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source: orxonox.OLD/branches/playability/src/world_entities/projectiles/mbolt.h @ 10104

Last change on this file since 10104 was 10081, checked in by marcscha, 18 years ago

Some surprises for comming wednesday

File size: 1.0 KB
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[9999]1/*!
2 * @file mbolt.h
3 * @brief medium blaster bolt
4*/
5
6#ifndef _MBOLT_H
7#define _MBOLT_H
8
9#include "projectile.h"
[10042]10#include "material.h"
[9999]11
12class Vector;
13class Weapon;
14class SpriteParticles;
15class ParticleEmitter;
16class FastFactory;
[10081]17class Trail;
[9999]18
19class MBolt : public Projectile
20{
[10064]21  ObjectListDeclaration(MBolt);
[9999]22  public:
23    MBolt ();
24    virtual ~MBolt ();
25
26
27    virtual void activate();
28    virtual void deactivate();
29
30    virtual void collidesWith(WorldEntity* entity, const Vector& location);
31
32    virtual void destroy (WorldEntity* killer);
33
34    virtual void tick (float dt);
35    virtual void draw () const;
36
37
38  private:
39    static FastFactory*               fastFactory;
40    static SpriteParticles*           explosionParticles;
41
[10081]42    Trail*                            trail;
43
[10042]44    float                             angle;
[10064]45    static const float                rotationSpeed = 1080;
[10042]46
[9999]47    ParticleEmitter*                  emitter;
48
[10042]49    Material*                         mat;
[9999]50
[10042]51
[9999]52    WorldEntity* hitEntity; // FIXME TEMPORARY
53};
54
55#endif /* _MBOLT_H */
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