| 1 | /*! |
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| 2 | * @file base_object.h |
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| 3 | * @brief Definition of the BaseObject class. |
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| 4 | * |
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| 5 | * This is a global handler for all classes Object and Class names |
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| 6 | * |
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| 7 | * BaseObject is the class, that handles object registration and |
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| 8 | * is the only write-access member of ClassList, where the Objects |
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| 9 | * References are stored. |
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| 10 | */ |
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| 11 | |
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| 12 | |
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| 13 | #ifndef __BASE_OBJECT_H_ |
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| 14 | #define __BASE_OBJECT_H_ |
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| 15 | |
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| 16 | #include "new_object_list.h" |
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| 17 | #include "sigslot/slot.h" |
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| 18 | |
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| 19 | #include <string> |
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| 20 | |
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| 21 | class TiXmlNode; |
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| 22 | class TiXmlElement; |
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| 23 | class ClassList; |
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| 24 | |
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| 25 | //! A class all other classes are derived from |
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| 26 | class BaseObject : public sigslot::has_slots<> |
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| 27 | { |
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| 28 | NewObjectListDeclaration(BaseObject); |
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| 29 | public: |
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| 30 | BaseObject (const std::string& objectName = ""); |
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| 31 | |
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| 32 | virtual ~BaseObject (); |
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| 33 | |
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| 34 | virtual void loadParams(const TiXmlElement* root); |
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| 35 | void setName (const std::string& newName); |
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| 36 | /** returns the Name of this Object */ |
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| 37 | inline const std::string& getName() const { return this->objectName; }; |
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| 38 | /** returns the Name of this Object as a C-compliant string (const char*) */ |
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| 39 | inline const char* getCName() const { return this->objectName.c_str(); }; |
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| 40 | /** @returns the XML-Element with whicht this Object was loaded */ |
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| 41 | inline TiXmlNode* getXmlElem() const { return this->xmlElem; }; |
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| 42 | |
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| 43 | // /** @returns the className of the corresponding Object */ |
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| 44 | //inline const std::string& getClassName() const { return this->className; } |
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| 45 | /** @returns the className of the corresponding Object as a C-compliant string (const char*) */ |
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| 46 | inline const char* getClassCName() const { return _classes.front()._objectList->name().c_str(); }; |
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| 47 | /** @returns the ClassName of the Topmost Object of the ClassStack */ |
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| 48 | inline const std::string& getClassName() const { return _classes.front()._objectList->name(); }; |
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| 49 | |
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| 50 | inline const NewClassID& getClassID() const { return *_leafClassID; } |
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| 51 | /** @returns the ID of the Topmost object of the ClassStack */ |
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| 52 | inline const int& getLeafClassID() const { return _leafClassID->id(); } |
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| 53 | |
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| 54 | bool isA(const NewObjectListBase& objectList) const; |
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| 55 | bool isA(const NewClassID& classID) const; |
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| 56 | bool isA(int classID) const; |
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| 57 | bool isA(const std::string& className) const; |
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| 58 | |
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| 59 | void listInheritance() const; |
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| 60 | |
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| 61 | /** @param classID comparer for a ClassID @returns true on match, false otherwise */ |
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| 62 | bool operator==(int classID) const { return this->isA(classID); }; |
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| 63 | /** @param objectName: the name to check. * @returns true on match, false otherwise. */ |
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| 64 | bool operator==(const std::string& objectName) const { return this->objectName == objectName;}; |
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| 65 | |
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| 66 | protected: |
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| 67 | template<class T> void registerObject(T* object, NewObjectList<T>& list); |
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| 68 | |
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| 69 | protected: |
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| 70 | std::string objectName; //!< The name of this object |
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| 71 | |
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| 72 | private: |
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| 73 | |
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| 74 | TiXmlNode* xmlElem; //!< The XML Element with wich this Object was loaded(saved). |
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| 75 | |
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| 76 | ////////////////////////////// |
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| 77 | //// Type Definition Part //// |
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| 78 | ////////////////////////////// |
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| 79 | //! A ClassEntry so we can store Classes inside of Objects |
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| 80 | struct ClassEntry |
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| 81 | { |
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| 82 | /** Simple Constuctor @param objectList the NewObjectList, @param iterator the (intrusive) Iterator inside of the ObjectList */ |
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| 83 | inline ClassEntry (NewObjectListBase* objectList, NewObjectListBase::IteratorBase* iterator) : _objectList(objectList), _iterator(iterator) {} |
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| 84 | NewObjectListBase* _objectList; //!< A ObjectList this Object is part of |
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| 85 | NewObjectListBase::IteratorBase* _iterator; //!< An iterator pointing to the position of the Object inside of the List. |
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| 86 | }; |
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| 87 | typedef std::list<ClassEntry> ClassList; //!< Type definition for the List. |
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| 88 | |
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| 89 | std::string className; //!< the name of the class |
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| 90 | ClassList _classes; //!< All Classes this object is part of. |
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| 91 | const NewClassID* _leafClassID; //!< Topmost ClassID. |
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| 92 | }; |
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| 93 | |
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| 94 | |
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| 95 | /** |
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| 96 | * @brief Registeres an Object of Type T to objectList |
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| 97 | * @param object The Object to append to the objectList. |
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| 98 | * @param objectList The ObjectList to append the Object to. |
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| 99 | * |
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| 100 | * This function is essential to integrate objects into their designated ObjectList. |
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| 101 | * Remember if you do not want objects to be stored in Lists (less overhead), |
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| 102 | * do not attempt to call this function. |
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| 103 | */ |
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| 104 | template<class T> |
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| 105 | inline void BaseObject::registerObject(T* object, NewObjectList<T>& objectList) |
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| 106 | { |
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| 107 | this->_leafClassID = &objectList.identity(); |
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| 108 | this->_classes.push_front(ClassEntry(&objectList, objectList.registerObject(object))); |
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| 109 | } |
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| 110 | |
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| 111 | #endif /* __BASE_OBJECT_H_ */ |
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