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source: orxonox.OLD/branches/presentation/src/world_entities/npcs/npc_test1.cc @ 10739

Last change on this file since 10739 was 10618, checked in by bknecht, 18 years ago

merged cleanup into trunk (only improvements)

File size: 1.0 KB
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1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
18
19
20#include "npc_test1.h"
21#include "obb_tree.h"
22
23#include "state.h"
24#include "items/power_ups/turret_power_up.h"
25#include "items/power_ups/laser_power_up.h"
26
27ObjectListDefinition(NPCTest1);
28
29NPCTest1::NPCTest1()
30  : NPC(NULL)
31{
32  this->registerObject(this, NPCTest1::_objectList);
33
34  if ((float)rand()/RAND_MAX > .5f)
35    this->loadModel("models/ships/bolido.obj", 2);
36  else
37    this->loadModel("models/ships/gobblin.obj", 2);
38
39  this->randomRotAxis =  VECTOR_RAND(1).getNormalized();
40}
41
42
43NPCTest1::~NPCTest1 () {}
44
45
46
47void NPCTest1::tick(float dt)
48{
49  this->shiftDir(Quaternion(dt, this->randomRotAxis));
50}
51
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53
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