| [4744] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [5386] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [5386] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND | 
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| [1853] | 17 |  | 
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| [5386] | 18 | #include "sound_source.h" | 
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 | 19 | #include "sound_engine.h" | 
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| [5955] | 20 |  | 
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| [5386] | 21 | #include "alincl.h" | 
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 | 22 | #include "compiler.h" | 
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| [1853] | 23 |  | 
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| [1856] | 24 | using namespace std; | 
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| [1853] | 25 |  | 
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| [5386] | 26 | /** | 
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 | 27 |  *  creates a SoundSource at position sourceNode with the SoundBuffer buffer | 
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 | 28 |  */ | 
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 | 29 | SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer) | 
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 | 30 | { | 
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 | 31 |   this->setClassID(CL_SOUND_SOURCE, "SoundSource"); | 
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| [1856] | 32 |  | 
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| [5386] | 33 |   ALenum result; | 
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 | 34 |  | 
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 | 35 |   // adding the Source to the SourcesList of the SoundEngine | 
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 | 36 |   this->buffer = buffer; | 
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 | 37 |   this->sourceNode = sourceNode; | 
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 | 38 |  | 
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| [5955] | 39 |   this->sourceID = 0; | 
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 | 40 |   this->bPlay = false; | 
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| [5386] | 41 | } | 
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 | 42 |  | 
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| [3245] | 43 | /** | 
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| [5386] | 44 |  *  deletes a SoundSource | 
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 | 45 |  */ | 
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 | 46 | SoundSource::~SoundSource() | 
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| [3365] | 47 | { | 
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| [5955] | 48 |   SoundEngine::getInstance()->pushALSource(this->sourceID); | 
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| [5386] | 49 | } | 
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| [4320] | 50 |  | 
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| [5386] | 51 | /** | 
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 | 52 |  *  Plays back a SoundSource | 
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 | 53 |  */ | 
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 | 54 | void SoundSource::play() | 
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 | 55 | { | 
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| [5955] | 56 |   if (this->sourceID == 0) | 
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 | 57 |     SoundEngine::getInstance()->popALSource(this->sourceID); | 
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| [5386] | 58 |   alSourcePlay(this->sourceID); | 
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| [5955] | 59 |   this->bPlay = true; | 
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| [5386] | 60 | } | 
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| [4320] | 61 |  | 
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| [5386] | 62 | /** | 
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 | 63 |  * Plays back buffer on this Source | 
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 | 64 |  * @param buffer the buffer to play back on this Source | 
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 | 65 |  */ | 
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 | 66 | void SoundSource::play(const SoundBuffer* buffer) | 
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 | 67 | { | 
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| [5955] | 68 |   if (unlikely(this->sourceID == 0)) | 
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 | 69 |     SoundEngine::getInstance()->popALSource(this->sourceID); | 
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 | 70 |  | 
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 | 71 |   printf("%d\n",sourceID); | 
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| [5386] | 72 |   alSourceStop(this->sourceID); | 
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 | 73 |   alSourcei (this->sourceID, AL_BUFFER, buffer->getID()); | 
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 | 74 |   alSourcePlay(this->sourceID); | 
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 | 75 |  | 
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 | 76 |   if (unlikely(this->buffer != NULL)) | 
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 | 77 |     alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID()); | 
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| [5955] | 78 |   this->bPlay = true; | 
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| [3365] | 79 | } | 
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| [1853] | 80 |  | 
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| [5386] | 81 | /** | 
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 | 82 |  *  Stops playback of a SoundSource | 
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 | 83 |  */ | 
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 | 84 | void SoundSource::stop() | 
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 | 85 | { | 
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| [5955] | 86 |   this->bPlay = false; | 
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| [5386] | 87 |   alSourceStop(this->sourceID); | 
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| [5955] | 88 |   SoundEngine::getInstance()->pushALSource(this->sourceID); | 
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| [5386] | 89 | } | 
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| [1853] | 90 |  | 
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| [3245] | 91 | /** | 
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| [5386] | 92 |  *  Pauses Playback of a SoundSource | 
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 | 93 |  */ | 
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 | 94 | void SoundSource::pause() | 
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| [3543] | 95 | { | 
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| [5386] | 96 |   alSourcePause(this->sourceID); | 
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| [3543] | 97 | } | 
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| [5386] | 98 |  | 
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 | 99 | /** | 
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 | 100 |  *  Rewinds Playback of a SoundSource | 
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 | 101 |  */ | 
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 | 102 | void SoundSource::rewind() | 
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 | 103 | { | 
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 | 104 |   alSourceRewind(this->sourceID); | 
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 | 105 | } | 
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 | 106 |  | 
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 | 107 | /** | 
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 | 108 |  *  sets the RolloffFactor of the Sound emitted from the SoundSource | 
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 | 109 |  * @param rolloffFactor The Factor described | 
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 | 110 |  | 
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 | 111 |    this tells openAL how fast the Sounds decay outward from the Source | 
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 | 112 |  */ | 
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 | 113 | void SoundSource::setRolloffFactor(ALfloat rolloffFactor) | 
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 | 114 | { | 
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 | 115 |   alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor); | 
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 | 116 | } | 
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 | 117 |  | 
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