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source: orxonox.OLD/branches/new_class_id/src/lib/util/loading/resource.cc @ 9791

Last change on this file since 9791 was 9791, checked in by bensch, 18 years ago

orxonox/new_class_id: resourceManager splitted away

File size: 4.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
17
18#include "resource.h"
19#include "new_resource_manager.h"
20
21#include "debug.h"
22
23ObjectListDefinition(NewResource);
24
25
26/**
27 * standard constructor
28*/
29NewResource::NewResource (Resources::Type* type)
30    : _pointer(NULL), _type(type)
31{
32  this->registerObject(this, NewResource::_objectList);
33}
34
35/**
36 * standard deconstructor
37 */
38NewResource::~NewResource ()
39{
40  // delete what has to be deleted here
41}
42
43
44std::string NewResource::locateFile(const std::string& fileName) const
45{
46  if (File(fileName).exists())
47    return fileName;
48  else if ((NewResourceManager::getInstance()->mainGlobalPath() + File(fileName)).exists() )
49    return (NewResourceManager::getInstance()->mainGlobalPath() + File(fileName)).name();
50
51  printf("LOCATED %s\n", locateFileInSubDir(Directory("/home/bensch/svn/orxonox/data/"), fileName).c_str());
52
53  return std::string("/home/bensch/svn/orxonox/data/") + fileName;
54}
55
56/**
57 * @brief tests in all the SubDirectories defined in Resource under Directory if the fileName exists.
58 * @param directory the directory to in what to search for all subdirectories for.
59 * @param fileName the Name of the File to query for
60 * @return true on success.
61 */
62std::string NewResource::locateFileInSubDir(const Directory& directory, const std::string& fileName) const
63{
64  std::vector<Directory>::const_iterator it;
65  for (it = this->_type->resourceSubPaths().begin(); it != this->_type->resourceSubPaths().end(); ++it)
66  {
67    Directory dir = directory + (*it);
68    File file = dir + File(fileName);
69    printf("Testing %s (from %s in directory %s)\n", file.name().c_str(), fileName.c_str(), dir.name().c_str());
70    if ((dir+ File(fileName)).exists())
71      return (dir+File(fileName)).name();
72  }
73  return "";
74}
75
76
77
78Resources::StorePointer* NewResource::acquireResource(const std::string& loadString)
79{
80  //const Resources::Type* const type = Resources::_resourceTypes[this->_type->id()];
81
82  for (unsigned int i = 0; i < _type->storedResources().size(); ++i)
83  {
84    if (_type->storedResources()[i]->loadString() == loadString)
85      return _type->storedResources()[i];
86  }
87
88  return NULL;
89}
90
91
92void NewResource::addResource(Resources::StorePointer* pointer)
93{
94  this->_type->addResource(pointer);
95}
96
97
98
99
100
101
102///////////////////
103//// KEEPLEVEL ////
104///////////////////
105std::vector<std::string> Resources::KeepLevel::_keepLevelNames;
106void Resources::KeepLevel::defineKeepLevelName(unsigned int level, const std::string& name)
107{
108  if (_keepLevelNames.size() <= level)
109    _keepLevelNames.resize(level+1);
110  _keepLevelNames[level] = name;
111}
112
113
114///////////////////////
115//// STORE POINTER ////
116///////////////////////
117Resources::StorePointer::StorePointer(const std::string& loadString, const Resources::KeepLevel& keeplevel)
118  : _loadString(loadString), _keepLevel(keeplevel)
119{}
120
121
122
123
124//////////////
125//// TYPE ////
126//////////////
127Resources::Type::Type(const ClassID& classID)
128    : _id(-1), _classID(classID)
129{
130  NewResourceManager::getInstance()->registerType(this);
131}
132
133void Resources::Type::addResource(Resources::StorePointer* resource)
134{
135  this->_storedResources.push_back(resource);
136
137}
138
139bool Resources::Type::addResourcePath(const std::string& path)
140{
141  std::vector<Directory>::const_iterator it;
142  for (it = this->_resourcePaths.begin(); it != this->_resourcePaths.end(); ++it)
143    if ((*it) == path)
144      return false;
145  this->_resourcePaths.push_back(path);
146  return true;
147
148}
149
150bool Resources::Type::addResourceSubPath(const std::string& subPath)
151{
152  std::vector<Directory>::const_iterator it;
153  for (it = this->_resourceSubPaths.begin(); it != this->_resourceSubPaths.end(); ++it)
154    if ((*it) == subPath)
155      return false;
156  this->_resourceSubPaths.push_back(subPath);
157  return true;
158}
159
160
161void Resources::Type::setID(int id)
162{
163  this->_id = id;
164}
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