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source: orxonox.OLD/branches/presentation/src/world_entities/WorldEntities.am @ 9173

Last change on this file since 9173 was 9173, checked in by bensch, 18 years ago

added attractor_mine

File size: 5.6 KB
Line 
1## THE SUBCLASSES. THESE MUST BE DYNAMICALLY LINKED OR COMPILED IN DIRECTLY
2WorldEntities_SOURCES_ = \
3                world_entities/npcs/npc_test1.cc \
4                world_entities/npcs/npc_test.cc \
5                world_entities/npcs/ground_turret.cc \
6                world_entities/npcs/generic_npc.cc \
7                world_entities/npcs/door.cc \
8                world_entities/npcs/repair_station.cc \
9                world_entities/npcs/attractor_mine.cc \
10                \
11                world_entities/environment.cc \
12                world_entities/skysphere.cc \
13                world_entities/skybox.cc \
14                world_entities/skydome.cc \
15                world_entities/terrain.cc \
16                world_entities/satellite.cc \
17                world_entities/movie_entity.cc \
18                world_entities/recorder.cc \
19                world_entities/character_attributes.cc \
20                world_entities/test_entity.cc \
21                world_entities/planet.cc \
22                world_entities/bsp_entity.cc \
23                \
24                world_entities/weapons/test_gun.cc \
25                world_entities/weapons/laser_cannon.cc \
26                world_entities/weapons/turret.cc \
27                world_entities/weapons/aiming_turret.cc \
28                world_entities/weapons/targeting_turret.cc \
29                world_entities/weapons/cannon.cc \
30                world_entities/weapons/hyperblaster.cc \
31                world_entities/weapons/aim.cc \
32                world_entities/weapons/aiming_system.cc \
33                world_entities/weapons/fps_sniper_rifle.cc \
34                \
35                world_entities/projectiles/bomb.cc \
36                world_entities/projectiles/laser.cc \
37                world_entities/projectiles/rail_projectile.cc \
38                world_entities/projectiles/test_bullet.cc \
39                world_entities/projectiles/rocket.cc \
40                world_entities/projectiles/guided_missile.cc \
41                world_entities/projectiles/hyperblast.cc \
42                \
43                world_entities/power_ups/turret_power_up.cc \
44                world_entities/power_ups/laser_power_up.cc \
45                \
46                world_entities/space_ships/space_ship.cc \
47                world_entities/space_ships/helicopter.cc \
48                world_entities/space_ships/hover.cc \
49                world_entities/space_ships/turbine_hover.cc \
50                world_entities/space_ships/spacecraft_2d.cc \
51                world_entities/space_ships/collision_probe.cc \
52                world_entities/space_ships/cruizer.cc \
53                world_entities/creatures/md2_creature.cc \
54                world_entities/creatures/fps_player.cc \
55                world_entities/spectator.cc \
56                \
57                \
58                world_entities/environments/water.cc \
59                world_entities/environments/model_entity.cc \
60                world_entities/environments/building.cc \
61                world_entities/environments/mapped_water.cc \
62                \
63                world_entities/elements/image_entity.cc \
64                world_entities/elements/text_element.cc \
65                world_entities/elements/glgui_radar.cc \
66                \
67                world_entities/effects/lightning_bolt.cc \
68                \
69                world_entities/script_trigger.cc
70
71
72WorldEntities_HEADERS_ = \
73                npcs/npc_test.h \
74                npcs/npc_test1.h \
75                npcs/ground_turret.h \
76                npcs/door.cc \
77                npcs/repair_station.h \
78                npcs/attractor_mine.h \
79                \
80                environment.h \
81                skysphere.h \
82                skybox.h \
83                skydome.h \
84                terrain.h \
85                satellite.h \
86                movie_entity.h \
87                recorder.h \
88                character_attributes.h \
89                test_entity.h \
90                planet.h \
91                bsp_entity.h \
92                \
93                weapons/test_gun.h \
94                weapons/laser_cannon.cc \
95                weapons/cannon.h \
96                weapons/hyperblaster.h \
97                weapons/turret.h \
98                weapons/aiming_turret.h \
99                weapons/targeting_turret.h \
100                weapons/aim.h \
101                weapons/aiming_system.h \
102                weapons/fps_sniper_rifle.h \
103                \
104                projectiles/bomb.h \
105                projectiles/laser.h \
106                projectiles/rail_projectile.h \
107                projectiles/test_bullet.h \
108                projectiles/rocket.h \
109                projectiles/guided_missile.h \
110                projectiles/hyperblast.h \
111                \
112                power_ups/turret_power_up.h \
113                power_ups/laser_power_up.h \
114                \
115                space_ships/space_ship.h \
116                space_ships/helicopter.h \
117                space_ships/hover.h \
118                space_ships/turbine_hover.h \
119                space_ships/spacecraft_2d.h \
120                space_ships/collision_probe.h \
121                space_ships/cruizer.h \
122                creatures/md2_creature.h \
123                creatures/fps_player.h \
124                spectator.h \
125                \
126                environments/water.h \
127                environments/model_entity.h \
128                environments/building.h \
129                environments/mapped_water.h \
130                \
131                elements/image_entity.h \
132                elements/text_element.h \
133                elements/glgui_radar.h \
134                \
135                effects/lightning_bolt.h \
136                \
137                script_trigger.h
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