Last change
on this file since 9803 was
9803,
checked in by bensch, 18 years ago
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Ported SoundBuffer to match the Data-Paradigm
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File size:
1.0 KB
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1 | /*! |
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2 | * @file sound_buffer.h |
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3 | * @brief Definition of the sound-buffer-class |
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4 | */ |
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5 | |
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6 | #ifndef _SOUND_BUFFER_H |
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7 | #define _SOUND_BUFFER_H |
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8 | |
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9 | #include "base_object.h" |
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10 | #include "alincl.h" |
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11 | |
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12 | #include "sound_buffer_data.h" |
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13 | |
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14 | namespace OrxSound |
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15 | { |
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16 | //! A class that represents a datastructure to play Sounds. |
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17 | class SoundBuffer : public BaseObject |
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18 | { |
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19 | ObjectListDeclaration(SoundBuffer); |
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20 | public: |
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21 | SoundBuffer(); |
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22 | SoundBuffer(const std::string& fileName); |
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23 | |
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24 | /** @see SoundBufferData::load */ |
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25 | inline bool load(const std::string& fileName) { return this->data->load(fileName); }; |
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26 | /** @see SoundBufferData::loadWav */ |
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27 | inline bool loadWAV(const std::string& fileName) { return this->data->loadWAV(fileName); }; |
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28 | /** @see SoundBufferData::loadOgg */ |
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29 | inline bool loadOGG(const std::string& fileName) { return this->data->loadOGG(fileName); }; |
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30 | |
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31 | /** @returns the ID of the buffer used in this SoundBuffer */ |
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32 | inline ALuint getID() const { return this->data->getID(); } |
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33 | |
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34 | private: |
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35 | SoundBufferData::Pointer data; |
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36 | }; |
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37 | } |
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38 | #endif /* _SOUND_BUFFER_H */ |
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