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source: orxonox.OLD/branches/playability/src/world_entities/space_ships/spacecraft_2d.h @ 10271

Last change on this file since 10271 was 9971, checked in by muellmic, 18 years ago

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[5996]1
2/*!
[9045]3 * @file spacecraft_2d.h
4 * Implements the Control of a Spacecraft2D
[5996]5 */
6
[9045]7#ifndef _SPACECRAFT_2D_H
8#define _SPACECRAFT_2D_H
[5996]9
10#include "playable.h"
11
[7001]12// Forward Declaration
13class ParticleEmitter;
14class ParticleSystem;
15
[9045]16class Spacecraft2D : public Playable
[5996]17{
[9869]18  ObjectListDeclaration(Spacecraft2D);
[5996]19  public:
[9045]20    Spacecraft2D(const std::string& fileName);
21    Spacecraft2D(const TiXmlElement* root = NULL);
22    virtual ~Spacecraft2D();
[5996]23
[6512]24    virtual void loadParams(const TiXmlElement* root);
[9110]25
[9052]26    void setTravelSpeed(float travelSpeed);
[9110]27    void setTravelHeight(float travelHeight);
28    void setTravelDistance(const Vector2D& distance);
29    void setTravelDistance(float x, float y);
[9052]30
[9235]31    void setAirFriction(float friction) { this->airFriction = friction; };
[9110]32
[9235]33
[9110]34    virtual void setPlayDirection(const Quaternion& rot, float speed = 0.0f);
[6222]35    virtual void enter();
36    virtual void leave();
37
[9052]38
[5996]39    virtual void postSpawn();
40    virtual void leftWorld();
41
42    virtual void collidesWith(WorldEntity* entity, const Vector& location);
[6806]43    virtual void tick(float dt);
[6005]44    virtual void draw() const;
[5996]45
46    virtual void process(const Event &event);
47
[9110]48  protected:
49    virtual void enterPlaymode(Playable::Playmode playmode);
50
[5996]51  private:
[6803]52    void init();
[6806]53    void movement(float dt);
[6803]54
55  private:
[6805]56    bool                  bForward;           //!< forward button pressed.
57    bool                  bBackward;          //!< backward button pressed.
[5996]58    bool                  bLeft;              //!< left button pressed.
59    bool                  bRight;             //!< right button pressed.
60
[6637]61    int                   yInvert;
[5996]62    float                 mouseSensitivity;   //!< the mouse sensitivity
[6799]63
[9110]64    /// Normal Movement.
65    Quaternion            direction;          //!< the direction of the Spacecraft2D.
66    float                 acceleration;       //!< the acceleration of the Spacecraft2D.
67    float                 airFriction;        //!< AirFriction.
68    float                 airViscosity;
[9052]69
70
[9110]71    /// 2D-traveling
72    PNode*                travelNode;
73    float*                toTravelHeight;
74    float                 travelSpeed;        //!< the current speed of the Hove (to make soft movement)
75
76    Vector2D              travelDistance;     //!< Travel-Distance away from the TravelNode.
77
78    /// Camera
79    PNode                 cameraNode;
[6807]80    float                 cameraLook;
81    float                 rotation;
[5996]82
[6222]83
[9046]84    ParticleEmitter*      burstEmitter;
[7001]85    ParticleSystem*       burstSystem;
[5996]86};
87
[9045]88#endif /* _SPACECRAFT_2DS_H */
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