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source: orxonox.OLD/branches/network/src/story_entities/single_player_world.h @ 6404

Last change on this file since 6404 was 6404, checked in by patrick, 18 years ago

network: working on the last steps, completion is in reach. sadly the world isn't loaded anymore at the moment. continue work later. work flush

File size: 749 bytes
Line 
1/*!
2 * @file single_player_world.h
3 *  Holds and manages all single player game data
4 */
5
6#ifndef _SINGLE_PLAYER_WORLD_H
7#define _SINGLE_PLAYER_WORLD_H
8
9#include "game_world.h"
10
11
12class TiXmlElement;
13class SinglePlayerWorldData;
14
15
16//! The game world
17/**
18 *  this class initializes everything that should be displayed inside of the current level.
19 *  it is the main driving factor during gameplay.
20 */
21class SinglePlayerWorld : public GameWorld
22{
23
24  public:
25    SinglePlayerWorld (const TiXmlElement* root = NULL);
26    virtual ~SinglePlayerWorld ();
27
28    void loadParams(const TiXmlElement* root);
29
30  private:
31    SinglePlayerWorldData*        singlePlayerWorldData;             //!< reference to the data tank
32};
33
34#endif /* _SINGLE_PLAYER_WORLD_H */
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