| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| 17 |  | 
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| 18 | #include "shell_input.h" | 
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| 19 |  | 
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| 20 |  | 
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| 21 |  | 
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| 22 | #include "shell_command.h" | 
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| 23 | #include "shell_completion.h" | 
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| 24 | #include "event_handler.h" | 
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| 25 |  | 
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| 26 | #include "debug.h" | 
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| 27 | #include "list.h" | 
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| 28 | #include "compiler.h" | 
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| 29 | #include "stdlibincl.h" | 
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| 30 | #include "key_names.h" | 
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| 31 |  | 
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| 32 |  | 
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| 33 | using namespace std; | 
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| 34 |  | 
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| 35 | SHELL_COMMAND(help, ShellInput, help) | 
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| 36 |     ->describe("retrieve some help about the input mode") | 
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| 37 |     ->setAlias("help"); | 
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| 38 |  | 
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| 39 | /** | 
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| 40 |  * constructor | 
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| 41 |  * this also generates a ShellCompletion automatically. | 
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| 42 | */ | 
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| 43 | ShellInput::ShellInput () : Text ((const char*)NULL) | 
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| 44 | { | 
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| 45 |   this->pressedKey = SDLK_FIRST; | 
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| 46 |   this->setClassID(CL_SHELL_INPUT, "ShellInput"); | 
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| 47 |  | 
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| 48 |   this->inputLine = new char[1]; | 
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| 49 |   this->inputLine[0] = '\0'; | 
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| 50 |   this->history = new tList<char>; | 
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| 51 |   this->historyIT = this->history->getIterator(); | 
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| 52 |   this->setHistoryLength(50); | 
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| 53 |   this->historyScrolling = false; | 
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| 54 |   this->delayed = 0; | 
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| 55 |   this->setRepeatDelay(.3, .05); | 
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| 56 |  | 
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| 57 |   // subscribe all keyboard commands to ES_SEHLL | 
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| 58 |   EventHandler* evh = EventHandler::getInstance(); | 
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| 59 |   for (int i = 1; i < SDLK_LAST; i++) | 
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| 60 |   { | 
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| 61 |     if (!evh->isSubscribed(ES_SHELL, i)) | 
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| 62 |       evh->subscribe(this, ES_SHELL, i); | 
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| 63 |   } | 
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| 64 |   this->completion = new ShellCompletion(this); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | /** | 
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| 68 |  * standard deconstructor | 
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| 69 | */ | 
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| 70 | ShellInput::~ShellInput () | 
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| 71 | { | 
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| 72 |   // delete what has to be deleted here | 
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| 73 |   delete[] this->inputLine; | 
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| 74 |   delete this->completion; | 
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| 75 |  | 
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| 76 |   char* histEl = this->historyIT->firstElement(); | 
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| 77 |   while (histEl != NULL) | 
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| 78 |   { | 
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| 79 |     delete[] histEl; | 
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| 80 |     histEl = this->historyIT->nextElement(); | 
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| 81 |   } | 
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| 82 |   delete this->historyIT; | 
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| 83 |   delete this->history; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 |  * sets the Repeate-delay and rate | 
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| 88 |  * @param repeatDelay the Delay it takes, to repeate a key | 
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| 89 |  * @param repeatRate the rate to repeate a pressed key | 
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| 90 |  */ | 
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| 91 | void ShellInput::setRepeatDelay(float repeatDelay, float repeatRate) | 
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| 92 | { | 
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| 93 |   this->repeatDelay = repeatDelay; | 
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| 94 |   this->repeatRate = repeatRate; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | /** | 
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| 98 |  * deletes the InputLine | 
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| 99 |  */ | 
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| 100 | void ShellInput::flush() | 
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| 101 | { | 
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| 102 |   if (likely(this->inputLine != NULL)) | 
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| 103 |   { | 
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| 104 |     delete[] this->inputLine; | 
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| 105 |   } | 
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| 106 |   this->inputLine = new char[1]; | 
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| 107 |   *this->inputLine = '\0'; | 
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| 108 |   this->setText(this->inputLine, true); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | /** | 
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| 112 |  * sets the entire text of the InputLine to text | 
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| 113 |  * @param text the new Text to set as InputLine | 
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| 114 |  */ | 
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| 115 | void ShellInput::setInputText(const char* text) | 
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| 116 | { | 
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| 117 |   delete[] this->inputLine; | 
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| 118 |   if (text == NULL) | 
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| 119 |   { | 
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| 120 |     this->inputLine = new char[1]; | 
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| 121 |     this->inputLine[0] = '\0'; | 
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| 122 |   } | 
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| 123 |   else | 
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| 124 |   { | 
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| 125 |     this->inputLine = new char[strlen(text)+1]; | 
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| 126 |     strcpy(this->inputLine, text); | 
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| 127 |   } | 
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| 128 |   this->setText(this->inputLine, true); | 
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| 129 | } | 
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| 130 |  | 
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| 131 |  | 
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| 132 | /** | 
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| 133 |  * adds one character to the inputLine | 
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| 134 |  * @param character the character to add to the inputLine | 
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| 135 |  */ | 
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| 136 | void ShellInput::addCharacter(char character) | 
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| 137 | { | 
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| 138 |   if (this->historyScrolling) | 
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| 139 |   { | 
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| 140 |     delete[] this->history->lastElement(); | 
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| 141 |     this->history->remove(this->history->lastElement()); | 
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| 142 |     this->historyScrolling = false; | 
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| 143 |   } | 
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| 144 |  | 
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| 145 |   char* addCharLine = new char[strlen(this->inputLine)+2]; | 
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| 146 |  | 
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| 147 |   sprintf(addCharLine, "%s%c", this->inputLine, character); | 
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| 148 |   delete[] this->inputLine; | 
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| 149 |   this->inputLine = addCharLine; | 
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| 150 |   this->setText(this->inputLine, true); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | /** | 
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| 154 |  * adds multiple Characters to thr inputLine | 
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| 155 |  * @param characters a \\0 terminated char-array to add to the InputLine | 
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| 156 |  */ | 
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| 157 | void ShellInput::addCharacters(const char* characters) | 
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| 158 | { | 
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| 159 |   if (this->historyScrolling) | 
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| 160 |   { | 
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| 161 |     delete[] this->history->lastElement(); | 
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| 162 |     this->history->remove(this->history->lastElement()); | 
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| 163 |     this->historyScrolling = false; | 
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| 164 |   } | 
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| 165 |  | 
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| 166 |   char* addCharLine = new char[strlen(this->inputLine)+strlen(characters)+1]; | 
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| 167 |  | 
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| 168 |   sprintf(addCharLine, "%s%s", this->inputLine, characters); | 
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| 169 |   delete[] this->inputLine; | 
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| 170 |   this->inputLine = addCharLine; | 
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| 171 |   this->setText(this->inputLine, true); | 
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| 172 | } | 
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| 173 |  | 
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| 174 | /** | 
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| 175 |  * removes characterCount characters from the InputLine | 
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| 176 |  * @param characterCount the count of Characters to remove from the input Line | 
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| 177 |  */ | 
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| 178 | void ShellInput::removeCharacters(unsigned int characterCount) | 
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| 179 | { | 
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| 180 |   if (this->historyScrolling) | 
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| 181 |   { | 
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| 182 |     delete[] this->history->lastElement(); | 
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| 183 |     this->history->remove(this->history->lastElement()); | 
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| 184 |     this->historyScrolling = false; | 
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| 185 |   } | 
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| 186 |  | 
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| 187 |   if (strlen(this->inputLine) == 0) | 
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| 188 |     return; | 
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| 189 |  | 
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| 190 |   if (characterCount > strlen(this->inputLine)) | 
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| 191 |     characterCount = strlen(this->inputLine); | 
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| 192 |  | 
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| 193 |   char* removeCharLine = new char[strlen(this->inputLine)-characterCount+1]; | 
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| 194 |  | 
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| 195 |   strncpy(removeCharLine, this->inputLine, strlen(this->inputLine)-characterCount); | 
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| 196 |   removeCharLine[strlen(this->inputLine)-characterCount] = '\0'; | 
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| 197 |   delete[] this->inputLine; | 
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| 198 |   this->inputLine = removeCharLine; | 
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| 199 |   this->setText(this->inputLine, true); | 
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| 200 | } | 
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| 201 |  | 
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| 202 | /** | 
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| 203 |  * executes the command stored in the inputLine | 
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| 204 |  * @return true if the command was commited successfully, false otherwise | 
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| 205 |  */ | 
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| 206 | bool ShellInput::executeCommand() | 
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| 207 | { | 
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| 208 |   ShellBuffer::addBufferLineStatic("Execute Command: %s\n", this->inputLine); | 
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| 209 |  | 
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| 210 |   if (strlen(this->inputLine) == 0) | 
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| 211 |     return false; | 
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| 212 |  | 
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| 213 |   char* newCommand = new char[strlen(this->inputLine)+1]; | 
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| 214 |   strcpy(newCommand, this->inputLine); | 
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| 215 |  | 
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| 216 |   ShellCommandBase::execute(newCommand); | 
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| 217 |  | 
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| 218 |   // removing the eventually added Entry (from scrolling) to the List | 
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| 219 |   if (this->historyScrolling) | 
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| 220 |   { | 
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| 221 |     delete[] this->history->lastElement(); | 
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| 222 |     this->history->remove(this->history->lastElement()); | 
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| 223 |     this->historyScrolling = false; | 
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| 224 |   } | 
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| 225 |  | 
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| 226 |   // adding the new Command to the History | 
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| 227 |   this->history->add(newCommand); | 
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| 228 |   if (this->history->getSize() > this->historyLength) | 
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| 229 |   { | 
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| 230 |     delete[] this->history->firstElement(); | 
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| 231 |     this->history->remove(this->history->firstElement()); | 
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| 232 |   } | 
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| 233 |  | 
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| 234 |   this->flush(); | 
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| 235 |  | 
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| 236 |   return true; | 
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| 237 | } | 
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| 238 |  | 
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| 239 |  | 
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| 240 | /** | 
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| 241 |  * moves one entry up in the history. | 
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| 242 |  */ | 
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| 243 | void ShellInput::historyMoveUp() | 
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| 244 | { | 
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| 245 |   if (!this->historyScrolling) | 
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| 246 |   { | 
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| 247 |     char* currentText = new char[strlen(this->inputLine)+1]; | 
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| 248 |     strcpy(currentText, this->inputLine); | 
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| 249 |     this->history->add(currentText); | 
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| 250 |     this->historyScrolling = true; | 
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| 251 |     this->historyIT->lastElement(); | 
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| 252 |   } | 
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| 253 |  | 
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| 254 |   char* prevElem = this->historyIT->prevStep(); | 
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| 255 |   if (prevElem == NULL) | 
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| 256 |     return; | 
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| 257 |   else | 
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| 258 |   { | 
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| 259 |     this->flush(); | 
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| 260 |     this->setInputText(prevElem); | 
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| 261 |   } | 
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| 262 | } | 
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| 263 |  | 
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| 264 | /** | 
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| 265 |  * moves one entry down in the history | 
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| 266 |  */ | 
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| 267 | void ShellInput::historyMoveDown() | 
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| 268 | { | 
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| 269 |   if (!this->historyScrolling) | 
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| 270 |     return; | 
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| 271 |   char* nextElem = this->historyIT->nextStep(); | 
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| 272 |   if (nextElem == NULL) | 
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| 273 |     return; | 
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| 274 |   else | 
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| 275 |   { | 
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| 276 |     this->flush(); | 
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| 277 |     this->setInputText(nextElem); | 
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| 278 |   } | 
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| 279 | } | 
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| 280 |  | 
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| 281 |  | 
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| 282 | /** | 
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| 283 |  * prints out some nice help about the Shell | 
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| 284 |  */ | 
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| 285 | void ShellInput::help(const char* className, const char* functionName) | 
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| 286 | { | 
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| 287 |   printf("%s::%s\n", className, functionName); | 
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| 288 |  | 
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| 289 |   if (strlen(className) == 0) | 
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| 290 |   { | 
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| 291 |     PRINT(0)("Help for the most important Shell-commands\n"); | 
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| 292 |     PRINT(0)("F1 - HELP; F2 - DEBUG; '`' - open/close shell\n"); | 
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| 293 |     PRINT(0)("input order:\n"); | 
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| 294 |     PRINT(0)("ClassName [objectName] function [parameter1, [parameter2 ...]]  or\n"); | 
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| 295 |     PRINT(0)("Alias [parameter]\n"); | 
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| 296 |     PRINT(0)("- Also try 'help className'"); | 
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| 297 |   } | 
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| 298 |   else if (strlen (className) > 0 && strlen (functionName) == 0) | 
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| 299 |   { | 
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| 300 |     ShellCommandClass::help(className); | 
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| 301 |     //PRINTF(1)("%s::%s\n", className, functionName); | 
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| 302 |   } | 
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| 303 | } | 
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| 304 |  | 
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| 305 | /** | 
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| 306 |  * ticks the ShellInput | 
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| 307 |  * @param dt the time passed since the last update | 
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| 308 |  */ | 
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| 309 | void ShellInput::tick(float dt) | 
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| 310 | { | 
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| 311 |   if (this->delayed > 0.0) | 
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| 312 |     this->delayed -= dt; | 
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| 313 |   else if (this->pressedKey != SDLK_FIRST ) | 
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| 314 |   { | 
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| 315 |     this->delayed = this->repeatRate; | 
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| 316 |     if (this->pressedKey == SDLK_BACKSPACE) | 
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| 317 |       this->removeCharacters(1); | 
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| 318 |     else if (pressedKey < 127) | 
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| 319 |       this->addCharacter(this->pressedKey); | 
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| 320 |   } | 
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| 321 | } | 
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| 322 |  | 
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| 323 | /** | 
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| 324 |  * listens for some event | 
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| 325 |  * @param event the Event happened | 
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| 326 |  */ | 
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| 327 | void ShellInput::process(const Event &event) | 
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| 328 | { | 
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| 329 |   if (event.bPressed) | 
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| 330 |   { | 
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| 331 |     PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type)); | 
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| 332 |     if (event.type == SDLK_F1) | 
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| 333 |       this->help(); | 
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| 334 |     else if (event.type == SDLK_F2) | 
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| 335 |       ;//this->debug(); | 
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| 336 |     else if (event.type == SDLK_UP) | 
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| 337 |       this->historyMoveUp(); | 
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| 338 |     else if (event.type == SDLK_DOWN) | 
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| 339 |       this->historyMoveDown(); | 
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| 340 |     else if (event.type == SDLK_TAB) | 
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| 341 |       this->completion->autoComplete(); | 
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| 342 |     else if (event.type == SDLK_BACKSPACE) | 
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| 343 |     { | 
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| 344 |       this->delayed = this->repeatDelay; | 
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| 345 |       this->pressedKey = SDLK_BACKSPACE; | 
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| 346 |       this->removeCharacters(1); | 
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| 347 |     } | 
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| 348 |     else if (event.type == SDLK_RETURN) | 
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| 349 |       this->executeCommand(); | 
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| 350 |     // any other keyboard key | 
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| 351 |     else if (likely(event.type < 127)) | 
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| 352 |     { | 
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| 353 |       Uint8 *keystate = SDL_GetKeyState(NULL); | 
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| 354 |       this->delayed = this->repeatDelay; | 
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| 355 |       if (unlikely( keystate[SDLK_LSHIFT] || keystate[SDLK_RSHIFT] )) | 
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| 356 |       { | 
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| 357 |         this->pressedKey = event.type-32; | 
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| 358 |         this->addCharacter(event.type-32); | 
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| 359 |       } | 
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| 360 |       else | 
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| 361 |       { | 
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| 362 |         this->pressedKey = event.type; | 
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| 363 |         this->addCharacter(event.type); | 
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| 364 |       } | 
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| 365 |     } | 
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| 366 |   } | 
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| 367 |   else // if(!event.bPressed) | 
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| 368 |   { | 
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| 369 |     if (this->pressedKey == event.type || (this->pressedKey == event.type - 32)) | 
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| 370 |     { | 
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| 371 |       this->pressedKey = SDLK_FIRST; | 
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| 372 |       this->delayed = 0.0; | 
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| 373 |     } | 
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| 374 |   } | 
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| 375 | } | 
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