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source: orxonox.OLD/branches/new_class_id/src/lib/graphics/importer/md2/resource_md2.h @ 9824

Last change on this file since 9824 was 9824, checked in by bensch, 18 years ago

first try to make the MD2-model a Resource… it looks quite funny… seems like everything gets loaded, but totally wrong :)

File size: 1015 bytes
RevLine 
[9781]1/*!
[9824]2 * @file resource_md2.h
3 * @brief Contains the ResourceMD2 class, that handles the Resource-specific loading part of the MD2.
[9781]4 *
5 */
6
[9824]7#ifndef _RESOURCE_MD2_H
8#define _RESOURCE_MD2_H
[9781]9
10#include "util/loading/resource.h"
[9824]11#include "md2Model.h"
[9781]12
13
[9824]14class ResourceMD2 : public MD2Model, public Resources::NewResource
[9781]15{
[9785]16public:
[9824]17  ResourceMD2(const std::string& modelName, const std::string& skinName = "", float scale = 1.0f);
18  static ResourceMD2 createFromString(const std::string& loadString);
19  static std::string loadString(const std::string& modelName, const std::string& skinName = "", float scale = 1.0f);
[9781]20
21private:
[9824]22class MD2ResourcePointer : public Resources::StorePointer
[9781]23  {
24  public:
[9824]25    MD2ResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const MD2Data::Pointer& data);
26    inline const MD2Data::Pointer& ptr() const { return pointer; }
[9823]27private:
[9824]28    MD2Data::Pointer pointer;
[9781]29  };
30
[9785]31private:
[9824]32  static Resources::tType<ResourceMD2> type;
[9781]33};
34
35
[9824]36#endif /* _RESOURCE_MD2_H */
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