Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/playability/src/world_entities/projectiles/mbolt.h @ 10113

Last change on this file since 10113 was 10081, checked in by marcscha, 18 years ago

Some surprises for comming wednesday

File size: 1.0 KB
Line 
1/*!
2 * @file mbolt.h
3 * @brief medium blaster bolt
4*/
5
6#ifndef _MBOLT_H
7#define _MBOLT_H
8
9#include "projectile.h"
10#include "material.h"
11
12class Vector;
13class Weapon;
14class SpriteParticles;
15class ParticleEmitter;
16class FastFactory;
17class Trail;
18
19class MBolt : public Projectile
20{
21  ObjectListDeclaration(MBolt);
22  public:
23    MBolt ();
24    virtual ~MBolt ();
25
26
27    virtual void activate();
28    virtual void deactivate();
29
30    virtual void collidesWith(WorldEntity* entity, const Vector& location);
31
32    virtual void destroy (WorldEntity* killer);
33
34    virtual void tick (float dt);
35    virtual void draw () const;
36
37
38  private:
39    static FastFactory*               fastFactory;
40    static SpriteParticles*           explosionParticles;
41
42    Trail*                            trail;
43
44    float                             angle;
45    static const float                rotationSpeed = 1080;
46
47    ParticleEmitter*                  emitter;
48
49    Material*                         mat;
50
51
52    WorldEntity* hitEntity; // FIXME TEMPORARY
53};
54
55#endif /* _MBOLT_H */
Note: See TracBrowser for help on using the repository browser.