1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch) |
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13 | */ |
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14 | |
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15 | #include "proxy_control.h" |
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16 | |
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17 | #include "class_list.h" |
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18 | |
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19 | |
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20 | #include "state.h" |
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21 | #include "shared_network_data.h" |
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22 | #include "network_game_manager.h" |
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23 | #include "ip.h" |
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24 | #include "peer_info.h" |
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25 | |
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26 | #include "converter.h" |
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27 | |
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28 | #include "preferences.h" |
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29 | |
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30 | #include "debug.h" |
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31 | |
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32 | #include "monitor/network_monitor.h" |
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33 | |
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34 | |
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35 | ProxyControl* ProxyControl::singletonRef = NULL; |
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36 | |
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37 | |
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38 | /** |
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39 | * constructor |
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40 | */ |
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41 | ProxyControl::ProxyControl() |
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42 | { |
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43 | this->setClassID( CL_PROXY_CONTROL, "ProxyControl" ); |
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44 | |
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45 | MessageManager::getInstance()->registerMessageHandler( MSGID_PROXY_NEWCLIENT, messageHandlerNewClient, NULL ); |
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46 | MessageManager::getInstance()->registerMessageHandler( MSGID_PROXY_LEAVECLIENT, messageHandlerLeaveClient, NULL ); |
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47 | |
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48 | |
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49 | PRINTF(0)("ProxyControl created\n"); |
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50 | } |
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51 | |
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52 | |
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53 | /** |
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54 | * standard deconstructor |
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55 | */ |
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56 | ProxyControl::~ProxyControl() |
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57 | { |
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58 | ProxyControl::singletonRef = NULL; |
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59 | } |
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60 | |
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61 | |
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62 | /** |
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63 | * override this function to be notified on change |
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64 | * of your registred variables. |
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65 | * @param id id's which have changed |
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66 | */ |
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67 | void ProxyControl::varChangeHandler( std::list< int > & id ) |
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68 | { |
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69 | // if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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70 | // { |
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71 | // this->setPlayableUniqueId( this->playableUniqueId ); |
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72 | // |
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73 | // PRINTF(0)("uniqueID changed %d %d %d\n", userId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); |
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74 | // } |
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75 | } |
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76 | |
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77 | |
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78 | /** |
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79 | * signals new client connected to this local proxy |
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80 | * |
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81 | * byte 0 - 3 : userId |
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82 | * byte 4 - 7 : ip address (IPaddress.host) |
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83 | * |
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84 | * @param userId userId of the new client |
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85 | */ |
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86 | void ProxyControl::signalNewClient(int userId) |
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87 | { |
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88 | PRINTF(0)("Signaling new Client: %i\n", userId); |
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89 | // make sure we are a proxy server |
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90 | assert(SharedNetworkData::getInstance()->isProxyServerActive()); |
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91 | |
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92 | byte data[2 * INTSIZE]; |
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93 | // write the userId in the message |
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94 | assert( Converter::intToByteArray( userId, data, INTSIZE ) == INTSIZE ); |
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95 | // and the ip as an int |
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96 | PeerInfo* pInfo = SharedNetworkData::getInstance()->getNetworkMonitor()->getPeerByUserId(userId); |
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97 | assert(pInfo != NULL); |
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98 | assert( Converter::intToByteArray( pInfo->ip.host(), data + INTSIZE, INTSIZE ) == INTSIZE ); |
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99 | |
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100 | MessageManager::getInstance()->sendMessage( MSGID_PROXY_NEWCLIENT, data, 2*INTSIZE, RT_SERVER, NET_UNASSIGNED, MP_HIGHBANDWIDTH ); |
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101 | } |
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102 | |
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103 | |
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104 | /** |
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105 | * this is the handler for proxy signals: new clients |
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106 | * |
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107 | * @param messageType the type of the message |
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108 | * @param data message data |
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109 | * @param dataLength length of the message data |
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110 | * @param someData some other atteched data |
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111 | * @param senderId id of the sender client |
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112 | * @param destinationId id of the destination client |
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113 | * @return true if succeeded |
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114 | */ |
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115 | bool ProxyControl::messageHandlerNewClient( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId ) |
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116 | { |
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117 | // body data length correct? |
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118 | if ( dataLength != 2 * INTSIZE ) |
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119 | { |
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120 | PRINTF(2)("new client message has wrong size: %d\n", dataLength ); |
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121 | return true; |
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122 | } |
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123 | // read the userId fromt he message body |
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124 | int newClientId = 0; |
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125 | assert( Converter::byteArrayToInt( data, &newClientId) == INTSIZE ); |
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126 | // now read the ip address |
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127 | int ipHost = 0; |
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128 | assert( Converter::byteArrayToInt( data + INTSIZE, &ipHost) == INTSIZE ); |
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129 | |
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130 | // register the new node at the network monitor |
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131 | NetworkMonitor* netMon = SharedNetworkData::getInstance()->getNetworkMonitor(); |
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132 | PeerInfo* pInfo = new PeerInfo(); |
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133 | pInfo->bLocal = false; |
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134 | pInfo->ip = IP(ipHost, 9999); |
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135 | pInfo->nodeType = NET_CLIENT; |
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136 | pInfo->userId = newClientId; |
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137 | netMon->addNode(pInfo); |
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138 | |
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139 | PRINTF(0)("Got Signal: from %i new player arrived with userId: %i and ip: %i\n", senderId, newClientId, pInfo->ip.ipString().c_str()); |
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140 | // part for the master server |
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141 | if( SharedNetworkData::getInstance()->isMasterServer()) |
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142 | { |
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143 | // we now create the new player ship and stuff... |
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144 | NetworkGameManager::getInstance()->signalNewPlayer(newClientId); |
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145 | } |
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146 | |
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147 | return true; |
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148 | } |
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149 | |
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150 | |
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151 | |
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152 | /** |
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153 | * signals client disconnect |
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154 | * @param userId userId of the old client |
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155 | */ |
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156 | void ProxyControl::signalLeaveClient(int userId) |
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157 | { |
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158 | PRINTF(0)("Signaling new Client: %i\n", userId); |
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159 | // make sure we are a proxy server |
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160 | assert(SharedNetworkData::getInstance()->isProxyServerActive()); |
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161 | |
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162 | byte data[INTSIZE]; |
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163 | |
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164 | assert( Converter::intToByteArray( userId, data, INTSIZE ) == INTSIZE ); |
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165 | |
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166 | MessageManager::getInstance()->sendMessage( MSGID_PROXY_LEAVECLIENT, data, INTSIZE, RT_SERVER, NET_UNASSIGNED, MP_HIGHBANDWIDTH ); |
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167 | } |
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168 | |
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169 | |
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170 | /** |
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171 | * this is the handler for proxy signals: removing clients |
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172 | * |
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173 | * @param messageType the type of the message |
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174 | * @param data message data |
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175 | * @param dataLength length of the message data |
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176 | * @param someData some other atteched data |
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177 | * @param senderId id of the sender client |
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178 | * @param destinationId id of the destination client |
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179 | * @return true if succeeded |
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180 | */ |
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181 | bool ProxyControl::messageHandlerLeaveClient( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId ) |
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182 | { |
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183 | // body data length correct? |
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184 | if ( dataLength != INTSIZE ) |
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185 | { |
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186 | PRINTF(2)("leave client message has wrong size: %d\n", dataLength ); |
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187 | return true; |
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188 | } |
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189 | // read the userId fromt he message body |
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190 | int leaveClientId = 0; |
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191 | assert( Converter::byteArrayToInt( data, &leaveClientId) == INTSIZE ); |
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192 | |
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193 | // remove the node from the network monitor |
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194 | NetworkMonitor* netMon = SharedNetworkData::getInstance()->getNetworkMonitor(); |
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195 | netMon->removeNode( netMon->getPeerByUserId(leaveClientId)); |
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196 | |
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197 | PRINTF(0)("Got Signal: from %i new player left with userId: %i\n", senderId, leaveClientId); |
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198 | // part for the master server |
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199 | if( SharedNetworkData::getInstance()->isMasterServer()) |
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200 | { |
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201 | // we now create the new player ship and stuff... |
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202 | NetworkGameManager::getInstance()->signalLeftPlayer(leaveClientId); |
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203 | } |
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204 | else if(SharedNetworkData::getInstance()->isProxyServerActive()) |
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205 | { |
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206 | |
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207 | } |
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208 | |
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209 | return true; |
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210 | } |
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