFrom->dataLength );
289        stateTo->data[i] = stateFrom->data[i];
290        i++;
291      }
292      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), *sizeIter);
293      stateTo->sizeList.push_back( (*sizeIter) );
294    }
295
296    if ( sizeIter != stateFrom->sizeList.end() )
297      sizeIter++;
298  }
299
300  if ( i != neededSize )
301  {
302    PRINTF(0)("strange error: (%s) %d != %d\n", this->getClassCName(), i, neededSize);
303    assert(false);
304  }
305
306  //write diff to data
307  for ( i = 0; i<neededSize; i++ )
308  {
309    if ( i < stateFrom->dataLength )
310      data[i] = stateTo->data[i] - stateFrom->data[i];
311    else
312      data[i] = stateTo->data[i];
313  }
314
315  return neededSize;
316}
317
318/**
319 * sets a new state out of a diff created on another host (recieving data)
320 * @param userId hostId of user who send me that diff
321 * @param data pointer to diff
322 * @param length length of diff
323 * @param stateId id of current state
324 * @param fromStateId id of the base state id
325 * @return number bytes read
326 *
327 * @todo check for permissions
328 */
329int Synchronizeable::setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId )
330{
331  //make sure this user has his history
332  if ( (int)recvStates.size() <= userId )
333    recvStates.resize( userId+1 );
334
335  //create new state
336  StateHistoryEntry * stateTo = new StateHistoryEntry();
337  stateTo->stateId = stateId;
338  stateTo->dataLength = length;
339  stateTo->data = new byte[ length ];
340
341
342  //find state to apply diff to
343  StateHistoryEntry * stateFrom = NULL;
344
345  // search the state from wich the diff is made of
346  StateHistory::iterator it = recvStates[userId].begin();
347  while ( it != recvStates[userId].end() && (*it)->stateId != fromStateId )
348    it++;
349
350  // if this is the first state to receive
351  if ( it == recvStates[userId].end() )
352  {
353    StateHistoryEntry * initialEntry = new StateHistoryEntry();
354
355    initialEntry->stateId = fromStateId;
356    initialEntry->dataLength = 0;
357    initialEntry->data = NULL;
358
359    stateFrom = initialEntry;
360
361    recvStates[userId].push_back( stateFrom );
362  }
363  else
364    stateFrom = (*it);
365
366
367  // apply diff
368  for ( int i = 0; i<length; i++ )
369  {
370    if ( i < stateFrom->dataLength )
371      stateTo->data[i] = stateFrom->data[i] + data[i];
372    else
373      stateTo->data[i] = data[i];
374  }
375
376  //add state to state history
377  recvStates[userId].push_back( stateTo );
378
379  int i = 0;
380  int n = 0;
381  std::list<int> changes;
382
383  // extract the new state for every client
384  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
385  {
386    // DATA PERMISSIONS
387    // check if this synchronizeable has the permissions to write the data
388
389    bool hasPermission = false;
390    bool b1, b2, b3, b4, b5, b6, b7, b8, b9;
391    b1 = b2 = b3 = b4 = b5 = b6 = b7 = b8 = b9 = false;
392
393    ////////////////////////////////
394    // Data RECIEVING Permissions
395    ////////////////////////////////
396
397    // i should never ever receive a state update from a synchronizeable, that belongs to me! If it does somethings wrong with the send rules
398//     assert(   !((*it)->checkPermission( PERMISSION_OWNER ) && this->owner == SharedNetworkData::getInstance()->getHostID()));
399
400
401    // Permission   OWNER accept if:
402    // sender == owner
403    if(      (*it)->checkPermission( PERMISSION_OWNER ) && this->owner == userId) {
404      hasPermission = true; b1 = true; }
405    // sender == MASTER_SERVER
406    else if( (*it)->checkPermission( PERMISSION_OWNER ) && SharedNetworkData::getInstance()->isUserMasterServer( userId)
407               && this->owner != SharedNetworkData::getInstance()->getHostID()) {
408      hasPermission = true; b2 = true; }
409    // sender == PROXY_SERVER
410      else if( (*it)->checkPermission( PERMISSION_OWNER ) && SharedNetworkData::getInstance()->isUserProxyServerActive( userId) &&
411                 this->owner != SharedNetworkData::getInstance()->getHostID()) {
412        hasPermission = true; b3 = true; }
413
414    // Permission   MASTER_SERVER accept if:
415    // sender == MASTER_SERVER
416    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER) && SharedNetworkData::getInstance()->isUserMasterServer( userId)) {
417      hasPermission = true; b4 = true; }
418    // sender == PROXY_SERVER && im not MASTER_SERVER && im not PROXY_SERVER
419    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER) && SharedNetworkData::getInstance()->isClient() &&
420               SharedNetworkData::getInstance()->isUserProxyServerActive( userId)) {
421      hasPermission = true; b5 = true; }
422
423    // Permission   SERVER accept if:
424    // sender == SERVER
425    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isUserClient( userId) ) {
426      hasPermission = true; b6 = true; }
427
428    // Pemission    ALL accept if:
429    else if(  (*it)->checkPermission( PERMISSION_ALL )) {
430      hasPermission = true; b7 = true; }
431
432   // no rights to over-write local data
433    else
434      hasPermission = false;
435
436
437
438    // if it has the permission to write do it
439    if( hasPermission)
440    {
441      n = (*it)->readFromBuf( stateTo->data + i, stateTo->dataLength - i );
442      i += n;
443      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
444//       PRINTF(0)("recieving: %s %d\n",  (*it)->getName().c_str(), n);
445      //(*it)->debug();
446
447//       if( this->isA(CL_PLAYABLE))
448//       {
449//         PRINTF(0)("ms: %i, ps: %i, c: %i, sender: %i, reciever: %i, owner: %i, perm: (ow %i, ms %i, s %i, a %i)\n",
450//         SharedNetworkData::getInstance()->isMasterServer(), SharedNetworkData::getInstance()->isProxyServerActive(), SharedNetworkData::getInstance()->isClient(),
451//         userId, SharedNetworkData::getInstance()->getHostID(), this->owner,
452//         (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_MASTER_SERVER ),
453//         (*it)->checkPermission( PERMISSION_SERVER ), (*it)->checkPermission( PERMISSION_ALL ));
454//         PRINTF(0)("hasPermission: %i, eval: %i, %i, %i, %i, %i, %i, %i\n", hasPermission, b1, b2, b3, b4, b5, b6, b7);
455//         PRINTF(0)("rec %s %s %d\n", this->getClassCName(), (*it)->getName().c_str(), n);
456//       }
457
458
459      if ( (*it)->getHasChanged() )
460      {
461        changes.push_back( (*it)->getVarId() );
462      }
463    }
464    else
465    {
466//       PRINTF(0)("DONT SET VAR BECAUSE OF PERMISSION: %s perm: %d %d %d - %d %d %d\n", (*it)->getName().c_str(), (*it)->checkPermission( PERMISSION_MASTER_SERVER ), (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_ALL ), networkStream->isUserMasterServer( userId ), this->owner, userId );
467      n = (*it)->getSizeFromBuf( stateTo->data + i, stateTo->dataLength - i );
468      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
469      //(*it)->debug();
470      i += n;
471    }
472  }
473
474  this->varChangeHandler( changes );
475
476  return i;
477}
478
479 /**
480 * override this function to be notified on change
481 * of your registred variables.
482 * @param id id's which have changed
483 */
484void Synchronizeable::varChangeHandler( std::list<int> & id )
485{
486}
487
488/**
489 * registers a varable to be synchronized over network
490 * @param var see src/lib/network/synchronizeable_var/ for available classes
491 */
492void Synchronizeable::registerVar( SynchronizeableVar * var )
493{
494  syncVarList.push_back( var );
495}
496
497/**
498 * registers a varable to be synchronized over network
499 * return value is passed to varChangeHandler on change
500 * @param var see src/lib/network/synchronizeable_var/ for available classes
501 * @return handle passed to varChangeHandler on changes
502 */
503int Synchronizeable::registerVarId( SynchronizeableVar * var )
504{
505  syncVarList.push_back( var );
506  var->setWatched( true );
507  var->setVarId( syncVarList.size()-1 );
508  return syncVarList.size()-1;
509}
510
511/**
512 * removed user's states from memory
513 * @param userId user to clean
514 */
515void Synchronizeable::cleanUpUser( int userId )
516{
517  if ( (int)recvStates.size() > userId )
518  {
519    for ( std::list<StateHistoryEntry*>::iterator it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
520    {
521      if ( (*it)->data )
522      {
523        delete [] (*it)->data;
524        (*it)->data = NULL;
525      }
526
527      delete *it;
528    }
529    recvStates[userId].clear();
530  }
531
532  if ( (int)sentStates.size() > userId )
533  {
534
535    for ( std::list<StateHistoryEntry*>::iterator it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
536    {
537      if ( (*it)->data )
538      {
539        delete [] (*it)->data;
540        (*it)->data = NULL;
541      }
542
543      delete *it;
544    }
545    sentStates[userId].clear();
546  }
547}
548
549/**
550 * this function is called after recieving a state.
551 * @param userId
552 * @param stateId
553 * @param fromStateId
554 */
555void Synchronizeable::handleRecvState( int userId, int stateId, int fromStateId )
556{
557   //make sure this user has his history
558  if ( (int)recvStates.size() <= userId )
559    recvStates.resize( userId+1 );
560
561  //remove old states
562  StateHistory::iterator it = recvStates[userId].begin();
563
564#if 0
565  while ( it != recvStates[userId].end() && (*it)->stateId < fromStateId )
566    it++;
567
568  if ( it != recvStates[userId].begin() )
569  {
570    for ( StateHistory::iterator it2 = recvStates[userId].begin(); it2 != it; it2++ )
571    {
572      if ( (*it2)->data != NULL )
573      {
574        delete [] (*it2)->data;
575        (*it2)->data = NULL;
576      }
577    }
578    recvStates[userId].erase( recvStates[userId].begin(), it );
579  }
580#endif
581
582  for ( it = recvStates[userId].begin(); it != recvStates[userId].end();  )
583  {
584    if ( (*it)->stateId < fromStateId )
585    {
586      StateHistory::iterator delIt = it;
587      it ++;
588
589      if ( (*delIt)->data )
590      {
591        delete [] (*delIt)->data;
592        (*delIt)->data = NULL;
593      }
594      delete *delIt;
595      recvStates[userId].erase( delIt );
596
597      continue;
598    }
599    it++;
600  }
601
602  StateHistory::iterator fromState = recvStates[userId].end();
603  StateHistory::iterator toState = recvStates[userId].end();
604
605  for ( it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
606  {
607    if ( (*it)->stateId == stateId )
608      toState = it;
609    if ( (*it)->stateId == fromStateId )
610      fromState = it;
611
612    if ( fromState != recvStates[userId].end() && toState != recvStates[userId].end() )
613      break;
614  }
615
616  // setStateDiff was not called and i know fromStateId
617  if ( fromState != recvStates[userId].end() && toState == recvStates[userId].end() )
618  {
619    StateHistoryEntry * entry = new StateHistoryEntry;
620
621    entry->dataLength = (*fromState)->dataLength;
622    if ( entry->dataLength > 0 )
623    {
624      entry->data = new byte[entry->dataLength];
625
626      assert( (*fromState)->data );
627      memcpy( entry->data, (*fromState)->data, entry->dataLength );
628    }
629    else
630      entry->data = NULL;
631
632    entry->sizeList = (*fromState)->sizeList;
633    entry->stateId = stateId;
634
635    recvStates[userId].push_back(entry);
636  }
637}
638
639/**
640 * this function is called after sending a state
641 * @param userId
642 * @param stateId
643 * @param fromStateId
644 */
645void Synchronizeable::handleSentState( int userId, int stateId, int fromStateId )
646{
647   //make sure this user has his history
648  if ( (int)sentStates.size() <= userId )
649    sentStates.resize( userId+1 );
650
651   //remove old states
652  StateHistory::iterator it = sentStates[userId].begin();
653
654  for ( it = sentStates[userId].begin(); it != sentStates[userId].end();  )
655  {
656    if ( (*it)->stateId < fromStateId )
657    {
658      StateHistory::iterator delIt = it;
659      it ++;
660
661      if ( (*delIt)->data )
662      {
663        delete [] (*delIt)->data;
664        (*delIt)->data = NULL;
665      }
666      delete *delIt;
667      sentStates[userId].erase( delIt );
668
669      continue;
670    }
671    it++;
672  }
673
674
675  StateHistory::iterator fromState = sentStates[userId].end();
676  StateHistory::iterator toState = sentStates[userId].end();
677
678  for ( it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
679  {
680    if ( (*it)->stateId == stateId )
681      toState = it;
682    if ( (*it)->stateId == fromStateId )
683      fromState = it;
684
685    if ( fromState != sentStates[userId].end() && toState != sentStates[userId].end() )
686      break;
687  }
688
689
690  // getStateDiff was not called and i know fromStateId
691  if ( fromState != sentStates[userId].end() && toState == sentStates[userId].end() )
692  {
693    StateHistoryEntry * entry = new StateHistoryEntry;
694
695    entry->dataLength = (*fromState)->dataLength;
696    if ( entry->dataLength > 0 )
697    {
698      entry->data = new byte[entry->dataLength];
699
700      assert( (*fromState)->data );
701      memcpy( entry->data, (*fromState)->data, entry->dataLength );
702    }
703    else
704      entry->data = NULL;
705
706    entry->sizeList = (*fromState)->sizeList;
707    entry->stateId = stateId;
708
709    sentStates[userId].push_back(entry);
710  }
711
712}
713
714
715
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