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source: orxonox.OLD/branches/proxy/src/lib/network/handshake.cc @ 9326

Last change on this file since 9326 was 9303, checked in by patrick, 18 years ago

framework integration

File size: 5.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
13*/
14
15
16#define DEBUG_MODULE_NETWORK
17
18#include "handshake.h"
19
20#include <cassert>
21#include "debug.h"
22
23
24
25
26
27 Handshake::Handshake( int nodeType, int clientId, int networkGameManagerId, int messageManagerId )
28  : Synchronizeable()
29{
30  /* set the class id for the base object */
31  this->setClassID(CL_HANDSHAKE, "Handshake");
32
33  // register all variable handlers
34  orxId_handler = registerVarId( new SynchronizeableInt( &localState.orxId, &remoteState.orxId, "orxonoxId", PERMISSION_ALL ) );
35  version_handler = registerVarId( new SynchronizeableInt( &localState.version, &remoteState.version, "version", PERMISSION_ALL ) );
36  netManId_handler = registerVarId( new SynchronizeableInt( &localState.networkManagerId, &remoteState.networkManagerId, "networkManagerId", PERMISSION_ALL ) );
37  msgManId_handler = registerVarId( new SynchronizeableInt( &localState.messageManagerId, &remoteState.messageManagerId, "messageManagerId", PERMISSION_ALL ) );
38  hostId_handler = registerVarId( new SynchronizeableInt( &localState.hostId, &remoteState.hostId, "hostId", PERMISSION_ALL ) );
39  completed_handler = registerVarId( new SynchronizeableInt( &localState.completed, &remoteState.completed, "completed", PERMISSION_ALL ) );
40  error_handler = registerVarId( new SynchronizeableInt( &localState.error, &remoteState.error, "error", PERMISSION_ALL ) );
41  errorString_handler = registerVarId( new SynchronizeableString( &localState.errorString, &remoteState.errorString, "errorString", PERMISSION_ALL ) );
42
43  this->nodeTypeHandler = registerVarId( new SynchronizeableInt( &localState.nodeType, &remoteState.nodeType, "nodeType", PERMISSION_ALL ) );
44
45  candel_id = registerVarId( new SynchronizeableInt( &localState.canDel, &remoteState.canDel, "canDel", PERMISSION_ALL ) );
46
47  registerVar( new SynchronizeableString( &localState.preferedNickName, &remoteState.preferedNickName, "preferedNickName", PERMISSION_ALL ) );
48  // now synchronize only two of the available proxy server addresses
49  registerVar( new SynchronizeableIP( &localState.proxy1, &remoteState.proxy1, "proxy server 1", PERMISSION_ALL ) );
50  registerVar( new SynchronizeableIP( &localState.proxy2, &remoteState.proxy1, "proxy server 2", PERMISSION_ALL ) );
51
52  // init the local state
53  localState.completed = 0;
54  localState.error = 0;
55  localState.errorString = "";
56  localState.hostId = clientId;
57  localState.networkManagerId = networkGameManagerId;
58  this->localState.messageManagerId = messageManagerId;
59  localState.orxId = _ORXONOX_ID;
60  localState.version = _ORXONOX_VERSION;
61  localState.nodeType = nodeType;
62  localState.canDel = 0;
63  localState.redirectProxy = 0;
64  localState.proxy1.host = 0;
65  localState.proxy1.port = 0;
66  localState.proxy2.host = 0;
67  localState.proxy2.port = 0;
68
69
70  // init the remote state
71  remoteState.completed = 0;
72  remoteState.error = 0;
73  remoteState.errorString = "";
74  remoteState.hostId = -1;
75  remoteState.networkManagerId = -1;
76  remoteState.messageManagerId = -1;
77  remoteState.orxId = 0;
78  remoteState.version = 0;
79  remoteState.nodeType = NET_CLIENT;
80  remoteState.canDel = 0;
81  remoteState.redirectProxy = 0;
82  remoteState.proxy1.host = 0;
83  remoteState.proxy1.port = 0;
84  remoteState.proxy2.host = 0;
85  remoteState.proxy2.port = 0;
86
87  // activate the synchronization process
88  this->setSynchronized(true);
89  PRINTF(0)("Handshake created clientId = %d\n", clientId);
90}
91
92
93/**
94 * handler for changes in synced vars
95 * @param id id's which have changed
96 */
97void Handshake::varChangeHandler( std::list< int > & id )
98{
99  for ( std::list<int>::iterator it = id.begin(); it != id.end(); it++ )
100  {
101    // orxonox id handler
102    if ( *it == this->orxId_handler )
103    {
104      if ( remoteState.orxId != _ORXONOX_ID )
105      {
106        localState.error = 1;
107        localState.completed = 1;
108        localState.errorString = "Seems not to be orxonox!";
109        continue;
110      }
111    }
112
113    // orxonox version handler
114    if ( *it == this->version_handler )
115    {
116      if ( remoteState.version != _ORXONOX_VERSION )
117      {
118        localState.error = 2;
119        localState.completed = 1;
120        localState.errorString = "Versions of server and client do not match!";
121        continue;
122      }
123    }
124
125    // node type handler: for each node type there is a specific action to be taken
126    if ( *it == this->nodeTypeHandler)
127    {
128      if ( remoteState.nodeType == NET_MASTER_SERVER )
129      {
130        continue;
131      }
132      else if( remoteState.nodeType == NET_PROXY_SERVER_ACTIVE)
133      {
134        continue;
135      }
136      else if( remoteState.nodeType == NET_CLIENT)
137      {
138        continue;
139      }
140    }
141
142    // cancel
143    if ( *it == candel_id )
144    {
145      PRINTF(0)("handshake finished candel changed\n");
146    }
147
148  }
149
150  // handshake completed
151  if ( remoteState.orxId == _ORXONOX_ID &&
152       remoteState.version == _ORXONOX_VERSION )
153  {
154    localState.completed = 1;
155  }
156}
157
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