| 1 | |
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| 2 | #include "resource_shader.h" |
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| 3 | #include "debug.h" |
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| 4 | #include "substring.h" |
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| 5 | |
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| 6 | ResourceShader::ResourceShader(const std::string& vertexShaderName, const std::string& fragmentShaderName, const Resources::KeepLevel& keepLevel) |
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| 7 | : Resource(&ResourceShader::type) |
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| 8 | { |
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| 9 | Resources::StorePointer* ptr = this->acquireResource(vertexShaderName +','+fragmentShaderName); |
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| 10 | |
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| 11 | if (ptr) |
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| 12 | { |
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| 13 | PRINTF(5)("FOUND SHADER: %s\n", vertexShaderName.c_str()); |
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| 14 | this->acquireData(static_cast<ResourceShader::ShaderResourcePointer*>(ptr)->ptr()); |
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| 15 | } |
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| 16 | else |
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| 17 | { |
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| 18 | PRINTF(5)("NOT FOUND SHADER: %s\n", vertexShaderName.c_str()); |
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| 19 | std::string vertexFileName = this->Resource::locateFile(vertexShaderName); |
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| 20 | std::string fragmentFileName; |
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| 21 | if (!fragmentShaderName.empty()) |
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| 22 | fragmentFileName = this->Resource::locateFile(fragmentShaderName); |
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| 23 | |
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| 24 | this->Shader::load(vertexFileName, fragmentFileName); |
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| 25 | this->Resource::addResource(new ResourceShader::ShaderResourcePointer(vertexShaderName+','+fragmentShaderName, keepLevel, this->Shader::dataPointer())); |
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| 26 | } |
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| 27 | } |
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| 28 | |
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| 29 | ResourceShader ResourceShader::createFromString(const std::string& loadString, const Resources::KeepLevel& keepLevel) |
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| 30 | { |
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| 31 | std::string vertexShaderName; |
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| 32 | std::string fragmentShaderName; |
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| 33 | |
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| 34 | SubString shaderNames(loadString, ','); |
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| 35 | if (shaderNames.size() > 0) |
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| 36 | vertexShaderName = shaderNames[0]; |
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| 37 | if (shaderNames.size() > 1) |
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| 38 | fragmentShaderName = shaderNames[1]; |
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| 39 | |
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| 40 | return ResourceShader(vertexShaderName, fragmentShaderName, keepLevel); |
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| 41 | } |
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| 42 | |
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| 43 | Resources::tType<ResourceShader> ResourceShader::type("Shader"); |
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| 44 | |
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| 45 | ResourceShader::ShaderResourcePointer::ShaderResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const ShaderData::Pointer& data) |
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| 46 | : Resources::StorePointer(loadString, keepLevel) , pointer(data) |
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| 47 | {} |
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