| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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| 15 | */ |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 17 | |
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| 18 | #include "explosion.h" |
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| 19 | |
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| 20 | #include "loading/fast_factory.h" |
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| 21 | |
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| 22 | #include "state.h" |
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| 23 | |
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| 24 | #include "particles/box_emitter.h" |
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| 25 | #include "particles/sprite_particles.h" |
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| 26 | |
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| 27 | #include "sound/resource_sound_buffer.h" |
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| 28 | #include "sound_engine.h" |
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| 29 | |
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| 30 | |
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| 31 | ObjectListDefinition(Explosion); |
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| 32 | CREATE_FAST_FACTORY_STATIC(Explosion); |
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| 33 | |
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| 34 | #include "script_class.h" |
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| 35 | CREATE_SCRIPTABLE_CLASS(Explosion, |
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| 36 | // Coordinates |
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| 37 | addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) |
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| 38 | ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) |
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| 39 | ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) |
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| 40 | ->addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) |
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| 41 | ->addMethod("setAbsDir", Executor4<PNode, lua_State*,float,float,float,float>(&PNode::setAbsDir)) |
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| 42 | //Explode ! |
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| 43 | ->addMethod("explode", Executor3<Explosion, lua_State*, float, float, float>(&Explosion::explode)) |
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| 44 | ->addMethod("setExplosionSound", Executor1<Explosion, lua_State*, const std::string&>(&Explosion::setExplosionSound)) |
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| 45 | ); |
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| 46 | |
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| 47 | /** |
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| 48 | * standard constructor |
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| 49 | */ |
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| 50 | Explosion::Explosion () |
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| 51 | { |
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| 52 | this->registerObject(this, Explosion::_objectList); |
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| 53 | this->toList(OM_DEAD_TICK); |
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| 54 | |
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| 55 | this->emitter = new BoxEmitter(Vector(10,10,10), 200, 45, M_2_PI); |
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| 56 | this->emitter->addNodeFlags(PNODE_PROHIBIT_DELETE_WITH_PARENT); |
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| 57 | this->emitter->setParent(this); |
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| 58 | this->emitter->setSpread(M_PI, M_PI); |
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| 59 | |
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| 60 | this->lifeCycle = 0.0f; |
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| 61 | this->lifeTime = .5f; |
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| 62 | |
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| 63 | this->explosionSound.setSourceNode(this); |
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| 64 | |
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| 65 | } |
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| 66 | |
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| 67 | |
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| 68 | /** |
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| 69 | * standard deconstructor |
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| 70 | */ |
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| 71 | Explosion::~Explosion () |
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| 72 | { |
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| 73 | delete this->emitter; |
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| 74 | if (this->explosionSound.isPlaying()) |
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| 75 | this->explosionSound.stop(); |
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| 76 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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| 77 | if (Explosion::explosionParticles != NULL && Explosion::objectList().size() <= 1) |
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| 78 | Explosion::explosionParticles = NULL; |
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| 79 | } |
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| 80 | |
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| 81 | SpriteParticles* Explosion::explosionParticles = NULL; |
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| 82 | |
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| 83 | void Explosion::explode(PNode* position, const Vector& size) |
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| 84 | { |
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| 85 | Explosion* explosion = dynamic_cast<Explosion*>(Explosion::fastFactory->resurrect()); |
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| 86 | explosion->setAbsCoor(position->getAbsCoor()); |
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| 87 | explosion->emitter->setSize(size); |
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| 88 | explosion->activate(); |
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| 89 | } |
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| 90 | |
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| 91 | |
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| 92 | void Explosion::explode(float x, float y, float z) |
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| 93 | { |
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| 94 | Explosion* explosion = dynamic_cast<Explosion*>(Explosion::fastFactory->resurrect()); |
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| 95 | explosion->setAbsCoor(this->getAbsCoor()); |
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| 96 | explosion->emitter->setSize(Vector(x,y,z)); |
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| 97 | explosion->activate(); |
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| 98 | |
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| 99 | |
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| 100 | } |
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| 101 | |
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| 102 | |
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| 103 | void Explosion::activate() |
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| 104 | { |
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| 105 | if (unlikely(Explosion::explosionParticles == NULL)) |
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| 106 | { |
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| 107 | Explosion::explosionParticles = new SpriteParticles(5000); |
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| 108 | Explosion::explosionParticles->setName("ExplosionExplosionParticles"); |
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| 109 | Explosion::explosionParticles->setMaterialTexture("textures/radial-trans-noise.png"); |
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| 110 | Explosion::explosionParticles->setLifeSpan(1.5, .3); |
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| 111 | Explosion::explosionParticles->setRadius(0.0, 10); |
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| 112 | Explosion::explosionParticles->setRadius(.5, 30.0); |
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| 113 | Explosion::explosionParticles->setRadius(1.0, 10.0); |
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| 114 | Explosion::explosionParticles->setColor(0.0, 1,0,0,1); |
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| 115 | Explosion::explosionParticles->setColor(0.5, .8,.8,0,.5); |
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| 116 | Explosion::explosionParticles->setColor(0.8, .8,.8,.3,.3); |
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| 117 | Explosion::explosionParticles->setColor(1.0, 1,1,1,.0); |
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| 118 | } |
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| 119 | |
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| 120 | this->emitter->setSystem(Explosion::explosionParticles); |
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| 121 | this->emitter->updateNode(.01); |
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| 122 | this->emitter->updateNode(.01); |
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| 123 | this->toList(OM_DEAD_TICK); |
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| 124 | this->lifeCycle = 0.0; |
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| 125 | |
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| 126 | this->explosionSound.play(this->explosionSoundBuffer, OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.01, true); |
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| 127 | } |
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| 128 | |
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| 129 | |
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| 130 | void Explosion::deactivate() |
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| 131 | { |
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| 132 | this->emitter->setSystem(NULL); |
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| 133 | this->toList(OM_DEAD); |
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| 134 | Explosion::fastFactory->kill(this); |
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| 135 | } |
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| 136 | |
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| 137 | |
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| 138 | /** |
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| 139 | * signal tick, time dependent things will be handled here |
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| 140 | * @param time since last tick |
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| 141 | */ |
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| 142 | void Explosion::tick (float dt) |
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| 143 | { |
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| 144 | this->lifeCycle += dt; |
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| 145 | if(this->lifeTime < this->lifeCycle) |
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| 146 | this->deactivate(); |
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| 147 | } |
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