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source: orxonox.OLD/branches/proxy/src/lib/network/synchronizeable.cc @ 9453

Last change on this file since 9453 was 9453, checked in by patrick, 18 years ago

another framework switch

File size: 18.2 KB
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[5523]1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
[5547]11
[5523]12### File Specific:
[9406]13   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
14   co-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
[5547]15*/
[5523]16
[6139]17#define DEBUG_MODULE_NETWORK
18
[6695]19#include "shared_network_data.h"
20#include "network_stream.h"
[5547]21#include "netdefs.h"
[7954]22#include "network_log.h"
[8068]23#include "network_game_manager.h"
[5529]24
[6695]25#include "state.h"
[5996]26
[6753]27#include <cassert>
[6695]28
29#include "synchronizeable.h"
30
[9406]31#include "converter.h"
[6695]32
33
[9406]34
[5547]35/**
[5807]36 *  default constructor
[5547]37 */
[5996]38Synchronizeable::Synchronizeable()
[5997]39{
[6341]40  this->setClassID(CL_SYNCHRONIZEABLE, "Synchronizeable");
[8068]41  this->owner = 0;
[9406]42//   this->setIsServer(SharedNetworkData::getInstance()->getHostID() == 0);
[6695]43  this->uniqueID = NET_UID_UNASSIGNED;
[6145]44  this->networkStream = NULL;
[6695]45  this->bSynchronize = false;
[9406]46
[6695]47  if( State::isOnline())
48  {
49    NetworkStream* nd = SharedNetworkData::getInstance()->getDefaultSyncStream();
50    assert(nd != NULL);
51    nd->connectSynchronizeable(*this);
52    this->setUniqueID(SharedNetworkData::getInstance()->getNewUniqueID());
53  }
[7954]54
55  /* make sure loadClassId is first synced var because this is read by networkStream */
56  assert( syncVarList.size() == 0 );
57  mLeafClassId = this->registerVarId( new SynchronizeableInt( (int*)&this->getLeafClassID(), (int*)&this->getLeafClassID(), "leafClassId" ) );
[9406]58
[7954]59  this->registerVar( new SynchronizeableInt( &this->owner, &this->owner, "owner" ) );
60  this->registerVar( new SynchronizeableString( &this->objectName, &this->objectName, "objectName" ) );
[5997]61}
62
[5523]63
[5996]64
[5547]65/**
[5807]66 *  default destructor deletes all unneded stuff
[5547]67 */
68Synchronizeable::~Synchronizeable()
[6139]69{
70  if ( this->networkStream )
[9110]71  {
[6139]72    this->networkStream->disconnectSynchronizeable(*this);
[9406]73
[9452]74    if ( (SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServerActive() )
[9406]75           && this->beSynchronized() && this->getUniqueID() > 0 && !this->isA( CL_MESSAGE_MANAGER ) )
[9110]76      NetworkGameManager::getInstance()->removeSynchronizeable( this->getUniqueID() );
77  }
[9406]78
[8623]79  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
80  {
81    delete *it;
82  }
83  syncVarList.clear();
[9406]84
[8623]85  for ( UserStateHistory::iterator it = recvStates.begin(); it != recvStates.end(); it++ )
86  {
87    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
88    {
89      if ( (*it2)->data )
90      {
91        delete [] (*it2)->data;
92        (*it2)->data = NULL;
93      }
94      delete *it2;
95    }
96
97  }
[9406]98
[8623]99  for ( UserStateHistory::iterator it = sentStates.begin(); it != sentStates.end(); it++ )
100  {
101    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
102    {
103      if ( (*it2)->data )
104      {
105        delete [] (*it2)->data;
106        (*it2)->data = NULL;
107      }
108      delete *it2;
109    }
110  }
[6139]111}
[5523]112
113
[6695]114
[5547]115/**
[9406]116 * creates a diff image from two states
117 * @param userId: the userid of the user where the image will be sent to
118 * @param data: the binary data array to write to
119 * @param maxLength: maximal length of the data written (length of available space in the array)
120 * @param stateId: the state id that this diff will represent
121 * @param priorityTH: the priority threshold: all syncs below this threshold won't be synchronized
122 *
123 * @todo check for permissions
[5547]124 */
[7954]125int Synchronizeable::getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH )
126{
127  //make sure this user has his history
128  if ( sentStates.size() <= userId )
129    sentStates.resize( userId+1 );
[5547]130
[7954]131  //calculate needed memory
132  int neededSize = 0;
[5997]133
[7954]134  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
[8147]135  {
136    //PRINTF(0)("SIZE = %d %s\n", (*it)->getSize(), (*it)->getName().c_str());
[7954]137    neededSize += (*it)->getSize();
[8147]138  }
[5997]139
[7954]140  if ( !( neededSize <= maxLength ) )
141  {
142    PRINTF(0)( "%d > %d\n", neededSize, maxLength );
143    assert(false);
144  }
145
146  //remove older states from history than fromStateId
147  StateHistory::iterator it = sentStates[userId].begin();
148
149  while ( it != sentStates[userId].end() && (*it)->stateId < fromStateId )
150    it++;
151
152  if ( it != sentStates[userId].begin() )
153  {
154    for ( StateHistory::iterator it2 = sentStates[userId].begin(); it2 != it; it2++ )
155    {
156      if ( (*it2)->data != NULL )
157      {
158        delete [] (*it2)->data;
159        (*it2)->data = NULL;
160      }
[9406]161
[8623]162      delete *it2;
[7954]163    }
164    sentStates[userId].erase( sentStates[userId].begin(), it );
165  }
166
167  //find state to create diff from
168  StateHistoryEntry * stateFrom = NULL;
169
170  it = sentStates[userId].begin();
171  while ( it != sentStates[userId].end() && (*it)->stateId != fromStateId )
172    it++;
173
174  if ( it == sentStates[userId].end() )
175  {
176    StateHistoryEntry * initialEntry = new StateHistoryEntry();
177
178    initialEntry->stateId = fromStateId;
179    initialEntry->dataLength = 0;
180    initialEntry->data = NULL;
181
182    stateFrom = initialEntry;
[9406]183
[8623]184    sentStates[userId].push_back( stateFrom );
[7954]185  }
186  else
187    stateFrom = (*it);
188
[8623]189  StateHistoryEntry * stateTo = new StateHistoryEntry;
[7954]190
[8623]191  sentStates[userId].push_back( stateTo );
[9406]192
[7954]193  stateTo->stateId = stateId;
194  stateTo->dataLength = neededSize;
195  stateTo->data = new byte[ neededSize ];
196
197  std::list<int>::iterator sizeIter = stateFrom->sizeList.begin();
198
199  int i = 0;
200  int n;
[9406]201
202  bool hasPermission = false;
[8623]203  bool sizeChanged = false;
[7954]204
205  // now do the actual synchronization: kick all variables to write into a common buffer
206  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
207  {
[9406]208    // DATA PERMISSIONS
209    // check if this synchronizeable has the permissions to write the data
210
211    // first check MASTER_SERVER permissions
212    if( SharedNetworkData::getInstance()->isMasterServer() && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
213      hasPermission = true;
214    // now check PROXY_SERVER permissions
[9452]215    else if( SharedNetworkData::getInstance()->isProxyServerActive() && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
[9406]216      hasPermission = true;
217    // now check OWNER permissions
218    else if( this->owner == SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
219      hasPermission = true;
220    // now check ALL permissions
221    else if( (*it)->checkPermission( PERMISSION_ALL ))
222      hasPermission = true;
223    // SPECIAL: get write permissions if i am master server and i am able to overwrite the client stuff
224    else if( SharedNetworkData::getInstance()->isMasterServer() && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ))
225      hasPermission = true;
226    // SPECIAL: get write permissions if i am proxy server and i am able to overwrite the client stuff
[9452]227    else if( SharedNetworkData::getInstance()->isProxyServerActive()  && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ))
[9406]228      hasPermission = true;
229    else
230      hasPermission = false;
231
232
233    if ( sizeIter == stateFrom->sizeList.end() || *sizeIter != (*it)->getSize() )
[8623]234      sizeChanged = true;
[9406]235
[8623]236    if ( ( hasPermission && (*it)->getPriority() >= priorityTH ) || sizeChanged )
[7954]237    {
238      n = (*it)->writeToBuf( stateTo->data+i, stateTo->dataLength - i );
239      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
[9406]240      //PRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
[7954]241      stateTo->sizeList.push_back( n );
[9406]242      // this is only for very hardcore debug sessions
243      // (*it)->debug();
[7954]244      i += n;
245    }
246    else
247    {
248      for ( int j = 0; j<(*sizeIter); j++ )
249      {
250        assert( i < stateFrom->dataLength );
251        stateTo->data[i] = stateFrom->data[i];
252        i++;
253      }
254      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), *sizeIter);
255      stateTo->sizeList.push_back( (*sizeIter) );
256    }
257
258    if ( sizeIter != stateFrom->sizeList.end() )
259      sizeIter++;
260  }
261
[8147]262  if ( i != neededSize )
263  {
[9406]264    PRINTF(0)("strange error: (%s) %d != %d\n", this->getClassCName(), i, neededSize);
[8147]265    assert(false);
266  }
[7954]267
268  //write diff to data
269  for ( i = 0; i<neededSize; i++ )
270  {
271    if ( i < stateFrom->dataLength )
272      data[i] = stateTo->data[i] - stateFrom->data[i];
273    else
274      data[i] = stateTo->data[i];
275  }
276
277  return neededSize;
278}
279
[5997]280/**
[7954]281 * sets a new state out of a diff created on another host
282 * @param userId hostId of user who send me that diff
283 * @param data pointer to diff
284 * @param length length of diff
285 * @param stateId id of current state
286 * @param fromStateId id of the base state id
287 * @return number bytes read
[9406]288 *
[7954]289 * @todo check for permissions
[5997]290 */
[7954]291int Synchronizeable::setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId )
[5997]292{
[7954]293  //make sure this user has his history
294  if ( recvStates.size() <= userId )
295    recvStates.resize( userId+1 );
296
297  //create new state
298  StateHistoryEntry * stateTo = new StateHistoryEntry();
299  stateTo->stateId = stateId;
300  stateTo->dataLength = length;
301  stateTo->data = new byte[ length ];
302
303
304  //find state to apply diff to
305  StateHistoryEntry * stateFrom = NULL;
306
[9406]307  // search the state from wich the diff is made of
[7954]308  StateHistory::iterator it = recvStates[userId].begin();
309  while ( it != recvStates[userId].end() && (*it)->stateId != fromStateId )
310    it++;
311
[9406]312  // if this is the first state to receive
[7954]313  if ( it == recvStates[userId].end() )
314  {
315    StateHistoryEntry * initialEntry = new StateHistoryEntry();
316
317    initialEntry->stateId = fromStateId;
318    initialEntry->dataLength = 0;
319    initialEntry->data = NULL;
320
321    stateFrom = initialEntry;
[9406]322
[8623]323    recvStates[userId].push_back( stateFrom );
[7954]324  }
[5997]325  else
[7954]326    stateFrom = (*it);
[9406]327
328
329  // apply diff
[7954]330  for ( int i = 0; i<length; i++ )
331  {
332    if ( i < stateFrom->dataLength )
333      stateTo->data[i] = stateFrom->data[i] + data[i];
334    else
335      stateTo->data[i] = data[i];
336  }
[9406]337
[7954]338  //add state to state history
339  recvStates[userId].push_back( stateTo );
[9406]340
[7954]341  int i = 0;
342  int n = 0;
343  std::list<int> changes;
[9406]344  bool hasPermission = false;
345
346  // extract the new state for every client
[7954]347  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
348  {
[9406]349    // DATA PERMISSIONS
350    // check if this synchronizeable has the permissions to write the data
351
352    // first check MASTER_SERVER permissions
353    if(  this->networkStream->isUserMasterServer( userId ) && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
354      hasPermission = true;
355    // now check PROXY_SERVER permissions
[9453]356    else if( this->networkStream->isUserProxyServerActive( userId )  && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
[9406]357      hasPermission = true;
358    // now check OWNER permissions
359    else if( this->owner == userId && (*it)->checkPermission( PERMISSION_OWNER ))
360      hasPermission = true;
361    // now check ALL permissions
362    else if( (*it)->checkPermission( PERMISSION_ALL ))
363      hasPermission = true;
364    // SPECIAL: get write permissions if im sending to a master server that does not own this sync
365    else if( this->networkStream->isUserMasterServer( userId ) && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
366      hasPermission = true;
367    // SPECIAL: get write permissions if im sending to a proxy server that does not own this sync
[9453]368    else if( this->networkStream->isUserProxyServerActive( userId )  && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
[9406]369      hasPermission = true;
370    else
371      hasPermission = false;
372
373
374
375    // if it has the permission to write do it
376    if( hasPermission)
[7954]377    {
378      n = (*it)->readFromBuf( stateTo->data + i, stateTo->dataLength - i );
379      i += n;
[9406]380      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
381      //PRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
[7954]382      //(*it)->debug();
383      if ( (*it)->getHasChanged() )
384      {
385        changes.push_back( (*it)->getVarId() );
386      }
387    }
388    else
389    {
[9406]390//      PRINTF(0)("DONT SET VAR BECAUSE OF PERMISSION: %s %d %d %d %d %d %d\n", (*it)->getName().c_str(), (*it)->checkPermission( PERMISSION_MASTER_SERVER ), (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_ALL ), networkStream->isUserServer( userId ), this->owner, userId );
[7954]391      n = (*it)->getSizeFromBuf( stateTo->data + i, stateTo->dataLength - i );
[9406]392      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
[7954]393      //(*it)->debug();
394      i += n;
395    }
396  }
397
398  this->varChangeHandler( changes );
[9406]399
[7954]400  return i;
[5997]401}
402
[7954]403 /**
404 * override this function to be notified on change
405 * of your registred variables.
406 * @param id id's which have changed
407 */
408void Synchronizeable::varChangeHandler( std::list<int> & id )
409{
410}
[6695]411
[5997]412/**
[7954]413 * registers a varable to be synchronized over network
414 * @param var see src/lib/network/synchronizeable_var/ for available classes
[5997]415 */
[7954]416void Synchronizeable::registerVar( SynchronizeableVar * var )
[5997]417{
[8068]418  //PRINTF(0)("ADDING VAR: %s\n", var->getName().c_str());
[7954]419  syncVarList.push_back( var );
[5997]420}
421
422/**
[7954]423 * registers a varable to be synchronized over network
424 * return value is passed to varChangeHandler on change
425 * @param var see src/lib/network/synchronizeable_var/ for available classes
426 * @return handle passed to varChangeHandler on changes
[5997]427 */
[7954]428int Synchronizeable::registerVarId( SynchronizeableVar * var )
[5997]429{
[8068]430  //PRINTF(0)("ADDING VAR: %s\n", var->getName().c_str());
[7954]431  syncVarList.push_back( var );
432  var->setWatched( true );
433  var->setVarId( syncVarList.size()-1 );
434  return syncVarList.size()-1;
[5997]435}
436
437/**
[7954]438 * removed user's states from memory
439 * @param userId user to clean
[5997]440 */
[7954]441void Synchronizeable::cleanUpUser( int userId )
[5997]442{
[8228]443  if ( recvStates.size() > userId )
[7954]444  {
[8228]445    for ( std::list<StateHistoryEntry*>::iterator it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
[7954]446    {
[8228]447      if ( (*it)->data )
[8623]448      {
[8228]449        delete [] (*it)->data;
[8623]450        (*it)->data = NULL;
451      }
[9406]452
[8228]453      delete *it;
[7954]454    }
[8228]455    recvStates[userId].clear();
[7954]456  }
[9406]457
[8228]458  if ( sentStates.size() > userId )
[7954]459  {
[9406]460
[8228]461    for ( std::list<StateHistoryEntry*>::iterator it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
[7954]462    {
[8228]463      if ( (*it)->data )
[8623]464      {
[8228]465        delete [] (*it)->data;
[8623]466        (*it)->data = NULL;
467      }
[9406]468
[8228]469      delete *it;
[7954]470    }
[8228]471    sentStates[userId].clear();
[7954]472  }
[5997]473}
[6139]474
[6341]475/**
[7954]476 * this function is called after recieving a state.
[9406]477 * @param userId
478 * @param stateId
479 * @param fromStateId
[6341]480 */
[7954]481void Synchronizeable::handleRecvState( int userId, int stateId, int fromStateId )
[6341]482{
[7954]483   //make sure this user has his history
484  if ( recvStates.size() <= userId )
485    recvStates.resize( userId+1 );
[9406]486
[7954]487  //remove old states
488  StateHistory::iterator it = recvStates[userId].begin();
489
490#if 0
491  while ( it != recvStates[userId].end() && (*it)->stateId < fromStateId )
492    it++;
493
494  if ( it != recvStates[userId].begin() )
495  {
496    for ( StateHistory::iterator it2 = recvStates[userId].begin(); it2 != it; it2++ )
497    {
498      if ( (*it2)->data != NULL )
499      {
500        delete [] (*it2)->data;
501        (*it2)->data = NULL;
502      }
503    }
504    recvStates[userId].erase( recvStates[userId].begin(), it );
505  }
506#endif
507
508  for ( it = recvStates[userId].begin(); it != recvStates[userId].end();  )
509  {
510    if ( (*it)->stateId < fromStateId )
511    {
512      StateHistory::iterator delIt = it;
513      it ++;
[9406]514
[7954]515      if ( (*delIt)->data )
[8623]516      {
[7954]517        delete [] (*delIt)->data;
[8623]518        (*delIt)->data = NULL;
519      }
520      delete *delIt;
[7954]521      recvStates[userId].erase( delIt );
[9406]522
[7954]523      continue;
524    }
525    it++;
526  }
[9406]527
[7954]528  StateHistory::iterator fromState = recvStates[userId].end();
529  StateHistory::iterator toState = recvStates[userId].end();
[9406]530
[7954]531  for ( it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
532  {
533    if ( (*it)->stateId == stateId )
534      toState = it;
535    if ( (*it)->stateId == fromStateId )
536      fromState = it;
[9406]537
[7954]538    if ( fromState != recvStates[userId].end() && toState != recvStates[userId].end() )
539      break;
540  }
[9406]541
[7954]542  // setStateDiff was not called and i know fromStateId
543  if ( fromState != recvStates[userId].end() && toState == recvStates[userId].end() )
544  {
545    StateHistoryEntry * entry = new StateHistoryEntry;
[9406]546
[7954]547    entry->dataLength = (*fromState)->dataLength;
548    if ( entry->dataLength > 0 )
549    {
550      entry->data = new byte[entry->dataLength];
[9406]551
[7954]552      assert( (*fromState)->data );
553      memcpy( entry->data, (*fromState)->data, entry->dataLength );
554    }
555    else
556      entry->data = NULL;
[9406]557
[7954]558    entry->sizeList = (*fromState)->sizeList;
559    entry->stateId = stateId;
[9406]560
[7954]561    recvStates[userId].push_back(entry);
562  }
[6341]563}
[6139]564
[6341]565/**
[7954]566 * this function is called after sending a state
[9406]567 * @param userId
568 * @param stateId
569 * @param fromStateId
[6341]570 */
[7954]571void Synchronizeable::handleSentState( int userId, int stateId, int fromStateId )
[6341]572{
[7954]573   //make sure this user has his history
574  if ( sentStates.size() <= userId )
575    sentStates.resize( userId+1 );
576
577   //remove old states
578  StateHistory::iterator it = sentStates[userId].begin();
579
580  for ( it = sentStates[userId].begin(); it != sentStates[userId].end();  )
581  {
582    if ( (*it)->stateId < fromStateId )
583    {
584      StateHistory::iterator delIt = it;
585      it ++;
[9406]586
[7954]587      if ( (*delIt)->data )
[8623]588      {
[7954]589        delete [] (*delIt)->data;
[8623]590        (*delIt)->data = NULL;
591      }
592      delete *delIt;
[7954]593      sentStates[userId].erase( delIt );
[9406]594
[7954]595      continue;
596    }
597    it++;
598  }
599
[9406]600
[7954]601  StateHistory::iterator fromState = sentStates[userId].end();
602  StateHistory::iterator toState = sentStates[userId].end();
[9406]603
[7954]604  for ( it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
605  {
606    if ( (*it)->stateId == stateId )
607      toState = it;
608    if ( (*it)->stateId == fromStateId )
609      fromState = it;
[9406]610
[7954]611    if ( fromState != sentStates[userId].end() && toState != sentStates[userId].end() )
612      break;
613  }
614
[9406]615
[7954]616  // getStateDiff was not called and i know fromStateId
617  if ( fromState != sentStates[userId].end() && toState == sentStates[userId].end() )
618  {
619    StateHistoryEntry * entry = new StateHistoryEntry;
[9406]620
[7954]621    entry->dataLength = (*fromState)->dataLength;
622    if ( entry->dataLength > 0 )
623    {
624      entry->data = new byte[entry->dataLength];
[9406]625
[7954]626      assert( (*fromState)->data );
627      memcpy( entry->data, (*fromState)->data, entry->dataLength );
628    }
629    else
630      entry->data = NULL;
[9406]631
[7954]632    entry->sizeList = (*fromState)->sizeList;
633    entry->stateId = stateId;
[9406]634
[7954]635    sentStates[userId].push_back(entry);
636  }
[9406]637
[6341]638}
[6139]639
[6341]640
641
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