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source: orxonox.OLD/branches/network/src/world_entities/image_entity.h @ 6514

Last change on this file since 6514 was 6514, checked in by patrick, 18 years ago

network: added the ImageEntity WorldEntity class which will soon display an image

File size: 1.1 KB
Line 
1/*!
2 * @file crosshair.h
3  *  Definition of ...
4
5*/
6
7#ifndef _IMAGE_ENTITY_H
8#define _IMAGE_ENTITY_H
9
10#include "p_node.h"
11#include "element_2d.h"
12#include "event_listener.h"
13
14#include "vector.h"
15
16
17// FORWARD DECLARATION
18class Model;
19class Material;
20class TiXmlElement;
21
22//! A class that enables the
23class ImageEntity : public PNode, public Element2D {
24
25 public:
26  ImageEntity(const TiXmlElement* root = NULL);
27  virtual ~ImageEntity();
28
29  void init();
30  void loadParams(const TiXmlElement* root);
31
32  void setSize(float size);
33  void setTexture(const char* textureFile);
34  /** @param rotationSpeed the speed at what the crosshair should rotate */
35  void setRotationSpeed(float rotationSpeed) { this->rotationSpeed = rotationSpeed; };
36  void toggleBillboard();
37
38  virtual void tick(float dt);
39  virtual void draw() const;
40
41 private:
42   Material*        material;             //!< a material for the Aim.
43   float            rotationSpeed;        //!< Speed of the Rotation.
44   bool             bBillboarding;        //!< true if billboarding is on
45};
46
47#endif /* _IMAGE_ENTITY_H */
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