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source: orxonox.OLD/branches/network/src/lib/network/network_stream.cc @ 5802

Last change on this file since 5802 was 5802, checked in by patrick, 18 years ago

network: some more fixes on the network branche: for testing purpuses, the length of the binary data packet will be hard set to 11bytes.

File size: 3.9 KB
RevLine 
[5566]1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
[5601]12   main-programmer: claudio
[5800]13   co-programmer:
[5566]14*/
15
16
17/* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module
18   For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput
19*/
20#define DEBUG_MODULE_NETWORK
21
[5747]22
[5647]23#include "base_object.h"
[5731]24#include "network_protocol.h"
[5647]25#include "network_socket.h"
26#include "connection_monitor.h"
27#include "synchronizeable.h"
28#include "list.h"
[5649]29#include "debug.h"
[5647]30
[5566]31/* include your own header */
32#include "network_stream.h"
33
[5595]34/* probably unnecessary */
[5594]35using namespace std;
36
[5595]37
[5747]38#define PACKAGE_SIZE  256
[5647]39
[5747]40
[5800]41NetworkStream::NetworkStream()
[5649]42  : DataStream()
[5647]43{
44  this->init();
[5648]45  /* initialize the references */
46  this->networkSocket = new NetworkSocket();
[5741]47  this->networkProtocol = new NetworkProtocol();
[5723]48  this->synchronizeables = NULL;
[5648]49  this->connectionMonitor = new ConnectionMonitor();
[5647]50}
51
52
[5800]53NetworkStream::NetworkStream(IPaddress& address, Synchronizeable& sync, NodeType type)
[5727]54  : DataStream()
[5647]55{
56  this->init();
[5746]57  this->networkSocket = new NetworkSocket( address, 9999 );
[5734]58   // this->networkSocket->connectToServer(address, 88);
[5741]59  this->networkProtocol = new NetworkProtocol();
[5723]60  this->synchronizeables = &sync;
[5741]61  this->connectionMonitor = new ConnectionMonitor();
[5647]62}
[5607]63
[5610]64
[5800]65NetworkStream::NetworkStream(Synchronizeable& sync, int port, NodeType type)
[5727]66  : DataStream()
[5649]67{
68  this->init();
69  this->networkSocket = new NetworkSocket(/* address, type */);
[5746]70  this->networkSocket->listen(9999);
[5741]71  this->networkProtocol = new NetworkProtocol();
[5723]72  this->synchronizeables = &sync;
[5741]73  this->connectionMonitor = new ConnectionMonitor();
[5649]74}
75
76
[5647]77void NetworkStream::init()
78{
79  /* set the class id for the base object */
80  this->setClassID(CL_NETWORK_STREAM, "NetworkStream");
[5594]81}
82
[5647]83
[5566]84NetworkStream::~NetworkStream()
[5598]85{
[5723]86
87 networkSocket->disconnectServer();
88
[5649]89 delete networkSocket;
[5608]90 delete connectionMonitor;
[5743]91 delete networkProtocol;
[5598]92}
93
[5604]94void NetworkStream::processData()
95{
[5721]96
[5800]97
[5615]98  int ret = 0;
[5741]99
[5650]100  /* DOWNSTREAM */
[5741]101
[5800]102  PRINT(0)("\n\n");
103  PRINT(0)("============= DOWNSTREAM:===============\n");
[5650]104  /* first of all read the synchronizeable's data: */
[5741]105  ret = this->synchronizeables->readBytes((byte*)downBuffer);
[5800]106
[5741]107  /* send the received data to connectionMonitor */
[5802]108  this->connectionMonitor->processPacket((byte*)downBuffer, ret);
[5730]109
[5802]110  ret = this->networkProtocol->createHeader((byte*)downBuffer, ret, DATA_STREAM_BUFFER_SIZE,
111                                            *(this->synchronizeables), 12);
[5800]112
[5802]113  printf("created header: data packet wights: %i bytes\n", ret);
[5650]114  /* pass the data to the network socket */
[5802]115  ret = this->networkSocket->writeBytes((byte*)downBuffer, ret);
[5650]116  /* check if there was an error */
[5802]117  printf("NetworkSocket: sent %i bytes\n", ret);
[5650]118  if( ret == -1) { PRINTF(0)("Error in writing data to the NetworkSocket\n");}
[5741]119
120
[5800]121
[5741]122  /* UPSTREAM */
[5724]123
[5800]124  ret = 0;
125  PRINT(0)("============== UPSTREAM:================\n");
[5742]126  /* first of all read  data from networkSocket*/
[5802]127  ret = this->networkSocket->readBlock((byte*)upBuffer, 11/* this is very bad: hard coded packet sizes! */);
[5650]128  /* error checking: data read? */
[5802]129  printf("NetworkSocket: received %i bytes\n", ret);
130  if( ret != PACKAGE_SIZE + sizeof(Header)) { PRINTF(0)("Error while reading data from the NetworkSocket. Skipping further work\n");}
131  else
132  {
133    /* send the received data to connectionMonitor */
134    this->connectionMonitor->processPacket((byte*)upBuffer, ret);
[5730]135
[5802]136    /* extract Header */
137    this->networkProtocol->extractHeader((byte*) upBuffer , ret);
[5730]138
[5802]139    /* now pass the data to the sync object */
140    this->synchronizeables->writeBytes((byte*)upBuffer, ret);
141  }
[5800]142
[5604]143}
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