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source: orxonox.OLD/branches/proxy/src/lib/network/handshake.cc @ 9340

Last change on this file since 9340 was 9334, checked in by patrick, 18 years ago

work of the day in one commit:D

  • switched whole network framework to ip sturcture
  • extended ip structrue a little bit
  • reimplemented the disconnection/reconnection algorithm
  • synchronizeable ip bug discovered and solved
File size: 5.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
13   co-programmer: Patirck Boenzli (boenzlip@orxonox.ethz.ch)
14*/
15
16
17#define DEBUG_MODULE_NETWORK
18
19#include "handshake.h"
20
21#include <cassert>
22#include "debug.h"
23
24
25
26
27
28 Handshake::Handshake( int nodeType, int clientId, int networkGameManagerId, int messageManagerId )
29  : Synchronizeable()
30{
31  /* set the class id for the base object */
32  this->setClassID(CL_HANDSHAKE, "Handshake");
33
34  // register all variable handlers
35  orxId_handler = registerVarId( new SynchronizeableInt( &localState.orxId, &remoteState.orxId, "orxonoxId", PERMISSION_ALL ) );
36  version_handler = registerVarId( new SynchronizeableInt( &localState.version, &remoteState.version, "version", PERMISSION_ALL ) );
37  netManId_handler = registerVarId( new SynchronizeableInt( &localState.networkManagerId, &remoteState.networkManagerId, "networkManagerId", PERMISSION_ALL ) );
38  msgManId_handler = registerVarId( new SynchronizeableInt( &localState.messageManagerId, &remoteState.messageManagerId, "messageManagerId", PERMISSION_ALL ) );
39  hostId_handler = registerVarId( new SynchronizeableInt( &localState.hostId, &remoteState.hostId, "hostId", PERMISSION_ALL ) );
40  completed_handler = registerVarId( new SynchronizeableInt( &localState.completed, &remoteState.completed, "completed", PERMISSION_ALL ) );
41  error_handler = registerVarId( new SynchronizeableInt( &localState.error, &remoteState.error, "error", PERMISSION_ALL ) );
42  errorString_handler = registerVarId( new SynchronizeableString( &localState.errorString, &remoteState.errorString, "errorString", PERMISSION_ALL ) );
43
44  this->nodeTypeHandler = registerVarId( new SynchronizeableInt( &localState.nodeType, &remoteState.nodeType, "nodeType", PERMISSION_ALL ) );
45
46  candel_id = registerVarId( new SynchronizeableInt( &localState.canDel, &remoteState.canDel, "canDel", PERMISSION_ALL ) );
47
48  registerVar( new SynchronizeableString( &localState.preferedNickName, &remoteState.preferedNickName, "preferedNickName", PERMISSION_ALL ) );
49  // now synchronize only two of the available proxy server addresses
50  registerVar( new SynchronizeableIP( &localState.proxy1, &remoteState.proxy1, "proxy server 1", PERMISSION_ALL ) );
51  registerVar( new SynchronizeableIP( &localState.proxy2, &remoteState.proxy1, "proxy server 2", PERMISSION_ALL ) );
52
53  // init the local state
54  localState.completed = 0;
55  localState.error = 0;
56  localState.errorString = "";
57  localState.hostId = clientId;
58  localState.networkManagerId = networkGameManagerId;
59  this->localState.messageManagerId = messageManagerId;
60  localState.orxId = _ORXONOX_ID;
61  localState.version = _ORXONOX_VERSION;
62  localState.nodeType = nodeType;
63  localState.canDel = 0;
64  localState.redirectProxy = 0;
65  localState.proxy1 = IP(0, 0);
66  localState.proxy2 = IP (0, 0);
67
68
69  // init the remote state
70  remoteState.completed = 0;
71  remoteState.error = 0;
72  remoteState.errorString = "";
73  remoteState.hostId = -1;
74  remoteState.networkManagerId = -1;
75  remoteState.messageManagerId = -1;
76  remoteState.orxId = 0;
77  remoteState.version = 0;
78  remoteState.nodeType = NET_CLIENT;
79  remoteState.canDel = 0;
80  remoteState.redirectProxy = 0;
81  remoteState.proxy1 = IP(0, 0);
82  remoteState.proxy2 = IP(0, 0);
83
84  // activate the synchronization process
85  this->setSynchronized(true);
86  PRINTF(0)("Handshake created clientId = %d\n", clientId);
87}
88
89
90/**
91 * handler for changes in synced vars
92 * @param id id's which have changed
93 */
94void Handshake::varChangeHandler( std::list< int > & id )
95{
96  for ( std::list<int>::iterator it = id.begin(); it != id.end(); it++ )
97  {
98    // orxonox id handler
99    if ( *it == this->orxId_handler )
100    {
101      if ( remoteState.orxId != _ORXONOX_ID )
102      {
103        localState.error = 1;
104        localState.completed = 1;
105        localState.errorString = "Seems not to be orxonox!";
106        continue;
107      }
108    }
109
110    // orxonox version handler
111    if ( *it == this->version_handler )
112    {
113      if ( remoteState.version != _ORXONOX_VERSION )
114      {
115        localState.error = 2;
116        localState.completed = 1;
117        localState.errorString = "Versions of server and client do not match!";
118        continue;
119      }
120    }
121
122    // node type handler: for each node type there is a specific action to be taken
123    if ( *it == this->nodeTypeHandler)
124    {
125      if ( remoteState.nodeType == NET_MASTER_SERVER )
126      {
127        continue;
128      }
129      else if( remoteState.nodeType == NET_PROXY_SERVER_ACTIVE)
130      {
131        continue;
132      }
133      else if( remoteState.nodeType == NET_CLIENT)
134      {
135        continue;
136      }
137    }
138
139    // cancel
140    if ( *it == candel_id )
141    {
142      PRINTF(0)("handshake finished candel changed\n");
143    }
144
145  }
146
147  // handshake completed
148  if ( remoteState.orxId == _ORXONOX_ID &&
149       remoteState.version == _ORXONOX_VERSION )
150  {
151    localState.completed = 1;
152  }
153}
154
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