| 1 | /*! | 
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| 2 |  * @file network_socket.h | 
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| 3 |   *  Main interface for the network module. Manages all the modules | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _NETWORK_SOCKET | 
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| 8 | #define _NETWORK_SOCKET | 
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| 9 |  | 
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| 10 | /* include this file, it contains some default definitions */ | 
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| 11 | #include "netdefs.h" | 
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| 12 |  | 
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| 13 |  | 
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| 14 | /* include base_object.h since all classes are derived from this one */ | 
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| 15 | #include "base_object.h" | 
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| 16 |  | 
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| 17 | class NetworkSocket : public BaseObject | 
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| 18 | { | 
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| 19 |   ObjectListDeclaration(NetworkSocket); | 
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| 20 |   public: | 
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| 21 |     NetworkSocket(); | 
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| 22 |     virtual ~NetworkSocket(); | 
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| 23 |  | 
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| 24 |     /** | 
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| 25 |      * connect to server on host with port port | 
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| 26 |      * @param host hostname might be xxx.xxx.xxx.xxx or localhost ... | 
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| 27 |      * @param port port to connect to | 
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| 28 |      */ | 
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| 29 |     virtual void connectToServer( std::string host, int port ) = 0; | 
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| 30 |  | 
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| 31 |     /** | 
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| 32 |      * disconnect from server | 
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| 33 |      */ | 
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| 34 |     virtual void disconnectServer() = 0; | 
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| 35 |  | 
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| 36 |     /** | 
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| 37 |      * reconnecting to another server by terminating old connection and init a new connection | 
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| 38 |      */ | 
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| 39 |     virtual void reconnectToServer( std::string host, int port) = 0; | 
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| 40 |  | 
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| 41 |     /** | 
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| 42 |      * reconnecting to anoter server softly | 
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| 43 |      */ | 
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| 44 |     virtual void reconnectToServerSoft( std::string host, int port) = 0; | 
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| 45 |  | 
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| 46 |     /** | 
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| 47 |      * send packet to connected socket. will be recieved as whole packet | 
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| 48 |      * @param data pointer to data to send | 
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| 49 |      * @param length lengt of packet to send | 
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| 50 |      * @return true on success | 
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| 51 |      */ | 
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| 52 |     virtual bool writePacket(byte * data, int length) = 0; | 
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| 53 |  | 
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| 54 |     /** | 
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| 55 |      * read a packet sent by another NetworkSocket | 
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| 56 |      * @param data data will be copied here | 
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| 57 |      * @param maxLength readPacket will not read more than maxLength | 
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| 58 |      * @return bytes read. on error less than zero | 
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| 59 |      */ | 
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| 60 |     virtual int readPacket(byte * data, int maxLength) = 0; | 
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| 61 |  | 
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| 62 |     /** | 
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| 63 |      * check if socket is ok | 
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| 64 |      * @return true if socket is ok | 
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| 65 |      */ | 
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| 66 |     inline bool isOk() { return this->bOk; } | 
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| 67 |  | 
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| 68 |     /** @returns the ip adderess of the destination socket */ | 
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| 69 |     IPaddress getRemoteAddress() { return ip; } | 
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| 70 |  | 
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| 71 |  | 
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| 72 |   protected: | 
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| 73 |     bool              bOk;            //!< check for socket status | 
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| 74 |  | 
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| 75 |     IPaddress         ip;             //!< host,port | 
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| 76 | }; | 
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| 77 |  | 
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| 78 |  | 
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| 79 |  | 
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| 80 | #endif /* _NETWORK_SOCKET */ | 
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