| 1 | /* | 
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 | Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 | This program is free software; you can redistribute it and/or modify | 
|---|
| 7 | it under the terms of the GNU General Public License as published by | 
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 | any later version. | 
|---|
| 10 |  | 
|---|
| 11 | ### File Specific: | 
|---|
| 12 | main-programmer: Patrick Boenzli | 
|---|
| 13 | co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
|---|
| 17 |  | 
|---|
| 18 | #include "planet.h" | 
|---|
| 19 |  | 
|---|
| 20 | #include "util/loading/load_param.h" | 
|---|
| 21 | #include "util/loading/factory.h" | 
|---|
| 22 | #include "static_model.h" | 
|---|
| 23 |  | 
|---|
| 24 | #include "material.h" | 
|---|
| 25 | #include "texture.h" | 
|---|
| 26 |  | 
|---|
| 27 | #include "network_game_manager.h" | 
|---|
| 28 | #include "converter.h" | 
|---|
| 29 | #include "vertex_array_model.h" | 
|---|
| 30 | #include "primitive_model.h" | 
|---|
| 31 | #include "effects/billboard.h" | 
|---|
| 32 |  | 
|---|
| 33 | #include "debug.h" | 
|---|
| 34 |  | 
|---|
| 35 |  | 
|---|
| 36 | ObjectListDefinition(Planet); | 
|---|
| 37 | CREATE_FACTORY(Planet); | 
|---|
| 38 |  | 
|---|
| 39 |  | 
|---|
| 40 | /** | 
|---|
| 41 | *  initializes a skybox from a XmlElement | 
|---|
| 42 | */ | 
|---|
| 43 | Planet::Planet(const TiXmlElement* root) | 
|---|
| 44 | { | 
|---|
| 45 | this->registerObject(this, Planet::_objectList); | 
|---|
| 46 | this->toList(OM_GROUP_01); | 
|---|
| 47 |  | 
|---|
| 48 | this->rotSpeedPlanet = 0.0; | 
|---|
| 49 | this->rotVecPlanet = Vector(0,1,0); | 
|---|
| 50 | this->rotSpeedCloud = 0.0; | 
|---|
| 51 | this->bClouds = false; | 
|---|
| 52 |  | 
|---|
| 53 | //this->materialPlanet->setIllum(20); | 
|---|
| 54 | //this->materialPlanet->setAmbient(0.1, 0.1, 0.1); | 
|---|
| 55 |  | 
|---|
| 56 | if( root != NULL) | 
|---|
| 57 | this->loadParams(root); | 
|---|
| 58 |  | 
|---|
| 59 | PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, this->size, 50); | 
|---|
| 60 | this->setModel(model); | 
|---|
| 61 | } | 
|---|
| 62 |  | 
|---|
| 63 |  | 
|---|
| 64 | /** | 
|---|
| 65 | *  default destructor | 
|---|
| 66 | */ | 
|---|
| 67 | Planet::~Planet() | 
|---|
| 68 | { | 
|---|
| 69 | PRINTF(5)("Deleting Planet\n"); | 
|---|
| 70 | } | 
|---|
| 71 |  | 
|---|
| 72 |  | 
|---|
| 73 | void Planet::loadParams(const TiXmlElement* root) | 
|---|
| 74 | { | 
|---|
| 75 | WorldEntity::loadParams(root); | 
|---|
| 76 |  | 
|---|
| 77 | LoadParam(root, "texture", this, Planet, setTexture) | 
|---|
| 78 | .describe("Sets the materialPlanet on the Planet. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
|---|
| 79 |  | 
|---|
| 80 | LoadParam(root, "size", this, Planet, setSize) | 
|---|
| 81 | .describe("Sets the Size of the Planet (normally this should be 90% of the maximal viewing Distance)."); | 
|---|
| 82 |  | 
|---|
| 83 | LoadParam(root, "cloud-texture", this, Planet, setCloudTexture) | 
|---|
| 84 | .describe("Sets the cloud texture of the planet"); | 
|---|
| 85 |  | 
|---|
| 86 | LoadParam(root, "cloud-rotation", this, Planet, setCloudRotation) | 
|---|
| 87 | .describe("Sets the cloud rotation speed"); | 
|---|
| 88 |  | 
|---|
| 89 | LoadParam(root, "planet-rotation-speed", this, Planet, setPlanetRotationSpeed) | 
|---|
| 90 | .describe("Sets the planet rotation speed"); | 
|---|
| 91 |  | 
|---|
| 92 | LoadParam(root, "planet-rotation-axis", this, Planet, setPlanetRotationAxis) | 
|---|
| 93 | .describe("Sets the planet rotation axis"); | 
|---|
| 94 | } | 
|---|
| 95 |  | 
|---|
| 96 |  | 
|---|
| 97 | /** | 
|---|
| 98 | *  Defines which textures should be loaded onto the Planet. | 
|---|
| 99 | * @param textureName the top texture. | 
|---|
| 100 | */ | 
|---|
| 101 | void Planet::setTexture(const std::string& textureName) | 
|---|
| 102 | { | 
|---|
| 103 | this->materialPlanet.setDiffuseMap(textureName); | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 |  | 
|---|
| 107 | /** | 
|---|
| 108 | *  Defines which textures should be loaded onto the Planet. | 
|---|
| 109 | * @param textureName the top texture. | 
|---|
| 110 | */ | 
|---|
| 111 | void Planet::setCloudTexture(const std::string& textureName) | 
|---|
| 112 | { | 
|---|
| 113 | //   this->materialCloud.setDiffuseMap(textureName); | 
|---|
| 114 | //   this->halo = new Billboard(); | 
|---|
| 115 | //   this->halo->setTexture( textureName); | 
|---|
| 116 | //   this->halo->setSize(this->size + 5, this->size + 5); | 
|---|
| 117 | //   this->halo->setParent( this); | 
|---|
| 118 | this->bClouds = true; | 
|---|
| 119 | } | 
|---|
| 120 |  | 
|---|
| 121 |  | 
|---|
| 122 | void Planet::setCloudRotation(float rotationSpeed) | 
|---|
| 123 | { | 
|---|
| 124 | this->rotSpeedCloud = rotationSpeed; | 
|---|
| 125 | } | 
|---|
| 126 |  | 
|---|
| 127 | /** | 
|---|
| 128 | * @param size The new size of the Planet | 
|---|
| 129 |  | 
|---|
| 130 | * do not forget to rebuild the Planet after this. | 
|---|
| 131 | */ | 
|---|
| 132 | void Planet::setSize(float size) | 
|---|
| 133 | { | 
|---|
| 134 | this->size = size; | 
|---|
| 135 | } | 
|---|
| 136 |  | 
|---|
| 137 |  | 
|---|
| 138 | void Planet::tick( float dt) | 
|---|
| 139 | { | 
|---|
| 140 | if( dt != 0.) | 
|---|
| 141 | this->shiftDir( Quaternion( this->rotSpeedPlanet * dt, this->rotVecPlanet)); | 
|---|
| 142 | } | 
|---|
| 143 |  | 
|---|
| 144 |  | 
|---|
| 145 | /** | 
|---|
| 146 | * draws the planet | 
|---|
| 147 | */ | 
|---|
| 148 | void Planet::draw() const | 
|---|
| 149 | { | 
|---|
| 150 | // draw the clouds | 
|---|
| 151 | this->materialPlanet.select(); | 
|---|
| 152 | WorldEntity::draw(); | 
|---|
| 153 |  | 
|---|
| 154 | //   if( this->bClouds) | 
|---|
| 155 | //   { | 
|---|
| 156 | //     glDisable(GL_LIGHTING); | 
|---|
| 157 | //     this->materialCloud.select(); | 
|---|
| 158 | //     WorldEntity::draw(this->cloudModel); | 
|---|
| 159 | //     glEnable(GL_LIGHTING); | 
|---|
| 160 | //   } | 
|---|
| 161 | } | 
|---|
| 162 |  | 
|---|
| 163 |  | 
|---|
| 164 |  | 
|---|