| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Silvan Nellen |
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| 13 | co-programmer: Benjamin Grauer |
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| 14 | */ |
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| 15 | |
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| 16 | #include "script.h" |
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| 17 | #include "script_class.h" |
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| 18 | #include "luaincl.h" |
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| 19 | #include "debug.h" |
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| 20 | |
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| 21 | #include "loading/resource_manager.h" |
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| 22 | #include "loading/load_param.h" |
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| 23 | #include "parser/tinyxml/tinyxml.h" |
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| 24 | |
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| 25 | ObjectListDefinition(Script); |
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| 26 | |
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| 27 | |
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| 28 | Script::Script(const TiXmlElement* root) |
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| 29 | { |
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| 30 | this->registerObject(this, Script::_objectList); |
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| 31 | |
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| 32 | returnCount = argumentCount = 0; |
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| 33 | |
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| 34 | luaState = lua_open(); |
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| 35 | |
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| 36 | luaopen_base(luaState); |
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| 37 | luaopen_table(luaState); |
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| 38 | luaopen_io(luaState); |
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| 39 | luaopen_string(luaState); |
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| 40 | luaopen_math(luaState); |
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| 41 | luaopen_debug(luaState); |
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| 42 | if (root != NULL) |
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| 43 | this->loadParams(root); |
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| 44 | } |
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| 45 | |
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| 46 | |
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| 47 | Script::Script(const std::string& filename) |
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| 48 | { |
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| 49 | this->registerObject(this, Script::_objectList); |
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| 50 | |
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| 51 | returnCount = argumentCount = 0; |
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| 52 | |
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| 53 | luaState = lua_open(); |
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| 54 | |
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| 55 | luaopen_base(luaState); |
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| 56 | luaopen_table(luaState); |
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| 57 | luaopen_io(luaState); |
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| 58 | luaopen_string(luaState); |
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| 59 | luaopen_math(luaState); |
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| 60 | luaopen_debug(luaState); |
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| 61 | |
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| 62 | this->loadFile(filename); |
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| 63 | |
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| 64 | } |
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| 65 | |
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| 66 | Script::~Script() |
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| 67 | { |
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| 68 | lua_setgcthreshold(luaState, 0); // collected garbage |
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| 69 | lua_close(luaState); |
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| 70 | } |
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| 71 | |
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| 72 | |
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| 73 | void Script::loadParams(const TiXmlElement* root) |
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| 74 | { |
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| 75 | //printf(("Loading params for %p \n",this); |
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| 76 | BaseObject::loadParams(root); |
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| 77 | |
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| 78 | LOAD_PARAM_START_CYCLE(root, object); |
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| 79 | { |
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| 80 | LoadParam_CYCLE(object, "object", this, Script, addObject) |
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| 81 | .describe("The name of an object that is needed by a script"); |
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| 82 | } |
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| 83 | LOAD_PARAM_END_CYCLE(object); |
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| 84 | |
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| 85 | |
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| 86 | LoadParam(root, "file", this, Script, loadFileNoRet) |
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| 87 | .describe("the fileName of the script, that should be loaded into this world") |
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| 88 | .defaultValues(""); |
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| 89 | } |
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| 90 | |
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| 91 | |
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| 92 | |
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| 93 | bool Script::loadFile(const std::string& filename) |
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| 94 | { |
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| 95 | std::string filedest(Resources::ResourceManager::getInstance()->mainGlobalPath().name()); |
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| 96 | |
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| 97 | std::string directory = ""; |
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| 98 | std::string file = filename; |
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| 99 | |
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| 100 | unsigned int seperation = filename.find_last_of('/'); |
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| 101 | if (seperation != std::string::npos) |
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| 102 | { |
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| 103 | directory = filename.substr( 0, seperation+1 ); |
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| 104 | file = filename.substr( seperation+1 ); |
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| 105 | } |
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| 106 | filedest += "scripts/" + directory + file; |
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| 107 | |
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| 108 | this->addStandartObjects(); |
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| 109 | this->registerStandartClasses(); |
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| 110 | |
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| 111 | if(currentFile.length() != 0) |
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| 112 | { |
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| 113 | printf("ERROR IN SCRIPT %s : Could not load %s because an other file is already loaded: %s\n",currentFile.c_str(),filename.c_str(), currentFile.c_str()); |
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| 114 | return false; |
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| 115 | } |
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| 116 | |
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| 117 | int error = luaL_loadfile (luaState, filedest.c_str()); |
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| 118 | |
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| 119 | if(error == 0) |
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| 120 | { |
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| 121 | currentFile = file; |
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| 122 | error = lua_pcall(luaState, 0, 0, 0); |
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| 123 | |
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| 124 | if(error == 0) |
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| 125 | { |
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| 126 | return true; |
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| 127 | } |
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| 128 | else |
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| 129 | { |
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| 130 | reportError(error); |
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| 131 | } |
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| 132 | |
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| 133 | } |
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| 134 | else |
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| 135 | { |
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| 136 | reportError(error); |
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| 137 | } |
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| 138 | |
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| 139 | printf("ERROR IN SCRIPT: Could not load file %s \n",filename.c_str()); |
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| 140 | return false; |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | void Script::addObject(const std::string& className, const std::string& objectName) |
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| 145 | { |
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| 146 | //printf(("Script %s: I am about to add %s of class %s\n",this->getName(),objectName.c_str(),className.c_str()); |
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| 147 | |
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| 148 | ScriptClass* scriptClass = ScriptClass::objectList().getObject(className); |
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| 149 | // printf(("The script class for %s is at %p \n",className.c_str(),scriptClass); |
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| 150 | WorldObject tmpObj; |
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| 151 | if (scriptClass != NULL) |
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| 152 | { |
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| 153 | tmpObj.type = className; |
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| 154 | if( !classIsRegistered(className) ) |
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| 155 | { |
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| 156 | scriptClass->registerClass(this); |
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| 157 | } |
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| 158 | |
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| 159 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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| 160 | // printf(("%s is at %p \n",objectName.c_str(),object); |
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| 161 | if (object != NULL && !objectIsAdded(objectName)) |
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| 162 | { |
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| 163 | scriptClass->insertObject(this, object, false); |
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| 164 | tmpObj.name = objectName; |
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| 165 | registeredObjects.push_back(tmpObj); |
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| 166 | return; |
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| 167 | } |
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| 168 | } |
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| 169 | printf("ERROR IN SCRIPT %s: Could not add %s of class %s\n",this->currentFile.c_str(),objectName.c_str(),className.c_str()); |
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| 170 | } |
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| 171 | |
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| 172 | |
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| 173 | void Script::addObjectAsName( const std::string& className, const std::string& objectName, const std::string& nameInScript) |
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| 174 | { |
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| 175 | ScriptClass* scriptClass = ScriptClass::objectList().getObject(className); |
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| 176 | WorldObject tmpObj; |
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| 177 | if (scriptClass != NULL) |
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| 178 | { |
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| 179 | tmpObj.type = className; |
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| 180 | if( !classIsRegistered(className) ) |
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| 181 | { |
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| 182 | scriptClass->registerClass(this); |
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| 183 | } |
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| 184 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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| 185 | if (object != NULL && !objectIsAdded(objectName)) |
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| 186 | { |
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| 187 | scriptClass->insertObject(this, object,nameInScript, false); |
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| 188 | tmpObj.name = objectName; |
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| 189 | registeredObjects.push_back(tmpObj); |
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| 190 | return; |
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| 191 | } |
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| 192 | } |
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| 193 | printf("ERROR IN SCRIPT %s: Could not add %s of class %s\n",this->currentFile.c_str(),objectName.c_str(),className.c_str()); |
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| 194 | } |
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| 195 | |
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| 196 | |
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| 197 | |
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| 198 | bool Script::executeFile() |
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| 199 | { |
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| 200 | PRINTF(2)("script.executeFile is not implemented yet\n"); |
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| 201 | /*if(currentFile.length() != 0) |
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| 202 | { |
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| 203 | int error = lua_pcall(luaState, 0, 0, 0); |
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| 204 | if( error == 0) |
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| 205 | return true; |
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| 206 | else |
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| 207 | { |
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| 208 | reportError(error); |
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| 209 | return false; |
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| 210 | } |
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| 211 | }*/ |
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| 212 | return false; |
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| 213 | } |
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| 214 | |
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| 215 | bool Script::selectFunction(const std::string& functionName, int retCount) |
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| 216 | { |
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| 217 | if(returnCount == 0 && currentFunction.length() == 0) //no return values left on the stack and no other function selected |
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| 218 | { |
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| 219 | lua_pushlstring(luaState, functionName.c_str(), functionName.size() ); |
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| 220 | lua_gettable(luaState, LUA_GLOBALSINDEX); |
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| 221 | |
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| 222 | if(lua_isfunction( luaState , -1)) |
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| 223 | { |
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| 224 | returnCount = retCount; |
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| 225 | argumentCount = 0; |
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| 226 | currentFunction = functionName; |
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| 227 | return true; |
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| 228 | } |
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| 229 | else |
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| 230 | return false; |
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| 231 | } |
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| 232 | else |
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| 233 | printf("ERROR IN SCRIPT %s : There is an other function active ( %s ) or there are unremoved return values on the stack. Please remove them first.\n",currentFile.c_str(),currentFunction.c_str()); |
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| 234 | return false; |
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| 235 | } |
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| 236 | |
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| 237 | //return number of returned values |
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| 238 | bool Script::executeFunction() |
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| 239 | { |
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| 240 | if(currentFunction.length() != 0 ) |
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| 241 | { |
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| 242 | int error = lua_pcall(luaState, argumentCount, returnCount,0); |
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| 243 | if(error != 0) |
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| 244 | { |
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| 245 | PRINTF(1)("Script '%s' : Failed to execute function '%s': \n",currentFile.c_str(),currentFunction.c_str()); |
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| 246 | reportError(error); |
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| 247 | //clean up |
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| 248 | currentFunction.assign(""); |
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| 249 | argumentCount = returnCount = 0; |
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| 250 | return false; |
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| 251 | } |
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| 252 | else |
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| 253 | { |
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| 254 | currentFunction.assign("");//a function gets unusable after beeing called for the first time |
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| 255 | argumentCount = 0; |
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| 256 | return true; |
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| 257 | } |
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| 258 | } |
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| 259 | else |
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| 260 | PRINTF(1)("SCRIPT '%s' : No function selected.\n",currentFile.c_str()); |
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| 261 | |
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| 262 | return false; |
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| 263 | } |
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| 264 | |
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| 265 | |
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| 266 | //overload this function to add different types |
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| 267 | bool Script::pushParam(int param, std::string& toFunction) |
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| 268 | { |
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| 269 | if(currentFunction == toFunction) |
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| 270 | { |
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| 271 | lua_pushnumber(luaState, (lua_Number) param); |
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| 272 | argumentCount++; |
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| 273 | return true; |
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| 274 | } |
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| 275 | else |
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| 276 | { |
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| 277 | printf("ERROR IN SCRIPT %s : Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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| 278 | return false; |
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| 279 | } |
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| 280 | |
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| 281 | } |
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| 282 | |
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| 283 | |
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| 284 | bool Script::pushParam(float param, std::string& toFunction) |
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| 285 | { |
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| 286 | if(currentFunction.compare(toFunction) == 0) |
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| 287 | { |
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| 288 | lua_pushnumber(luaState,(lua_Number) param); |
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| 289 | argumentCount++; |
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| 290 | return true; |
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| 291 | } |
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| 292 | else |
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| 293 | { |
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| 294 | printf("ERROR IN SCRIPT %s : Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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| 295 | return false; |
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| 296 | } |
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| 297 | |
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| 298 | } |
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| 299 | |
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| 300 | bool Script::pushParam(double param, std::string& toFunction) |
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| 301 | { |
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| 302 | if(currentFunction.compare(toFunction) == 0) |
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| 303 | { |
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| 304 | lua_pushnumber(luaState,(lua_Number) param); |
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| 305 | argumentCount++; |
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| 306 | return true; |
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| 307 | } |
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| 308 | else |
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| 309 | { |
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| 310 | printf("ERROR IN SCRIPT %s : Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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| 311 | return false; |
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| 312 | } |
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| 313 | |
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| 314 | } |
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| 315 | |
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| 316 | int Script::getReturnedInt() |
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| 317 | { |
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| 318 | int returnValue = 0; |
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| 319 | if(returnCount > 0) |
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| 320 | { |
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| 321 | if(lua_isnumber(luaState, -1*returnCount)) |
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| 322 | { |
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| 323 | returnValue = (int)lua_tonumber(luaState, -1*returnCount); |
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| 324 | lua_remove(luaState,-1*returnCount); |
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| 325 | returnCount--; |
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| 326 | |
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| 327 | } |
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| 328 | } |
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| 329 | return returnValue; |
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| 330 | } |
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| 331 | |
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| 332 | |
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| 333 | bool Script::getReturnedBool() |
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| 334 | { |
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| 335 | bool returnValue = false; |
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| 336 | if(returnCount > 0) |
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| 337 | { |
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| 338 | if(lua_isboolean(luaState, -1*returnCount)) |
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| 339 | { |
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| 340 | returnValue = (bool)lua_toboolean(luaState, -1*returnCount); |
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| 341 | lua_remove(luaState,-1*returnCount); |
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| 342 | returnCount--; |
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| 343 | } |
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| 344 | else |
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| 345 | printf("ERROR IN SCRIPT %s : Trying to retreive non bolean value\n",this->currentFile.c_str()); |
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| 346 | } |
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| 347 | return returnValue; |
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| 348 | } |
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| 349 | |
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| 350 | float Script::getReturnedFloat() |
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| 351 | { |
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| 352 | float returnValue = 0.0f; |
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| 353 | if(returnCount > 0) |
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| 354 | { |
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| 355 | if(lua_isnumber(luaState, -1*returnCount)) |
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| 356 | { |
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| 357 | returnValue = (float)lua_tonumber(luaState, -1*returnCount); |
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| 358 | lua_remove(luaState,-1*returnCount); |
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| 359 | returnCount--; |
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| 360 | } |
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| 361 | } |
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| 362 | return returnValue; |
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| 363 | } |
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| 364 | |
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| 365 | void Script::getReturnedString(std::string& string) |
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| 366 | { |
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| 367 | const char* returnValue = ""; |
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| 368 | if(returnCount > 0) |
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| 369 | { |
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| 370 | if(lua_isstring(luaState, -1*returnCount)) |
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| 371 | { |
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| 372 | returnValue = lua_tostring(luaState, -1*returnCount); |
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| 373 | lua_remove(luaState,-1*returnCount); |
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| 374 | returnCount--; |
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| 375 | } |
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| 376 | } |
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| 377 | string.assign(returnValue); |
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| 378 | } |
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| 379 | |
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| 380 | |
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| 381 | void Script::addThisScript() |
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| 382 | { |
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| 383 | ScriptClass* scriptClass = ScriptClass::objectList().getObject("Script"); |
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| 384 | |
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| 385 | if (scriptClass != NULL) |
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| 386 | { |
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| 387 | scriptClass->registerClass(this); |
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| 388 | scriptClass->insertObject(this, this,"thisscript", false); |
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| 389 | } |
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| 390 | } |
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| 391 | |
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| 392 | int Script::reportError(int error) |
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| 393 | { |
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| 394 | if(error != 0) |
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| 395 | { |
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| 396 | const char *msg = lua_tostring(luaState, -1); |
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| 397 | if (msg == NULL) msg = "(error with no message)\n"; |
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| 398 | printf("ERROR IN SCRIPT %s : %s\n",currentFile.c_str(), msg); |
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| 399 | lua_pop(luaState, 1); |
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| 400 | } |
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| 401 | return error; |
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| 402 | } |
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| 403 | |
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| 404 | bool Script::registerStandartClasses() |
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| 405 | { |
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| 406 | bool success = false; |
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| 407 | |
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| 408 | this->registerClass("SpaceTrigger"); |
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| 409 | this->registerClass("TickTrigger"); |
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| 410 | this->registerClass("TimeTrigger"); |
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| 411 | this->registerClass("ActionTrigger"); |
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| 412 | |
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| 413 | |
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| 414 | return success; |
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| 415 | } |
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| 416 | |
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| 417 | bool Script::addStandartObjects() |
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| 418 | { |
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| 419 | bool success = true; |
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| 420 | |
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| 421 | this->addThisScript(); |
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| 422 | |
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| 423 | return success; |
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| 424 | } |
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| 425 | |
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| 426 | |
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| 427 | void Script::registerClass( const std::string& className) |
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| 428 | { |
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| 429 | ScriptClass* scriptClass = ScriptClass::objectList().getObject(className); |
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| 430 | //printf(("The script class for %s is at %p \n",className.c_str(),scriptClass); |
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| 431 | |
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| 432 | WorldObject tmpObj; |
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| 433 | if (scriptClass != NULL) |
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| 434 | { |
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| 435 | tmpObj.type = className; |
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| 436 | if( !classIsRegistered(className) ) |
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| 437 | { |
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| 438 | static_cast<ScriptClass*>(scriptClass)->registerClass(this); |
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| 439 | tmpObj.name = ""; |
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| 440 | registeredObjects.push_back(tmpObj); |
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| 441 | return; |
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| 442 | } |
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| 443 | } |
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| 444 | |
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| 445 | } |
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| 446 | |
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| 447 | bool Script::classIsRegistered(const std::string& type) |
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| 448 | { |
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| 449 | for(std::list<WorldObject>::const_iterator it = registeredObjects.begin(); it != registeredObjects.end(); it++ ) |
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| 450 | { |
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| 451 | if( (*it).type == type) |
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| 452 | { |
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| 453 | return true; |
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| 454 | } |
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| 455 | } |
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| 456 | return false; |
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| 457 | } |
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| 458 | |
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| 459 | |
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| 460 | |
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| 461 | bool Script::objectIsAdded(const std::string& name) |
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| 462 | { |
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| 463 | for(std::list<WorldObject>::const_iterator it = registeredObjects.begin(); it != registeredObjects.end(); it++ ) |
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| 464 | { |
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| 465 | if( (*it).name == name) |
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| 466 | { |
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| 467 | return true; |
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| 468 | } |
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| 469 | } |
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| 470 | return false; |
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| 471 | |
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| 472 | |
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| 473 | } |
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